Player Matchup

Hachiman
Hachiman
Blunt Bishop
Hachiman
Level 86
God Stats
0W - 3L
1,689 SR
Queue Stats
110W - 97L
1,682 Elo+
Party 1
He Bo
He Bo
Farrxra
He Bo
Level 106
God Stats
9W - 3L
1,773 SR
Queue Stats
156W - 165L
1,525 Elo+
Solo
King Arthur
King Arthur
Mac Slizzurp
King Arthur
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
458W - 446L
1,475 Elo+
Party 1
Atlas
Atlas
PropofolKoolAid
Atlas
Level 121
God Stats
0W - 2L
1,353 SR
Queue Stats
13W - 32L
1,314 Elo+
Solo
Chang'e
Chang'e
VBlongneck4Breky
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 172L
1,469 Elo+
Solo
Team Averages
Level 114
1,563 SR
1,493 Elo+

VS

Team Averages
Level 87
1,413 SR
1,520 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AM4gikC4t
Tyr
Level 87
God Stats
7W - 4L
1,394 SR
Queue Stats
325W - 315L
1,594 Elo+
Party 2
Ra
Ra
Airen x512x
Ra
Level 118
God Stats
9W - 8L
1,498 SR
Queue Stats
862W - 827L
1,526 Elo+
Solo
Cabrakan
Cabrakan
MaxedHavoc
Cabrakan
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,423 Elo+
Solo
Nox
Nox
iTwitchE
Nox
Level 128
God Stats
2W - 5L
1,174 SR
Queue Stats
379W - 345L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blunt Bishop
Hachiman
15
5 / 5 / 5
8,091
899
10,730
11,859
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

He Bo
Farrxra
He Bo
15
3 / 4 / 6
7,618
846
10,220
9,780
3,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Mac Slizzurp
King Arthur
13
1 / 6 / 3
7,086
787
6,068
13,096
11,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 8
7,935
882
7,520
11,450
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

5
0 / 0 / 0
5,256
584
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 3 / 9
9,351
1,039
11,269
10,650
6,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 12
8,811
979
11,063
14,347
13,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 2 / 13
8,393
933
9,797
6,882
5,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cabrakan
MaxedHavoc
Cabrakan
10
0 / 2 / 10
7,108
790
2,514
5,934
6,526
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 14
8,679
964
6,260
5,767
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
11
Kills
19
19
Deaths
11
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
3
9
4.17
W
4
2
12
5
W
3
2
13
4.75
L
Hachiman
Blunt Bishop
Hachiman
5
5
5
1.5
L
He Bo
Farrxra
He Bo
3
4
6
1.5
L
King Arthur
Mac Slizzurp
King Arthur
1
6
3
0.42
W
Cabrakan
MaxedHavoc
Cabrakan
0
2
10
2.5
L
2
4
8
1.5
L
0
0
0
0
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,538
Damage
40,903
46,185
Taken
43,580
34,491
Mitigated
34,799
5,562
Healing
21,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,269
2,443
212
6,354
10,650
6,513
1,445
3,797
6,853
0
16,899
W
11,063
350
1,512
2,133
14,347
13,899
260
6,160
8,068
0
16,869
W
9,797
840
6,643
2,920
6,882
5,159
1,202
2,622
4,146
24,164
0
L
Hachiman
Blunt Bishop
Hachiman
10,730
5,970
349
1,427
11,859
5,074
312
3,050
8,447
0
19,635
L
He Bo
Farrxra
He Bo
10,220
488
563
1,767
9,780
3,778
0
2,626
6,979
19,683
0
L
King Arthur
Mac Slizzurp
King Arthur
6,068
426
110
340
13,096
11,995
0
6,035
6,506
0
11,712
W
Cabrakan
MaxedHavoc
Cabrakan
2,514
391
327
515
5,934
6,526
520
2,435
3,421
4,433
0
L
7,520
2,745
225
781
11,450
13,644
0
5,825
5,376
17,620
640
L
0
0
0
0
0
0
0
0
0
0
0
W
6,260
750
694
589
5,767
2,702
1,736
2,185
3,582
15,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
42,342
71
Minions Killed
89
0
Camps Cleared
0
669,184
Distance Traveled
837,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,351
1,039
11
1
0
206,383
0
W
Tyr
8,811
979
21
2
0
199,447
0
W
Ra
8,393
933
29
3
0
173,056
0
L
Hachiman
8,091
899
22
2
0
154,958
0
L
He Bo
7,618
846
24
3
0
191,822
0
L
King Arthur
7,086
787
14
2
0
151,339
0
W
Cabrakan
7,108
790
3
0
0
97,223
0
L
Atlas
7,935
882
11
1
0
171,065
0
L
Chang'e
5,256
584
0
0
0
0
0
W
Nox
8,679
964
25
3
0
161,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role