Player Matchup

Cernunnos
Cernunnos
Platinum IV
 
Cernunnos
Platinum IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond V
Anphuny
Vulcan
Diamond V
Level 265
God Stats
5W - 4L
1,863 SR
Queue Stats
675W - 666L
1,992 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
TTVnickolasGur99
Kuzenbo
Platinum I
Level 159
God Stats
3W - 3L
1,721 SR
Queue Stats
320W - 291L
2,014 MMR
Solo
Chronos
Chronos
Platinum I
VVGΤ
Chronos
Platinum I
Level 65
God Stats
14W - 4L
1,908 SR
Queue Stats
59W - 56L
1,971 MMR
Solo
Fenrir
Fenrir
Platinum I
rohski
Fenrir
Platinum I
Level 159
God Stats
14W - 13L
1,574 SR
Queue Stats
537W - 539L
2,023 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 166
1,713 SR
1,900 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,727 SR
2,260 MMR
Tyr
Tyr
Platinum IV
Skeldsword
Tyr
Platinum IV
Level 141
God Stats
7W - 5L
1,611 SR
Queue Stats
128W - 117L
1,843 MMR
Solo
Odin
Odin
Platinum I
TophMcGoph
Odin
Platinum I
Level 197
God Stats
2W - 1L
1,505 SR
Queue Stats
257W - 251L
1,844 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Yolola
Zhong Kui
Masters
Level 157
God Stats
13W - 3L
2,099 SR
Queue Stats
246W - 172L
2,825 MMR
Party 1
Izanami
Izanami
Platinum V
minime4424
Izanami
Platinum V
Level 154
God Stats
3W - 2L
1,771 SR
Queue Stats
35W - 22L
1,916 MMR
Solo
Janus
Janus
Masters
puxun
Janus
Masters
Level 159
God Stats
36W - 26L
1,651 SR
Queue Stats
545W - 389L
2,870 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 1
6,412
493
5,962
11,456
3,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
Anphuny
Vulcan
12
0 / 3 / 0
6,687
514
5,477
7,319
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 5 / 0
6,164
474
3,659
12,046
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
VVGΤ
Chronos
11
1 / 1 / 0
6,868
528
5,480
6,287
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
rohski
Fenrir
12
1 / 4 / 1
6,989
538
4,740
12,768
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
SusanoJormungandrHachiman

VS

Bans
RavanaMartichorasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,942
611
3,300
9,900
6,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 3 / 7
7,420
571
4,396
11,424
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Yolola
Zhong Kui
14
7 / 0 / 4
8,616
663
8,756
7,577
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
minime4424
Izanami
15
3 / 0 / 6
9,120
702
10,815
7,319
3,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
puxun
Janus
14
0 / 0 / 6
8,217
632
6,176
5,190
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
15
15
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
1
0.75
L
Vulcan
Anphuny
Vulcan
0
3
0
0
W
2
2
0
1
L
2
5
0
0.4
W
3
3
7
2.17
L
Chronos
VVGΤ
Chronos
1
1
0
1
W
Zhong Kui
Yolola
Zhong Kui
7
0
4
9
W
Izanami
minime4424
Izanami
3
0
6
6
W
Janus
puxun
Janus
0
0
6
3
L
Fenrir
rohski
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
33,443
49,876
Taken
41,410
26,090
Mitigated
26,125
9,809
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,962
2,809
0
2,974
11,456
3,933
0
914
10,542
0
51,554
L
Vulcan
Anphuny
Vulcan
5,477
1,223
0
750
7,319
2,599
34
4,116
3,065
57,580
0
W
3,300
636
0
3,496
9,900
6,246
0
3,785
5,919
0
49,799
L
3,659
1,501
0
1,654
12,046
11,797
11
4,159
7,870
15,057
0
W
4,396
752
443
2,010
11,424
8,279
0
3,815
7,491
0
16,251
L
Chronos
VVGΤ
Chronos
5,480
2,795
0
1,218
6,287
2,158
0
1,914
4,319
41,916
0
W
Zhong Kui
Yolola
Zhong Kui
8,756
1,301
0
4,034
7,577
6,530
504
3,278
4,151
65,769
0
W
Izanami
minime4424
Izanami
10,815
7,656
0
3,504
7,319
3,234
692
1,679
5,622
0
92,702
W
Janus
puxun
Janus
6,176
912
0
708
5,190
1,836
248
1,747
3,283
83,148
0
L
Fenrir
rohski
Fenrir
4,740
1,568
0
3,213
12,768
5,603
152
3,498
9,134
0
57,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
41,315
391
Minions Killed
496
0
Camps Cleared
0
1,257,928
Distance Traveled
1,430,156
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,412
493
85
7
0
246,242
2
L
Vulcan
6,687
514
105
8
0
276,160
0
W
Tyr
7,942
611
77
6
0
279,851
2
L
Kuzenbo
6,164
474
32
2
0
264,242
2
W
Odin
7,420
571
19
1
0
292,681
2
L
Chronos
6,868
528
83
6
0
209,175
3
W
Zhong Kui
8,616
663
103
8
0
296,487
0
W
Izanami
9,120
702
145
11
0
239,324
1
W
Janus
8,217
632
152
12
0
321,813
0
L
Fenrir
6,989
538
86
7
0
262,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role