Player Matchup

Anubis
Anubis
Anti-Hunterxx
Anubis
Level 109
God Stats
1W - 2L
1,659 SR
Queue Stats
55W - 61L
1,519 Elo+
Party 3
Pele
Pele
Diwijen
Pele
Level 40
God Stats
5W - 3L
1,818 SR
Queue Stats
67W - 68L
1,494 Elo+
Party 2
Sol
Sol
Tytenpiller
Sol
Level 32
God Stats
2W - 2L
1,651 SR
Queue Stats
26W - 32L
1,474 Elo+
Party 3
Fafnir
Fafnir
WhoTfIsJulia
Fafnir
Level 42
God Stats
4W - 8L
1,547 SR
Queue Stats
121W - 127L
1,432 Elo+
Party 2
Medusa
Medusa
xZimtReisx
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 46
1,635 SR
1,484 Elo+

VS

Team Averages
Level 129
1,627 SR
1,548 Elo+
Cerberus
Cerberus
BabaxYaga_
Cerberus
Level 159
God Stats
1W - 2L
1,503 SR
Queue Stats
169W - 166L
1,514 Elo+
Solo
Serqet
Serqet
DeadReckoning
Serqet
Level 147
God Stats
1W - 1L
1,810 SR
Queue Stats
12W - 6L
1,661 Elo+
Party 1
Poseidon
Poseidon
ScaryAF
Poseidon
Level 60
God Stats
2W - 1L
1,752 SR
Queue Stats
23W - 15L
1,510 Elo+
Party 1
Anubis
Anubis
batchelor33
Anubis
Level 125
God Stats
53W - 31L
1,582 SR
Queue Stats
154W - 139L
1,548 Elo+
Solo
Hachiman
Hachiman
wranglerstarr
Hachiman
Level 156
God Stats
30W - 42L
1,491 SR
Queue Stats
514W - 508L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
8,851
492
9,731
18,095
8,173
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Pele
Diwijen
Pele
13
5 / 5 / 1
8,736
485
14,259
19,344
11,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

15
0 / 6 / 0
9,030
502
3,539
13,023
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
13
1 / 3 / 3
8,488
472
8,958
20,860
24,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
xZimtReisx
Medusa
15
3 / 4 / 2
9,008
500
10,475
12,819
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BabaxYaga_
Cerberus
14
3 / 0 / 15
10,282
571
9,874
18,441
17,328
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 2 / 8
10,874
604
13,513
15,683
7,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Poseidon
ScaryAF
Poseidon
17
10 / 2 / 8
11,472
637
20,207
11,432
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
17
6 / 1 / 6
11,569
643
11,209
8,687
4,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
wranglerstarr
Hachiman
15
1 / 6 / 10
9,200
511
9,040
14,461
5,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
11
Kills
28
28
Deaths
11
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
Cerberus
BabaxYaga_
Cerberus
3
0
15
10.5
W
8
2
8
6
L
Pele
Diwijen
Pele
5
5
1
1.1
W
Poseidon
ScaryAF
Poseidon
10
2
8
7
L
0
6
0
0
L
Fafnir
1
3
3
0.83
W
Anubis
6
1
6
9
W
Hachiman
wranglerstarr
Hachiman
1
6
10
1
L
Medusa
xZimtReisx
Medusa
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,962
Damage
63,843
84,141
Taken
68,704
53,353
Mitigated
38,417
17,010
Healing
21,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,731
163
0
4,783
18,095
8,173
0
12,897
5,082
85,178
0
W
Cerberus
BabaxYaga_
Cerberus
9,874
837
2,637
7,000
18,441
17,328
460
4,639
13,542
35,996
0
W
13,513
4,452
0
250
15,683
7,095
0
4,297
11,362
0
74,689
L
Pele
Diwijen
Pele
14,259
2,609
0
902
19,344
11,119
0
7,372
11,391
0
65,502
W
Poseidon
ScaryAF
Poseidon
20,207
3,302
0
740
11,432
4,137
268
6,849
4,533
97,109
0
L
3,539
989
0
3,715
13,023
4,543
960
7,972
5,051
74,483
7,085
L
Fafnir
8,958
2,750
0
5,556
20,860
24,899
0
9,006
10,534
25,587
0
W
Anubis
11,209
169
0
6,814
8,687
4,351
1,462
4,062
4,573
95,009
0
W
Hachiman
wranglerstarr
Hachiman
9,040
6,100
0
4,532
14,461
5,506
2,000
2,477
11,984
0
60,946
L
Medusa
xZimtReisx
Medusa
10,475
4,753
0
2,054
12,819
4,619
1,719
3,903
8,652
0
64,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
53,397
465
Minions Killed
534
0
Camps Cleared
0
1,644,402
Distance Traveled
1,883,120
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,851
492
133
7
0
305,905
7
W
Cerberus
10,282
571
59
3
0
355,692
0
W
Serqet
10,874
604
94
5
0
443,649
6
L
Pele
8,736
485
80
4
0
375,385
6
W
Poseidon
11,472
637
132
7
0
392,078
4
L
Sol
9,030
502
135
8
0
321,640
8
L
Fafnir
8,488
472
22
1
0
326,307
5
W
Anubis
11,569
643
168
9
0
366,554
5
W
Hachiman
9,200
511
81
5
0
325,147
2
L
Medusa
9,008
500
95
5
0
315,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role