Player Matchup

Fenrir
Fenrir
Chuckernut70
Fenrir
Level 62
God Stats
0W - 1L
1,330 SR
Queue Stats
99W - 110L
1,457 Elo+
Solo
Martichoras
Martichoras
FlyingCoq
Martichoras
Level 17
God Stats
0W - 2L
1,308 SR
Queue Stats
12W - 7L
1,575 Elo+
Party 2
Ymir
Ymir
Gotsio
Ymir
Level 100
God Stats
2W - 2L
1,570 SR
Queue Stats
107W - 88L
1,600 Elo+
Party 2
Agni
Agni
Magmaster0
Agni
Level 129
God Stats
4W - 2L
1,826 SR
Queue Stats
120W - 119L
1,520 Elo+
Solo
Shiva
Shiva
Pareg
Shiva
Level 113
God Stats
0W - 2L
1,346 SR
Queue Stats
8W - 4L
1,659 Elo+
Solo
Team Averages
Level 84
1,476 SR
1,562 Elo+

VS

Team Averages
Level 94
1,479 SR
1,542 Elo+
Serqet
Serqet
Nickamania99
Serqet
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 138L
1,616 Elo+
Party 1
Aphrodite
Aphrodite
TMOSSY33
Aphrodite
Level 123
God Stats
4W - 1L
1,616 SR
Queue Stats
173W - 170L
1,516 Elo+
Party 3
Neith
Neith
Xx3picXGamer69xX
Neith
Level 14
God Stats
8W - 9L
1,414 SR
Queue Stats
23W - 31L
1,506 Elo+
Party 3
Shiva
Shiva
gojivo99
Shiva
Level 95
God Stats
36W - 33L
1,397 SR
Queue Stats
115W - 122L
1,497 Elo+
Party 3
Ix Chel
Ix Chel
tsmith1223
Ix Chel
Level 157
God Stats
3W - 3L
1,466 SR
Queue Stats
74W - 83L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 3 / 0
6,627
663
4,858
9,679
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
FlyingCoq
Martichoras
9
1 / 2 / 0
5,185
519
6,206
7,740
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Gotsio
Ymir
9
0 / 2 / 2
5,557
556
2,339
9,286
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 2 / 1
4,277
428
463
1,674
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Pareg
Shiva
12
4 / 0 / 1
7,545
755
6,089
8,070
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
2 / 2 / 5
6,265
627
5,873
7,366
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
TMOSSY33
Aphrodite
9
1 / 1 / 4
6,092
609
3,471
7,431
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 0 / 2
4,669
467
4,460
4,121
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Shiva
gojivo99
Shiva
9
0 / 5 / 0
5,517
552
1,892
10,298
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
tsmith1223
Ix Chel
12
6 / 2 / 1
6,999
700
4,336
4,324
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
10
Kills
9
9
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
3
0
1.67
L
Martichoras
FlyingCoq
Martichoras
1
2
0
0.5
L
Ymir
Gotsio
Ymir
0
2
2
0.5
L
0
2
1
0.25
W
Serqet
2
2
5
2.25
L
Shiva
Pareg
Shiva
4
0
1
4.5
W
Aphrodite
TMOSSY33
Aphrodite
1
1
4
3
W
0
0
2
1
W
Shiva
gojivo99
Shiva
0
5
0
0
W
Ix Chel
tsmith1223
Ix Chel
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,955
Damage
20,032
36,449
Taken
33,540
19,178
Mitigated
15,016
9,789
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,858
1,805
0
1,738
9,679
3,679
0
1,866
7,561
0
43,204
L
Martichoras
FlyingCoq
Martichoras
6,206
1,523
0
3,128
7,740
2,935
0
2,135
5,417
0
40,175
L
Ymir
Gotsio
Ymir
2,339
169
0
1,549
9,286
6,305
0
2,933
6,096
15,622
0
L
463
78
0
0
1,674
432
0
676
894
9,556
0
W
Serqet
5,873
1,437
0
10
7,366
2,680
0
304
7,056
0
46,196
L
Shiva
Pareg
Shiva
6,089
1,555
0
3,374
8,070
5,827
128
196
7,874
0
57,073
W
Aphrodite
TMOSSY33
Aphrodite
3,471
1,096
1,547
4,959
7,431
5,369
108
1,351
6,080
22,227
0
W
4,460
877
0
334
4,121
1,503
192
579
3,542
0
26,354
W
Shiva
gojivo99
Shiva
1,892
412
0
972
10,298
4,236
0
63
10,219
0
37,563
W
Ix Chel
tsmith1223
Ix Chel
4,336
895
273
1,123
4,324
1,228
235
520
3,762
41,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
29,542
297
Minions Killed
299
0
Camps Cleared
0
889,629
Distance Traveled
1,034,363
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,627
663
69
7
0
221,299
0
L
Martichoras
5,185
519
69
7
0
172,533
0
L
Ymir
5,557
556
22
2
0
194,373
0
L
Agni
4,277
428
29
3
0
63,993
0
W
Serqet
6,265
627
72
7
0
240,111
0
L
Shiva
7,545
755
108
11
0
237,431
0
W
Aphrodite
6,092
609
27
3
0
171,442
1
W
Neith
4,669
467
42
4
0
206,037
0
W
Shiva
5,517
552
75
8
0
209,605
0
W
Ix Chel
6,999
700
83
8
0
207,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role