Player Matchup

Ymir
Ymir
Silver III
Buszuu
Ymir
Silver III
Level 127
God Stats
144W - 116L
1,546 SR
Queue Stats
334W - 411L
953 MMR
Party 1
Artemis
Artemis
Silver IV
Demonslyer70
Artemis
Silver IV
Level 67
God Stats
3W - 1L
1,569 SR
Queue Stats
99W - 131L
981 MMR
Solo
Ix Chel
Ix Chel
Silver II
Prolyze
Ix Chel
Silver II
Level 125
God Stats
25W - 28L
1,505 SR
Queue Stats
143W - 181L
1,107 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,540 SR
1,013 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 71
1,548 SR
1,095 MMR
Horus
Horus
Bronze III
DontPeekP
Horus
Bronze III
Level 85
God Stats
1W - 2L
1,521 SR
Queue Stats
6W - 13L
1,219 MMR
Party 2
The Morrigan
The Morrigan
Silver III
KYRI0
The Morrigan
Silver III
Level 60
God Stats
5W - 8L
1,419 SR
Queue Stats
163W - 196L
962 MMR
Solo
Ishtar
Ishtar
Silver III
itsAyeC
Ishtar
Silver III
Level 69
God Stats
2W - 4L
1,705 SR
Queue Stats
21W - 33L
1,103 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Buszuu
Ymir
17
2 / 0 / 14
14,195
710
11,251
25,701
40,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Demonslyer70
Artemis
18
6 / 2 / 10
15,287
764
17,831
14,885
7,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Ix Chel
Prolyze
Ix Chel
19
8 / 3 / 8
16,211
811
25,811
14,832
8,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAh Muzen CabBaron SamediJormungandrKumbhakarna

VS

Bans
MartichorasAnubisKuzenboAgniSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DontPeekP
Horus
14
0 / 6 / 3
12,056
603
2,699
26,811
34,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
KYRI0
The Morrigan
16
2 / 4 / 2
13,440
672
11,463
13,690
6,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
itsAyeC
Ishtar
17
3 / 6 / 2
14,141
707
27,280
21,928
10,061
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
16
Kills
5
5
Deaths
16
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
Buszuu
Ymir
2
0
14
9
W
Artemis
Demonslyer70
Artemis
6
2
10
5.5
L
Horus
DontPeekP
Horus
0
6
3
0.25
L
The Morrigan
KYRI0
The Morrigan
2
4
2
0.75
W
Ix Chel
Prolyze
Ix Chel
8
3
8
4
L
Ishtar
itsAyeC
Ishtar
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,893
Damage
41,442
55,418
Taken
62,429
55,917
Mitigated
51,371
18,591
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Buszuu
Ymir
11,251
766
0
4,189
25,701
40,163
104
3,054
22,647
46,627
0
W
Artemis
Demonslyer70
Artemis
17,831
6,301
0
5,194
14,885
7,407
2,116
4,133
10,752
0
91,900
L
Horus
DontPeekP
Horus
2,699
1,202
2,830
7,115
26,811
34,876
0
16,067
10,724
0
22,190
L
The Morrigan
KYRI0
The Morrigan
11,463
2,906
0
1,175
13,690
6,434
0
8,660
4,796
55,601
4,517
W
Ix Chel
Prolyze
Ix Chel
25,811
2,674
5,128
4,080
14,832
8,347
658
2,216
12,616
96,333
0
L
Ishtar
itsAyeC
Ishtar
27,280
17,766
0
5,901
21,928
10,061
1,095
12,410
9,440
0
88,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
39,637
250
Minions Killed
196
0
Camps Cleared
0
1,032,435
Distance Traveled
972,755
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,195
710
36
2
0
358,861
1
W
Artemis
15,287
764
117
6
0
326,690
3
L
Horus
12,056
603
18
1
0
327,808
0
L
The Morrigan
13,440
672
68
3
0
322,847
0
W
Ix Chel
16,211
811
97
5
0
346,884
0
L
Ishtar
14,141
707
110
6
0
322,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role