Player Matchup

Hachiman
Hachiman
Boston8008
Hachiman
Level 122
God Stats
1W - 4L
1,093 SR
Queue Stats
124W - 130L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DripPhoenix
Morgan Le Fay
Level 96
God Stats
2W - 1L
1,715 SR
Queue Stats
153W - 149L
1,470 Elo+
Party 2
Bacchus
Bacchus
LethalLynx
Bacchus
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 109L
1,501 Elo+
Party 1
Nemesis
Nemesis
SpookyGhostyBOI
Nemesis
Level 21
God Stats
2W - 3L
1,269 SR
Queue Stats
9W - 15L
1,376 Elo+
Party 1
Ratatoskr
Ratatoskr
ttrilo
Ratatoskr
Level 117
God Stats
3W - 5L
1,540 SR
Queue Stats
174W - 156L
1,493 Elo+
Party 2
Team Averages
Level 95
1,424 SR
1,473 Elo+

VS

Team Averages
Level 115
1,462 SR
1,528 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Akuidox
Thanatos
Level 118
God Stats
26W - 19L
1,599 SR
Queue Stats
212W - 185L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Segfaults
Baron Samedi
Level 144
God Stats
6W - 9L
1,423 SR
Queue Stats
84W - 65L
1,628 Elo+
Solo
Osiris
Osiris
TMU ST3P
Osiris
Level 120
God Stats
1W - 2L
1,604 SR
Queue Stats
123W - 159L
1,444 Elo+
Solo
Atlas
Atlas
microrave
Atlas
Level 87
God Stats
2W - 0L
1,184 SR
Queue Stats
90W - 65L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Boston8008
Hachiman
10
2 / 4 / 0
6,262
482
5,204
10,920
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DripPhoenix
Morgan Le Fay
12
1 / 4 / 0
6,317
486
6,692
8,105
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
LethalLynx
Bacchus
9
0 / 3 / 1
6,050
465
6,317
12,440
10,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 3
6,129
471
2,664
9,489
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
ttrilo
Ratatoskr
14
4 / 2 / 0
8,357
643
7,690
10,447
7,868
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 0 / 3
8,055
620
7,358
9,132
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Akuidox
Thanatos
12
7 / 1 / 2
7,753
596
8,692
10,973
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Segfaults
Baron Samedi
13
3 / 0 / 4
7,804
600
9,188
4,705
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
TMU ST3P
Osiris
11
1 / 3 / 0
7,135
549
3,821
11,777
10,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
microrave
Atlas
10
0 / 3 / 3
6,288
484
4,116
11,667
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
14
15
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
3
4.5
W
Thanatos
Akuidox
Thanatos
7
1
2
8
L
Hachiman
Boston8008
Hachiman
2
4
0
0.5
L
Morgan Le Fay
DripPhoenix
Morgan Le Fay
1
4
0
0.25
L
Bacchus
LethalLynx
Bacchus
0
3
1
0.17
W
Baron Samedi
Segfaults
Baron Samedi
3
0
4
5
L
0
2
3
0.75
W
Osiris
TMU ST3P
Osiris
1
3
0
0.33
W
Atlas
microrave
Atlas
0
3
3
0.5
L
Ratatoskr
ttrilo
Ratatoskr
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
33,175
51,401
Taken
48,254
26,958
Mitigated
29,296
13,487
Healing
20,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,358
5,063
0
4,384
9,132
3,566
318
2,112
7,020
0
71,330
W
Thanatos
Akuidox
Thanatos
8,692
2,535
0
8,866
10,973
4,367
0
1,289
9,684
0
57,623
L
Hachiman
Boston8008
Hachiman
5,204
2,760
0
3,683
10,920
3,002
0
676
10,244
0
37,811
L
Morgan Le Fay
DripPhoenix
Morgan Le Fay
6,692
905
0
604
8,105
2,715
0
4,704
3,070
47,865
0
L
Bacchus
LethalLynx
Bacchus
6,317
818
0
3,906
12,440
10,795
0
5,911
6,311
22,911
0
W
Baron Samedi
Segfaults
Baron Samedi
9,188
568
739
2,362
4,705
2,186
400
3,481
1,224
60,102
0
L
2,664
1,333
0
618
9,489
2,578
0
1,396
8,025
0
44,477
W
Osiris
TMU ST3P
Osiris
3,821
1,765
0
1,881
11,777
10,111
112
106
11,655
0
46,967
W
Atlas
microrave
Atlas
4,116
1,276
0
2,203
11,667
9,066
175
6,162
5,505
20,841
0
L
Ratatoskr
ttrilo
Ratatoskr
7,690
1,776
0
4,676
10,447
7,868
0
142
10,173
58
64,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
37,035
361
Minions Killed
421
0
Camps Cleared
0
1,353,772
Distance Traveled
1,292,211
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,055
620
121
9
0
244,094
1
W
Thanatos
7,753
596
68
5
0
296,795
2
L
Hachiman
6,262
482
67
5
0
230,835
0
L
Morgan Le Fay
6,317
486
97
7
0
251,621
2
L
Bacchus
6,050
465
21
2
0
275,472
2
W
Baron Samedi
7,804
600
129
10
0
258,221
0
L
Nemesis
6,129
471
68
5
0
330,206
0
W
Osiris
7,135
549
79
6
0
240,617
0
W
Atlas
6,288
484
24
2
0
252,484
0
L
Ratatoskr
8,357
643
108
8
0
265,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role