Player Matchup

Kukulkan
Kukulkan
EpicTaco1994
Kukulkan
Level 156
God Stats
3W - 3L
1,698 SR
Queue Stats
323W - 314L
1,514 Elo+
Solo
Sobek
Sobek
St1nkyDJ
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 78L
1,584 Elo+
Party 1
Anubis
Anubis
YoJustRelax
Anubis
Level 73
God Stats
3W - 2L
1,444 SR
Queue Stats
245W - 234L
1,614 Elo+
Solo
Mercury
Mercury
afriendlycitizen
Mercury
Level 135
God Stats
3W - 1L
1,965 SR
Queue Stats
210W - 129L
1,589 Elo+
Solo
Jormungandr
Jormungandr
xSH4DOWxFL4MEx
Jormungandr
Level 126
God Stats
4W - 2L
1,532 SR
Queue Stats
113W - 101L
1,570 Elo+
Party 1
Team Averages
Level 123
1,628 SR
1,574 Elo+

VS

Team Averages
Level 139
1,576 SR
1,539 Elo+
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Flyawayjoker
Surtr
Level 118
God Stats
1W - 3L
1,574 SR
Queue Stats
243W - 221L
1,489 Elo+
Party 2
Chernobog
Chernobog
MikeloCleric
Chernobog
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 264L
1,592 Elo+
Solo
Athena
Athena
NiceBakedBeans
Athena
Level 149
God Stats
6W - 3L
2,040 SR
Queue Stats
354W - 335L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
Rageny117
Zhong Kui
Level 159
God Stats
1W - 2L
1,265 SR
Queue Stats
226W - 244L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EpicTaco1994
Kukulkan
17
3 / 2 / 13
9,433
858
13,013
6,999
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
St1nkyDJ
Sobek
15
2 / 2 / 17
9,090
826
9,329
12,898
15,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
17
6 / 2 / 10
10,248
932
12,061
9,962
6,275
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 4 / 8
9,257
842
13,042
9,079
4,798
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
xSH4DOWxFL4MEx
Jormungandr
15
4 / 1 / 14
8,963
815
12,967
10,077
11,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 3 / 9
8,168
743
6,812
15,708
10,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
4 / 3 / 4
8,593
781
10,867
10,967
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
MikeloCleric
Chernobog
12
0 / 5 / 5
7,464
679
4,725
9,949
4,569
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 5 / 4
9,330
848
7,029
15,948
18,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Rageny117
Zhong Kui
14
1 / 6 / 6
8,116
738
13,105
15,305
12,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
22
Kills
11
11
Deaths
22
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
9
2.17
W
Kukulkan
EpicTaco1994
Kukulkan
3
2
13
4.75
L
4
3
4
2
L
Chernobog
MikeloCleric
Chernobog
0
5
5
0.5
L
4
5
4
1.2
L
Zhong Kui
Rageny117
Zhong Kui
1
6
6
0.67
W
Sobek
St1nkyDJ
Sobek
2
2
17
5.25
W
Anubis
6
2
10
5.5
W
7
4
8
2.75
W
Jormungandr
xSH4DOWxFL4MEx
Jormungandr
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,412
Damage
42,538
49,015
Taken
67,877
42,063
Mitigated
57,924
20,249
Healing
18,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,812
432
983
6,043
15,708
10,632
0
10,047
4,889
14,890
0
W
Kukulkan
EpicTaco1994
Kukulkan
13,013
513
1,080
1,050
6,999
4,186
836
3,143
3,637
34,121
0
L
10,867
2,685
781
1,472
10,967
10,983
15
8,139
2,506
200
20,690
L
Chernobog
MikeloCleric
Chernobog
4,725
2,312
266
698
9,949
4,569
0
6,264
3,651
0
14,112
L
7,029
827
1,173
1,867
15,948
18,817
19
10,300
5,162
12,054
0
L
Zhong Kui
Rageny117
Zhong Kui
13,105
378
1,155
3,725
15,305
12,923
0
10,912
4,270
20,946
0
W
Sobek
St1nkyDJ
Sobek
9,329
426
1,582
2,968
12,898
15,645
426
6,416
6,037
13,749
0
W
Anubis
12,061
465
2,338
4,864
9,962
6,275
764
5,474
3,868
37,916
0
W
13,042
5,587
925
618
9,079
4,798
1,990
6,089
2,819
0
15,781
W
Jormungandr
xSH4DOWxFL4MEx
Jormungandr
12,967
2,164
2,445
2,379
10,077
11,159
422
5,839
3,882
19,386
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,991
Gold Earned
41,671
167
Minions Killed
98
0
Camps Cleared
0
969,600
Distance Traveled
1,085,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,168
743
12
1
0
218,446
0
W
Kukulkan
9,433
858
60
5
0
214,664
0
L
Surtr
8,593
781
24
2
0
240,970
0
L
Chernobog
7,464
679
23
2
0
176,446
0
L
Athena
9,330
848
13
1
0
238,931
0
L
Zhong Kui
8,116
738
26
2
0
210,655
0
W
Sobek
9,090
826
10
1
0
207,992
0
W
Anubis
10,248
932
68
6
0
161,164
0
W
Mercury
9,257
842
10
1
0
189,446
0
W
Jormungandr
8,963
815
19
2
0
196,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role