Player Matchup

Thanatos
Thanatos
KiwiPR
Thanatos
Level 119
God Stats
16W - 22L
1,286 SR
Queue Stats
454W - 430L
1,460 Elo+
Solo
Charybdis
Charybdis
MyDodgeCharger
Charybdis
Level 67
God Stats
2W - 2L
1,147 SR
Queue Stats
17W - 23L
1,469 Elo+
Party 1
Shiva
Shiva
TheSpeedyDonut
Shiva
Level 103
God Stats
3W - 1L
1,679 SR
Queue Stats
328W - 310L
1,538 Elo+
Solo
Ah Puch
Ah Puch
paladinofhel
Ah Puch
Level 121
God Stats
19W - 13L
1,599 SR
Queue Stats
221W - 207L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
trextreme17
Kuzenbo
Level 127
God Stats
2W - 1L
1,743 SR
Queue Stats
22W - 29L
1,468 Elo+
Party 1
Team Averages
Level 107
1,491 SR
1,481 Elo+

VS

Team Averages
Level 63
1,579 SR
1,495 Elo+
Janus
Janus
HΟRK
Janus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,553 Elo+
Party 2
Ishtar
Ishtar
Jínx3d
Ishtar
Level 26
God Stats
3W - 3L
1,522 SR
Queue Stats
10W - 6L
1,625 Elo+
Party 2
Bastet
Bastet
Tenspots
Bastet
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 163L
1,509 Elo+
Solo
Terra
Terra
TreyR9
Terra
Level 95
God Stats
7W - 8L
1,683 SR
Queue Stats
220W - 196L
1,501 Elo+
Solo
Neith
Neith
melo0727
Neith
Level 32
God Stats
2W - 2L
1,687 SR
Queue Stats
51W - 83L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KiwiPR
Thanatos
13
7 / 0 / 3
7,929
661
6,051
10,358
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
MyDodgeCharger
Charybdis
11
1 / 0 / 4
6,366
531
5,256
6,390
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 3
7,542
629
7,282
11,849
8,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
paladinofhel
Ah Puch
13
3 / 0 / 2
7,384
615
6,727
5,849
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
trextreme17
Kuzenbo
11
2 / 1 / 3
6,676
556
3,926
8,134
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HΟRK
Janus
11
0 / 3 / 0
6,352
529
4,128
7,301
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Jínx3d
Ishtar
10
0 / 4 / 0
5,668
472
3,868
7,388
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Tenspots
Bastet
11
2 / 1 / 1
6,287
524
4,842
10,844
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
TreyR9
Terra
9
0 / 3 / 1
5,641
470
4,133
9,414
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
melo0727
Neith
10
1 / 3 / 1
5,676
473
4,294
9,374
3,327
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
3
3
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
HΟRK
Janus
0
3
0
0
L
Ishtar
Jínx3d
Ishtar
0
4
0
0
W
Thanatos
KiwiPR
Thanatos
7
0
3
8.5
W
Charybdis
MyDodgeCharger
Charybdis
1
0
4
3
L
Bastet
Tenspots
Bastet
2
1
1
2.5
W
1
2
3
1.25
L
Terra
TreyR9
Terra
0
3
1
0.17
L
Neith
melo0727
Neith
1
3
1
0.5
W
Ah Puch
paladinofhel
Ah Puch
3
0
2
4
W
Kuzenbo
trextreme17
Kuzenbo
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,242
Damage
21,265
42,580
Taken
44,321
24,624
Mitigated
18,207
19,277
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
HΟRK
Janus
4,128
525
0
500
7,301
2,224
0
4,042
3,259
51,551
0
L
Ishtar
Jínx3d
Ishtar
3,868
2,557
0
1,596
7,388
2,740
0
2,130
5,258
0
43,118
W
Thanatos
KiwiPR
Thanatos
6,051
2,134
0
7,748
10,358
3,693
0
2,238
8,120
0
56,924
W
Charybdis
MyDodgeCharger
Charybdis
5,256
2,247
0
3,570
6,390
2,182
909
1,890
4,448
0
48,167
L
Bastet
Tenspots
Bastet
4,842
2,156
0
2,709
10,844
3,675
0
1,966
8,802
0
45,577
W
7,282
693
0
2,142
11,849
8,765
786
105
11,744
0
56,236
L
Terra
TreyR9
Terra
4,133
612
121
1,822
9,414
6,241
0
2,564
6,850
24,761
0
L
Neith
melo0727
Neith
4,294
2,166
0
4,151
9,374
3,327
0
21
9,353
0
32,651
W
Ah Puch
paladinofhel
Ah Puch
6,727
549
0
3,201
5,849
2,004
0
2,218
3,631
55,251
0
W
Kuzenbo
trextreme17
Kuzenbo
3,926
1,795
0
2,616
8,134
7,980
236
1,879
6,150
18,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,897
Gold Earned
29,624
377
Minions Killed
355
0
Camps Cleared
0
1,208,056
Distance Traveled
1,172,380
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,352
529
121
10
0
216,605
0
L
Ishtar
5,668
472
84
7
0
223,089
0
W
Thanatos
7,929
661
84
7
0
276,707
1
W
Charybdis
6,366
531
85
7
0
231,574
4
L
Bastet
6,287
524
71
6
0
248,853
0
W
Shiva
7,542
629
81
7
0
221,341
2
L
Terra
5,641
470
27
2
0
271,920
4
L
Neith
5,676
473
52
4
0
211,913
0
W
Ah Puch
7,384
615
106
9
0
234,645
0
W
Kuzenbo
6,676
556
21
2
0
243,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role