Player Matchup

Ix Chel
Ix Chel
FireScaleDragon
Ix Chel
Level 121
God Stats
2W - 1L
1,512 SR
Queue Stats
89W - 64L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
Orlando432102
Cliodhna
Level 62
God Stats
9W - 5L
1,814 SR
Queue Stats
301W - 288L
1,549 Elo+
Party 2
Xbalanque
Xbalanque
ToadxSage23
Xbalanque
Level 148
God Stats
14W - 13L
1,500 SR
Queue Stats
83W - 70L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
TronadorEA
Sun Wukong
Level 18
God Stats
31W - 26L
1,601 SR
Queue Stats
121W - 113L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
l Toews l 19 l
Sylvanus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Team Averages
Level 70
1,585 SR
1,507 Elo+

VS

Team Averages
Level 81
1,528 SR
1,491 Elo+
Yemoja
Yemoja
EZNEIT
Yemoja
Level 105
God Stats
10W - 13L
1,338 SR
Queue Stats
327W - 310L
1,478 Elo+
Solo
Charybdis
Charybdis
Fatalis7775662
Charybdis
Level 138
God Stats
16W - 9L
1,754 SR
Queue Stats
324W - 318L
1,545 Elo+
Solo
Zeus
Zeus
Nelxve
Zeus
Level 68
God Stats
0W - 1L
1,328 SR
Queue Stats
104W - 84L
1,491 Elo+
Solo
Bakasura
Bakasura
jfdofd
Bakasura
Level 62
God Stats
28W - 11L
1,779 SR
Queue Stats
57W - 42L
1,558 Elo+
Solo
Jormungandr
Jormungandr
riley734
Jormungandr
Level 33
God Stats
1W - 2L
1,440 SR
Queue Stats
18W - 27L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,402
522
9,267
9,324
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Orlando432102
Cliodhna
17
5 / 4 / 4
9,814
545
17,002
18,498
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ToadxSage23
Xbalanque
14
0 / 4 / 5
8,374
465
6,536
14,049
5,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TronadorEA
Sun Wukong
17
4 / 4 / 2
10,987
610
13,747
20,432
15,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
12
1 / 2 / 2
7,750
431
7,744
15,956
10,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EZNEIT
Yemoja
13
0 / 2 / 5
7,572
421
9,236
14,106
12,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Fatalis7775662
Charybdis
18
5 / 3 / 1
10,777
599
13,637
17,661
8,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Nelxve
Zeus
14
1 / 6 / 1
8,255
459
6,386
11,232
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
jfdofd
Bakasura
13
6 / 3 / 2
8,868
493
9,351
14,670
6,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
riley734
Jormungandr
15
2 / 1 / 5
9,673
537
11,275
19,020
17,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
15
Kills
14
15
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
EZNEIT
Yemoja
0
2
5
1.25
L
Charybdis
Fatalis7775662
Charybdis
5
3
1
1.83
W
5
1
2
6
L
Zeus
Nelxve
Zeus
1
6
1
0.25
W
Cliodhna
Orlando432102
Cliodhna
5
4
4
1.75
W
Xbalanque
ToadxSage23
Xbalanque
0
4
5
0.63
W
Sun Wukong
TronadorEA
Sun Wukong
4
4
2
1.25
L
Bakasura
jfdofd
Bakasura
6
3
2
2.33
W
Sylvanus
1
2
2
1
L
Jormungandr
riley734
Jormungandr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,296
Damage
49,885
78,259
Taken
76,689
42,686
Mitigated
49,451
24,151
Healing
19,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
EZNEIT
Yemoja
9,236
773
947
1,447
14,106
12,490
0
5,622
8,440
32,962
0
L
Charybdis
Fatalis7775662
Charybdis
13,637
7,865
0
7,285
17,661
8,544
2,761
1,823
15,838
0
101,854
W
9,267
1,176
421
2,351
9,324
3,824
0
5,653
3,459
71,365
0
L
Zeus
Nelxve
Zeus
6,386
289
0
740
11,232
4,402
0
4,902
6,330
58,457
0
W
Cliodhna
Orlando432102
Cliodhna
17,002
2,317
0
7,304
18,498
7,768
0
4,301
13,451
35
91,038
W
Xbalanque
ToadxSage23
Xbalanque
6,536
3,279
0
3,446
14,049
5,075
284
1,046
12,816
0
54,490
W
Sun Wukong
TronadorEA
Sun Wukong
13,747
4,164
0
6,673
20,432
15,691
634
7,749
12,015
100
88,807
L
Bakasura
jfdofd
Bakasura
9,351
6,602
0
4,367
14,670
6,239
2,403
1,986
12,684
0
35,918
W
Sylvanus
7,744
2,798
801
3,155
15,956
10,328
317
7,364
8,442
42,450
12,729
L
Jormungandr
riley734
Jormungandr
11,275
2,707
0
4,770
19,020
17,776
469
2,294
16,726
60,452
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,327
Gold Earned
45,145
518
Minions Killed
471
0
Camps Cleared
0
1,713,372
Distance Traveled
1,590,264
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,572
421
54
3
0
335,100
3
L
Charybdis
10,777
599
161
9
0
295,572
2
W
Ix Chel
9,402
522
119
7
0
358,910
0
L
Zeus
8,255
459
100
6
0
320,638
0
W
Cliodhna
9,814
545
109
6
0
421,168
0
W
Xbalanque
8,374
465
76
4
0
306,746
2
W
Sun Wukong
10,987
610
142
8
0
331,052
0
L
Bakasura
8,868
493
76
4
0
289,886
0
W
Sylvanus
7,750
431
72
4
0
295,496
0
L
Jormungandr
9,673
537
80
4
0
349,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role