Player Matchup

Poseidon
Poseidon
BarryBerkman
Poseidon
Level 169
God Stats
9W - 4L
1,682 SR
Queue Stats
490W - 430L
1,519 Elo+
Party 2
Charon
Charon
GaryGerkman
Charon
Level 167
God Stats
65W - 31L
1,786 SR
Queue Stats
516W - 455L
1,557 Elo+
Party 2
Tyr
Tyr
JaisunXO
Tyr
Level 169
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 61L
1,609 Elo+
Solo
Cthulhu
Cthulhu
The Snahks
Cthulhu
Level 26
God Stats
7W - 4L
1,249 SR
Queue Stats
79W - 72L
1,461 Elo+
Party 3
Cernunnos
Cernunnos
scarples
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
340W - 284L
1,581 Elo+
Party 3
Team Averages
Level 131
1,543 SR
1,545 Elo+

VS

Team Averages
Level 116
1,554 SR
1,561 Elo+
Sun Wukong
Sun Wukong
ELINT
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
FruityCactus
Ganesha
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 112L
1,717 Elo+
Solo
Ishtar
Ishtar
MyDodgeCharger
Ishtar
Level 67
God Stats
1W - 1L
1,413 SR
Queue Stats
17W - 23L
1,515 Elo+
Party 1
Janus
Janus
iBlueFlxme
Janus
Level 133
God Stats
11W - 20L
1,533 SR
Queue Stats
375W - 350L
1,583 Elo+
Solo
Cliodhna
Cliodhna
trextreme17
Cliodhna
Level 127
God Stats
3W - 3L
1,823 SR
Queue Stats
22W - 29L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BarryBerkman
Poseidon
12
5 / 2 / 4
7,098
645
7,863
6,663
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
11
2 / 1 / 1
6,476
589
6,196
7,688
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
6 / 2 / 3
6,984
635
7,494
8,020
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
The Snahks
Cthulhu
10
0 / 1 / 4
5,897
536
2,504
6,783
4,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
scarples
Cernunnos
10
1 / 0 / 2
5,686
517
4,865
8,069
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELINT
Sun Wukong
12
1 / 1 / 0
6,573
598
4,483
11,103
7,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
FruityCactus
Ganesha
8
1 / 4 / 3
5,837
531
3,875
11,289
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,362
487
3,295
6,209
2,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
1 / 4 / 2
6,718
611
4,344
6,694
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
trextreme17
Cliodhna
10
2 / 4 / 1
6,218
565
6,992
9,131
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BarryBerkman
Poseidon
5
2
4
3.5
L
Sun Wukong
ELINT
Sun Wukong
1
1
0
1
L
Ganesha
FruityCactus
Ganesha
1
4
3
0.63
W
Charon
2
1
1
2.5
W
6
2
3
3.75
L
1
2
0
0.5
W
Cthulhu
The Snahks
Cthulhu
0
1
4
2
L
Janus
1
4
2
0.5
W
Cernunnos
scarples
Cernunnos
1
0
2
2
L
Cliodhna
trextreme17
Cliodhna
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
22,989
37,223
Taken
44,426
18,319
Mitigated
24,388
13,130
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BarryBerkman
Poseidon
7,863
1,697
0
550
6,663
2,174
0
2,600
4,035
64,565
0
L
Sun Wukong
ELINT
Sun Wukong
4,483
1,142
0
1,720
11,103
7,905
0
4,367
6,118
0
52,298
L
Ganesha
FruityCactus
Ganesha
3,875
510
0
2,140
11,289
8,372
0
3,808
7,297
16,002
0
W
Charon
6,196
929
0
875
7,688
5,809
0
230
7,458
38,567
415
W
7,494
1,548
0
3,862
8,020
3,372
0
2,391
5,509
0
38,674
L
3,295
1,934
0
937
6,209
2,240
0
1,176
5,033
0
33,440
W
Cthulhu
The Snahks
Cthulhu
2,504
134
1,488
2,042
6,783
4,084
0
2,628
4,155
18,850
0
L
Janus
4,344
321
0
1,020
6,694
2,604
0
3,716
2,976
56,937
0
W
Cernunnos
scarples
Cernunnos
4,865
3,148
0
4,313
8,069
2,880
138
566
7,503
0
44,905
L
Cliodhna
trextreme17
Cliodhna
6,992
1,729
0
730
9,131
3,267
0
2,448
6,582
0
39,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
30,708
341
Minions Killed
332
0
Camps Cleared
0
1,153,357
Distance Traveled
1,171,354
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,098
645
111
10
0
241,054
4
L
Sun Wukong
6,573
598
91
8
0
218,180
0
L
Ganesha
5,837
531
2
0
0
239,311
2
W
Charon
6,476
589
72
7
0
199,536
0
W
Tyr
6,984
635
47
4
0
263,888
2
L
Ishtar
5,362
487
68
6
0
221,972
4
W
Cthulhu
5,897
536
21
2
0
239,426
0
L
Janus
6,718
611
102
9
0
226,945
4
W
Cernunnos
5,686
517
90
8
0
209,453
0
L
Cliodhna
6,218
565
69
6
0
264,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role