Player Matchup

Chaac
Chaac
 
Chaac
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Olmiir
Thor
Level 111
God Stats
11W - 5L
1,704 SR
Queue Stats
133W - 150L
1,447 Elo+
Solo
Anubis
Anubis
Therealpancacks4
Anubis
Level 69
God Stats
3W - 2L
1,557 SR
Queue Stats
40W - 30L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
despoil123
Kuzenbo
Level 86
God Stats
3W - 3L
1,663 SR
Queue Stats
170W - 150L
1,555 Elo+
Solo
Team Averages
Level 65
1,585 SR
1,515 Elo+

VS

Team Averages
Level 75
1,491 SR
1,455 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
BLXZED W0LF
Ganesha
Level 49
God Stats
2W - 1L
1,474 SR
Queue Stats
44W - 51L
1,467 Elo+
Solo
Mulan
Mulan
ChurrosAndCocoa
Mulan
Level 100
God Stats
24W - 18L
1,482 SR
Queue Stats
94W - 97L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
TUGEYFUGE73
Ao Kuang
Level 72
God Stats
9W - 7L
1,553 SR
Queue Stats
119W - 102L
1,493 Elo+
Solo
Freya
Freya
fe11ony
Freya
Level 45
God Stats
3W - 1L
1,447 SR
Queue Stats
45W - 62L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 1
6,354
578
7,573
11,252
7,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
 
Charybdis
9
0 / 2 / 2
5,351
486
3,989
10,061
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
Olmiir
Thor
12
4 / 1 / 1
6,639
604
3,849
7,955
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 3
6,246
568
8,620
6,210
3,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
despoil123
Kuzenbo
3
0 / 1 / 0
4,034
367
503
2,590
1,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 1 / 2
6,366
579
4,323
6,109
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
BLXZED W0LF
Ganesha
9
0 / 1 / 5
6,381
580
2,860
8,913
5,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 1
6,542
595
5,211
8,671
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
TUGEYFUGE73
Ao Kuang
11
3 / 2 / 2
6,494
590
5,924
10,923
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
fe11ony
Freya
12
3 / 2 / 2
6,665
606
4,413
9,249
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
9
9
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
1
1.25
L
Charybdis
 
Charybdis
0
2
2
0.5
W
Xbalanque
 
Xbalanque
2
1
2
3
W
Ganesha
BLXZED W0LF
Ganesha
0
1
5
2.5
W
1
2
1
0.75
L
Thor
Olmiir
Thor
4
1
1
4.5
W
Ao Kuang
TUGEYFUGE73
Ao Kuang
3
2
2
2
L
2
3
3
1.17
L
Kuzenbo
despoil123
Kuzenbo
0
1
0
0
W
Freya
fe11ony
Freya
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
22,731
38,068
Taken
43,865
18,523
Mitigated
19,090
12,422
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,573
702
0
4,120
11,252
7,595
0
2,232
8,980
0
39,677
L
Charybdis
 
Charybdis
3,989
2,148
0
4,664
10,061
2,975
0
2,335
7,620
0
37,824
W
Xbalanque
 
Xbalanque
4,323
2,516
0
2,268
6,109
1,888
657
634
5,475
0
38,902
W
Ganesha
BLXZED W0LF
Ganesha
2,860
556
1,707
1,808
8,913
5,532
319
1,146
7,767
23,289
0
W
5,211
904
0
1,918
8,671
5,395
0
0
8,671
0
39,321
L
Thor
Olmiir
Thor
3,849
977
0
668
7,955
3,001
0
2,938
4,909
0
52,566
W
Ao Kuang
TUGEYFUGE73
Ao Kuang
5,924
1,300
0
3,173
10,923
3,555
401
1,892
9,031
42,274
0
L
8,620
239
0
1,920
6,210
3,099
0
5,037
1,025
45,485
0
L
Kuzenbo
despoil123
Kuzenbo
503
265
0
1,050
2,590
1,853
0
396
2,194
3,574
0
W
Freya
fe11ony
Freya
4,413
1,136
0
5,058
9,249
2,720
114
5,538
3,711
38,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,624
Gold Earned
32,448
262
Minions Killed
287
0
Camps Cleared
0
965,186
Distance Traveled
1,057,652
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,354
578
51
5
0
234,680
0
L
Charybdis
5,351
486
57
5
0
206,702
0
W
Xbalanque
6,366
579
82
7
0
206,616
0
W
Ganesha
6,381
580
5
0
0
216,026
2
W
Mulan
6,542
595
72
7
0
205,499
4
L
Thor
6,639
604
78
7
0
264,267
0
W
Ao Kuang
6,494
590
71
6
0
236,387
5
L
Anubis
6,246
568
71
6
0
206,830
1
L
Kuzenbo
4,034
367
5
0
0
52,707
0
W
Freya
6,665
606
57
5
0
193,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role