Player Matchup

Bacchus
Bacchus
Masters
BurstGolem
Bacchus
Masters
Level 177
God Stats
107W - 90L
1,667 SR
Queue Stats
826W - 799L
2,376 MMR
Solo
Thor
Thor
Diamond V
Jxmmy
Thor
Diamond V
Level 123
God Stats
4W - 1L
1,792 SR
Queue Stats
37W - 16L
2,422 MMR
Solo
Ullr
Ullr
Masters
Phantσm
Ullr
Masters
Level 114
God Stats
14W - 17L
1,723 SR
Queue Stats
252W - 189L
3,016 MMR
Solo
Discordia
Discordia
Masters
ThePäcifier
Discordia
Masters
Level 76
God Stats
1W - 3L
1,253 SR
Queue Stats
178W - 148L
2,363 MMR
Solo
Tyr
Tyr
Diamond II
Woyr
Tyr
Diamond II
Level 125
God Stats
1W - 4L
1,392 SR
Queue Stats
155W - 143L
2,396 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,565 SR
2,515 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,562 SR
2,364 MMR
Shiva
Shiva
Diamond III
 
Shiva
Diamond III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Onewolf20
Susano
Masters
Level 216
God Stats
2W - 2L
1,546 SR
Queue Stats
356W - 316L
2,618 MMR
Solo
He Bo
He Bo
Masters
TheSuperChicken
He Bo
Masters
Level 175
God Stats
2W - 3L
1,721 SR
Queue Stats
136W - 110L
2,420 MMR
Party 1
Anhur
Anhur
Masters
Tourmby
Anhur
Masters
Level 160
God Stats
4W - 5L
1,725 SR
Queue Stats
81W - 51L
2,668 MMR
Party 1
Khepri
Khepri
Masters
Xianderr
Khepri
Masters
Level 69
God Stats
9W - 6L
1,320 SR
Queue Stats
441W - 393L
2,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BurstGolem
Bacchus
9
1 / 1 / 2
5,312
531
1,744
5,185
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Jxmmy
Thor
9
1 / 1 / 1
5,201
520
2,000
6,499
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
11
2 / 1 / 2
5,958
596
5,558
5,133
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ThePäcifier
Discordia
11
0 / 2 / 0
5,560
556
2,744
4,937
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Woyr
Tyr
9
0 / 4 / 0
5,061
506
3,161
10,601
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
YemojaThanatosRavanaJanus

VS

Bans
MartichorasNe ZhaAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
3 / 0 / 1
6,795
680
3,025
6,283
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Onewolf20
Susano
11
2 / 0 / 1
5,991
599
2,516
5,558
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 1
6,221
622
3,410
4,070
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Tourmby
Anhur
9
2 / 3 / 0
5,775
578
3,130
7,481
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Xianderr
Khepri
8
0 / 1 / 5
5,442
544
2,866
4,023
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
9
9
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
1
3.5
L
Bacchus
BurstGolem
Bacchus
1
1
2
2
L
Thor
Jxmmy
Thor
1
1
1
1.5
W
Susano
Onewolf20
Susano
2
0
1
2.5
L
Ullr
2
1
2
3
L
Discordia
ThePäcifier
Discordia
0
2
0
0
W
2
0
1
2.5
W
Anhur
Tourmby
Anhur
2
3
0
0.67
L
Tyr
Woyr
Tyr
0
4
0
0
W
Khepri
Xianderr
Khepri
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,207
Damage
14,947
32,355
Taken
27,415
13,786
Mitigated
12,868
8,477
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,025
908
0
1,292
6,283
3,847
70
0
6,283
0
44,055
L
Bacchus
BurstGolem
Bacchus
1,744
414
0
941
5,185
3,537
0
812
4,279
11,785
0
L
Thor
Jxmmy
Thor
2,000
312
0
2,661
6,499
2,147
0
1,709
4,790
0
28,956
W
Susano
Onewolf20
Susano
2,516
500
0
1,179
5,558
2,031
0
1,926
3,632
0
48,077
L
Ullr
5,558
1,981
0
930
5,133
1,588
27
904
4,229
0
48,093
L
Discordia
ThePäcifier
Discordia
2,744
390
0
836
4,937
1,516
0
1,440
3,497
48,216
0
W
3,410
202
0
3,006
4,070
1,261
0
898
3,172
55,001
0
W
Anhur
Tourmby
Anhur
3,130
2,408
0
2,144
7,481
2,880
0
737
6,732
0
37,019
L
Tyr
Woyr
Tyr
3,161
619
0
3,109
10,601
4,998
0
1,331
9,270
0
36,262
W
Khepri
Xianderr
Khepri
2,866
510
70
1,553
4,023
2,849
0
915
3,108
10,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
30,224
336
Minions Killed
354
0
Camps Cleared
0
979,151
Distance Traveled
1,047,098
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,795
680
90
9
0
197,264
2
L
Bacchus
5,312
531
12
1
0
205,433
1
L
Thor
5,201
520
65
7
0
200,699
0
W
Susano
5,991
599
83
8
0
238,766
1
L
Ullr
5,958
596
98
10
0
204,479
2
L
Discordia
5,560
556
109
11
0
189,165
0
W
He Bo
6,221
622
99
10
0
233,428
0
W
Anhur
5,775
578
70
7
0
174,999
0
L
Tyr
5,061
506
52
5
0
179,375
0
W
Khepri
5,442
544
12
1
0
202,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role