Player Matchup

Kukulkan
Kukulkan
Esdeath_Sama7
Kukulkan
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 111L
1,932 Elo+
Solo
Chaac
Chaac
Loftxn
Chaac
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 87L
1,428 Elo+
Solo
Cernunnos
Cernunnos
PessimisticWave
Cernunnos
Level 96
God Stats
7W - 5L
1,649 SR
Queue Stats
42W - 30L
1,591 Elo+
Solo
Team Averages
Level 113
1,550 SR
1,650 Elo+

VS

Team Averages
Level 66
1,622 SR
1,521 Elo+
Hachiman
Hachiman
FlamingoDad
Hachiman
Level 42
God Stats
48W - 44L
1,579 SR
Queue Stats
70W - 65L
1,530 Elo+
Party 1
Atlas
Atlas
LucidKrazyfish
Atlas
Level 88
God Stats
14W - 9L
1,688 SR
Queue Stats
145W - 125L
1,529 Elo+
Party 1
Hades
Hades
Wet-Waters_
Hades
Level 68
God Stats
9W - 4L
1,598 SR
Queue Stats
19W - 11L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Esdeath_Sama7
Kukulkan
16
3 / 1 / 3
12,142
809
11,764
9,071
3,932
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Loftxn
Chaac
13
2 / 4 / 4
10,774
718
3,834
14,772
15,323
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
PessimisticWave
Cernunnos
15
1 / 2 / 5
10,968
731
7,931
12,826
5,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FlamingoDad
Hachiman
14
0 / 3 / 5
10,356
690
11,552
11,065
4,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 0 / 1
8,468
565
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 3 / 0
11,931
795
12,662
16,939
11,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
6
Kills
6
7
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Esdeath_Sama7
Kukulkan
3
1
3
4.5
L
Hachiman
FlamingoDad
Hachiman
0
3
5
0.83
W
Chaac
Loftxn
Chaac
2
4
4
1
L
0
0
1
0.5
W
Cernunnos
PessimisticWave
Cernunnos
1
2
5
1.75
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,529
Damage
24,214
36,669
Taken
28,004
24,594
Mitigated
16,562
9,131
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Esdeath_Sama7
Kukulkan
11,764
1,092
0
1,058
9,071
3,932
534
3,270
5,665
82,842
0
L
Hachiman
FlamingoDad
Hachiman
11,552
4,331
0
1,733
11,065
4,625
1,040
4,222
6,827
0
49,177
W
Chaac
Loftxn
Chaac
3,834
706
171
4,215
14,772
15,323
349
4,954
9,435
0
23,400
L
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
PessimisticWave
Cernunnos
7,931
4,618
0
3,687
12,826
5,339
1,777
4,737
7,818
0
44,030
L
12,662
542
215
5,726
16,939
11,937
568
8,283
8,425
56,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,884
Gold Earned
30,755
202
Minions Killed
142
0
Camps Cleared
0
813,550
Distance Traveled
515,736
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,142
809
118
8
0
276,965
0
L
Hachiman
10,356
690
45
3
0
253,741
0
W
Chaac
10,774
718
18
1
0
275,886
2
L
Atlas
8,468
565
0
0
0
11,298
0
W
Cernunnos
10,968
731
66
4
0
260,699
0
L
Hades
11,931
795
97
6
0
250,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role