Player Matchup

Ullr
Ullr
 
Ullr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DachsGC
Mulan
Level 82
God Stats
4W - 5L
1,477 SR
Queue Stats
30W - 33L
1,399 Elo+
Solo
Susano
Susano
NaughtyNotch360
Susano
Level 89
God Stats
22W - 9L
1,574 SR
Queue Stats
147W - 108L
1,474 Elo+
Party 1
Cerberus
Cerberus
one_i564
Cerberus
Level 83
God Stats
0W - 2L
1,303 SR
Queue Stats
12W - 16L
1,356 Elo+
Solo
Team Averages
Level 83
1,471 SR
1,446 Elo+

VS

Team Averages
Level 79
1,549 SR
1,412 Elo+
Discordia
Discordia
Aprul13
Discordia
Level 102
God Stats
22W - 18L
1,544 SR
Queue Stats
191W - 173L
1,445 Elo+
Party 3
Charybdis
Charybdis
BigBlueGnome
Charybdis
Level 60
God Stats
22W - 19L
1,512 SR
Queue Stats
139W - 154L
1,385 Elo+
Party 3
Pele
Pele
PrincessLahLah
Pele
Level 123
God Stats
5W - 0L
1,852 SR
Queue Stats
133W - 134L
1,394 Elo+
Party 3
Ganesha
Ganesha
stoutpuppy18528
Ganesha
Level 44
God Stats
1W - 3L
1,464 SR
Queue Stats
21W - 25L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
thirsty_tofu9
Jormungandr
Level 64
God Stats
4W - 3L
1,372 SR
Queue Stats
136W - 150L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
5 / 3 / 2
7,980
499
9,268
12,890
5,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
 
Janus
12
0 / 5 / 0
7,529
471
6,582
8,180
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
DachsGC
Mulan
10
1 / 3 / 2
6,484
405
3,799
9,526
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
8 / 4 / 2
9,400
588
12,454
15,779
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
one_i564
Cerberus
13
1 / 2 / 5
8,604
538
5,117
14,347
8,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aprul13
Discordia
14
2 / 2 / 4
8,203
513
3,237
6,835
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
BigBlueGnome
Charybdis
11
0 / 6 / 3
6,958
435
5,778
11,475
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 1 / 1
9,062
566
4,845
11,193
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 9
7,896
494
4,365
17,009
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
thirsty_tofu9
Jormungandr
15
8 / 3 / 3
9,697
606
16,091
16,135
13,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
15
Kills
17
17
Deaths
15
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
3
2
2
L
Janus
 
Janus
0
5
0
0
W
Discordia
Aprul13
Discordia
2
2
4
2
W
Charybdis
BigBlueGnome
Charybdis
0
6
3
0.25
L
Mulan
DachsGC
Mulan
1
3
2
0.67
L
8
4
2
2.25
W
7
1
1
7.5
L
Cerberus
one_i564
Cerberus
1
2
5
1.75
W
0
3
9
1.5
W
Jormungandr
thirsty_tofu9
Jormungandr
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,220
Damage
34,316
60,722
Taken
62,647
29,450
Mitigated
37,981
15,316
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,268
3,492
0
170
12,890
5,367
672
2,707
10,183
0
55,680
L
Janus
 
Janus
6,582
169
0
500
8,180
3,270
0
5,398
2,782
54,604
0
W
Discordia
Aprul13
Discordia
3,237
0
65
902
6,835
2,175
0
2,544
4,064
46,069
0
W
Charybdis
BigBlueGnome
Charybdis
5,778
3,548
157
1,256
11,475
3,913
754
1,022
10,453
0
39,565
L
Mulan
DachsGC
Mulan
3,799
430
0
1,850
9,526
5,333
0
5,072
4,454
0
25,503
L
12,454
2,920
0
6,428
15,779
6,706
0
4,815
10,964
0
66,178
W
4,845
694
0
1,839
11,193
4,727
0
549
10,628
0
70,353
L
Cerberus
one_i564
Cerberus
5,117
520
1,424
4,944
14,347
8,774
157
5,103
9,244
33,003
0
W
4,365
648
289
4,745
17,009
13,913
492
4,822
11,961
20,313
0
W
Jormungandr
thirsty_tofu9
Jormungandr
16,091
3,319
0
1,791
16,135
13,253
1,601
2,419
13,182
78,820
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
41,816
367
Minions Killed
394
0
Camps Cleared
0
1,444,171
Distance Traveled
1,608,242
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,980
499
76
5
0
296,065
0
L
Janus
7,529
471
105
7
0
294,856
0
W
Discordia
8,203
513
90
6
0
319,346
5
W
Charybdis
6,958
435
78
5
0
291,324
4
L
Mulan
6,484
405
35
2
0
205,895
3
L
Susano
9,400
588
86
5
0
361,662
0
W
Pele
9,062
566
100
6
0
369,297
0
L
Cerberus
8,604
538
65
4
0
285,693
0
W
Ganesha
7,896
494
5
0
0
315,879
0
W
Jormungandr
9,697
606
121
8
0
312,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role