Player Matchup

Eset
Eset
 
Eset
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SkyBlood91
Gilgamesh
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
304W - 308L
1,543 Elo+
Solo
Ix Chel
Ix Chel
Tb12theTrueGoat
Ix Chel
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Party 1
Izanami
Izanami
TheVisari
Izanami
Level 142
God Stats
12W - 6L
1,644 SR
Queue Stats
30W - 22L
1,582 Elo+
Solo
Surtr
Surtr
Zelbu1504
Surtr
Level 146
God Stats
1W - 7L
1,391 SR
Queue Stats
145W - 160L
1,498 Elo+
Solo
Team Averages
Level 103
1,507 SR
1,513 Elo+

VS

Team Averages
Level 121
1,513 SR
1,484 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Noble lDl
Discordia
Level 154
God Stats
3W - 2L
1,739 SR
Queue Stats
17W - 16L
1,561 Elo+
Solo
Artemis
Artemis
Tickledmytootsy
Artemis
Level 123
God Stats
12W - 10L
1,500 SR
Queue Stats
58W - 79L
1,400 Elo+
Solo
Surtr
Surtr
XGlitchxgaming
Surtr
Level 129
God Stats
2W - 4L
1,530 SR
Queue Stats
51W - 49L
1,534 Elo+
Solo
Thanatos
Thanatos
lauvns
Thanatos
Level 46
God Stats
6W - 3L
1,294 SR
Queue Stats
77W - 77L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 4 / 2
7,321
1,046
4,360
7,296
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SkyBlood91
Gilgamesh
12
0 / 2 / 2
7,065
1,009
5,868
9,691
8,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 1
7,149
1,021
6,814
10,485
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TheVisari
Izanami
13
2 / 2 / 1
8,133
1,162
4,122
8,310
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Zelbu1504
Surtr
12
0 / 2 / 1
6,833
976
3,165
6,175
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

263

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 8
8,217
1,174
9,399
4,298
2,089
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Noble lDl
Discordia
13
2 / 1 / 8
8,250
1,179
13,690
4,523
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 3
7,975
1,139
3,761
4,554
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 0 / 5
7,668
1,095
7,479
7,956
6,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
lauvns
Thanatos
13
3 / 1 / 3
8,036
1,148
4,050
6,935
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
3
Kills
13
13
Deaths
3
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
2
0.25
W
Anubis
 
Anubis
3
1
8
7
W
Discordia
Noble lDl
Discordia
2
1
8
6
L
Gilgamesh
SkyBlood91
Gilgamesh
0
2
2
0.5
L
1
3
1
0.5
L
Izanami
TheVisari
Izanami
2
2
1
1.25
W
2
0
3
3.5
W
3
0
5
5.5
L
Surtr
Zelbu1504
Surtr
0
2
1
0.25
W
Thanatos
lauvns
Thanatos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
38,379
41,957
Taken
28,266
20,594
Mitigated
15,246
3,767
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,360
434
312
846
7,296
2,201
0
4,028
3,268
16,845
0
W
Anubis
 
Anubis
9,399
567
0
1,411
4,298
2,089
0
2,397
1,901
16,112
0
W
Discordia
Noble lDl
Discordia
13,690
193
0
500
4,523
1,566
0
1,498
3,025
29,565
0
L
Gilgamesh
SkyBlood91
Gilgamesh
5,868
1,308
0
623
9,691
8,160
0
4,485
5,206
0
13,141
L
6,814
133
100
131
10,485
3,654
0
8,290
2,195
13,427
0
L
Izanami
TheVisari
Izanami
4,122
2,240
0
1,000
8,310
3,339
0
4,468
3,842
0
34,913
W
3,761
1,050
0
1,282
4,554
1,852
0
2,432
1,999
0
26,702
W
7,479
2,767
0
1,943
7,956
6,950
0
2,613
4,810
826
11,198
L
Surtr
Zelbu1504
Surtr
3,165
1,119
0
755
6,175
3,240
0
2,675
3,500
534
13,593
W
Thanatos
lauvns
Thanatos
4,050
475
0
3,799
6,935
2,789
0
2,326
4,433
0
21,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
40,146
165
Minions Killed
160
6
Camps Cleared
6
678,713
Distance Traveled
691,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,321
1,046
26
4
1
136,032
0
W
Anubis
8,217
1,174
20
3
3
130,938
0
W
Discordia
8,250
1,179
29
4
1
133,585
0
L
Gilgamesh
7,065
1,009
14
2
0
151,660
0
L
Ix Chel
7,149
1,021
17
2
0
138,175
0
L
Izanami
8,133
1,162
80
11
2
134,138
0
W
Artemis
7,975
1,139
58
8
0
130,360
0
W
Surtr
7,668
1,095
11
2
1
142,312
0
L
Surtr
6,833
976
28
4
3
118,708
0
W
Thanatos
8,036
1,148
42
6
1
154,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role