Player Matchup

Ganesha
Ganesha
Ghostys Seat
Ganesha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,483 Elo+
Party 1
Chronos
Chronos
Hexmedaddy2468
Chronos
Level 128
God Stats
0W - 2L
1,470 SR
Queue Stats
115W - 108L
1,532 Elo+
Party 1
Bellona
Bellona
SilencedCri
Bellona
Level 128
God Stats
3W - 1L
1,462 SR
Queue Stats
85W - 81L
1,487 Elo+
Party 1
Artio
Artio
WickDae
Artio
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
getdastrap
Atlas
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 100
1,487 SR
1,500 Elo+

VS

Team Averages
Level 123
1,549 SR
1,496 Elo+
Ishtar
Ishtar
Dragon_Uraraka
Ishtar
Level 157
God Stats
1W - 0L
1,503 SR
Queue Stats
14W - 12L
1,530 Elo+
Solo
Khepri
Khepri
Jasrceski
Khepri
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,374 Elo+
Solo
Ix Chel
Ix Chel
Slengineer
Ix Chel
Level 139
God Stats
5W - 3L
1,820 SR
Queue Stats
372W - 366L
1,550 Elo+
Party 3
Izanami
Izanami
aloneatlast1282
Izanami
Level 155
God Stats
5W - 3L
1,457 SR
Queue Stats
432W - 451L
1,576 Elo+
Party 3
Cerberus
Cerberus
iamtubby
Cerberus
Level 52
God Stats
2W - 2L
1,466 SR
Queue Stats
91W - 99L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ghostys Seat
Ganesha
15
0 / 3 / 11
8,034
803
8,411
12,325
13,971
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 7
8,083
808
14,736
12,515
6,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
SilencedCri
Bellona
12
1 / 6 / 6
7,123
712
5,339
11,214
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
WickDae
Artio
13
2 / 5 / 7
8,067
807
3,342
15,881
14,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
15
4 / 3 / 6
8,366
837
12,943
14,330
15,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 8
9,809
981
18,627
9,812
5,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Jasrceski
Khepri
13
2 / 5 / 12
7,701
770
3,929
13,560
11,891
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
Slengineer
Ix Chel
17
3 / 0 / 16
8,942
894
13,200
8,411
5,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 15
8,730
873
14,285
8,728
5,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
iamtubby
Cerberus
15
2 / 2 / 16
9,145
915
9,938
17,879
17,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
86
10
Kills
19
19
Deaths
12
37
Assists
67
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
L
Ganesha
Ghostys Seat
Ganesha
0
3
11
1.83
L
3
2
7
3.25
W
Khepri
Jasrceski
Khepri
2
5
12
1.6
L
Bellona
SilencedCri
Bellona
1
6
6
0.67
W
Ix Chel
Slengineer
Ix Chel
3
0
16
11
L
Artio
WickDae
Artio
2
5
7
1.1
W
2
3
15
3.17
L
Atlas
4
3
6
2.33
W
Cerberus
iamtubby
Cerberus
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,771
Damage
59,979
66,265
Taken
58,390
61,054
Mitigated
45,094
23,047
Healing
29,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,627
9,808
1,906
1,511
9,812
5,554
622
7,137
2,117
0
26,886
L
Ganesha
Ghostys Seat
Ganesha
8,411
368
1,364
2,415
12,325
13,971
0
4,948
7,377
21,405
0
L
14,736
5,139
1,135
5,154
12,515
6,661
0
5,043
7,048
32,200
0
W
Khepri
Jasrceski
Khepri
3,929
223
360
968
13,560
11,891
0
6,690
6,256
6,546
0
L
Bellona
SilencedCri
Bellona
5,339
752
597
590
11,214
10,453
0
4,155
6,448
128
6,319
W
Ix Chel
Slengineer
Ix Chel
13,200
2,205
10,116
5,050
8,411
5,071
123
5,966
1,932
31,220
0
L
Artio
WickDae
Artio
3,342
645
2,848
4,316
15,881
14,735
0
6,845
8,611
3,911
0
W
14,285
8,602
977
540
8,728
5,041
1,365
5,939
2,573
0
33,382
L
Atlas
12,943
3,086
1,309
3,319
14,330
15,234
0
4,877
8,657
20,973
950
W
Cerberus
iamtubby
Cerberus
9,938
322
711
6,920
17,879
17,537
25
10,710
5,866
16,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
44,327
103
Minions Killed
165
0
Camps Cleared
0
1,028,450
Distance Traveled
992,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,809
981
23
2
0
183,038
0
L
Ganesha
8,034
803
6
1
0
211,745
0
L
Chronos
8,083
808
59
6
0
198,511
0
W
Khepri
7,701
770
4
0
0
180,391
0
L
Bellona
7,123
712
5
1
0
199,724
0
W
Ix Chel
8,942
894
51
5
0
232,518
0
L
Artio
8,067
807
6
1
0
213,067
0
W
Izanami
8,730
873
58
6
0
188,618
0
L
Atlas
8,366
837
27
3
0
205,403
0
W
Cerberus
9,145
915
29
3
0
207,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role