Player Matchup

Charon
Charon
IllNetherllI
Charon
Level 114
God Stats
8W - 5L
1,556 SR
Queue Stats
479W - 457L
1,542 Elo+
Party 1
Bastet
Bastet
NatrixHeel
Bastet
Level 45
God Stats
5W - 4L
1,440 SR
Queue Stats
439W - 411L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
SweetBunnyHoney
Ao Kuang
Level 122
God Stats
2W - 0L
1,822 SR
Queue Stats
333W - 308L
1,545 Elo+
Party 1
Charybdis
Charybdis
Wr0ng_AngeI
Charybdis
Level 109
God Stats
2W - 4L
1,361 SR
Queue Stats
5W - 20L
1,199 Elo+
Solo
Janus
Janus
ZaddyMilkers137
Janus
Level 61
God Stats
4W - 2L
1,421 SR
Queue Stats
291W - 278L
1,518 Elo+
Solo
Team Averages
Level 90
1,520 SR
1,450 Elo+

VS

Team Averages
Level 111
1,470 SR
1,465 Elo+
Sylvanus
Sylvanus
Buhbut
Sylvanus
Level 138
God Stats
1W - 2L
1,264 SR
Queue Stats
10W - 17L
1,244 Elo+
Solo
Thanatos
Thanatos
RazorDrum
Thanatos
Level 66
God Stats
1W - 1L
1,874 SR
Queue Stats
98W - 101L
1,487 Elo+
Solo
Artemis
Artemis
SonofOdin112
Artemis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
347W - 300L
1,598 Elo+
Solo
Agni
Agni
T-one_xiao_qi_e
Agni
Level 145
God Stats
4W - 4L
1,292 SR
Queue Stats
442W - 424L
1,510 Elo+
Solo
Tyr
Tyr
wormierleat27
Tyr
Level 101
God Stats
17W - 21L
1,419 SR
Queue Stats
183W - 167L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
2 / 0 / 2
6,068
506
6,233
7,771
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
NatrixHeel
Bastet
12
3 / 0 / 3
6,806
567
8,658
8,482
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
12
2 / 0 / 0
7,504
625
4,801
9,616
6,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Wr0ng_AngeI
Charybdis
9
0 / 3 / 1
5,628
469
6,505
8,977
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 4
6,962
580
7,149
2,950
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Buhbut
Sylvanus
8
0 / 2 / 0
5,141
428
1,676
11,405
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RazorDrum
Thanatos
10
0 / 3 / 0
5,687
474
4,712
12,886
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SonofOdin112
Artemis
11
3 / 2 / 0
6,424
535
7,741
8,827
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,203
517
5,155
6,341
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
5,807
484
2,721
11,034
6,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
3
3
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Buhbut
Sylvanus
0
2
0
0
W
Charon
2
0
2
3
W
Bastet
NatrixHeel
Bastet
3
0
3
4.5
L
Thanatos
RazorDrum
Thanatos
0
3
0
0
L
Artemis
SonofOdin112
Artemis
3
2
0
1.5
W
Ao Kuang
2
0
0
2
L
0
0
0
0
W
Charybdis
Wr0ng_AngeI
Charybdis
0
3
1
0.17
W
2
0
4
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,346
Damage
22,005
37,796
Taken
50,493
19,914
Mitigated
22,550
13,828
Healing
20,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Buhbut
Sylvanus
1,676
385
580
2,930
11,405
6,892
0
4,221
7,088
11,879
0
W
Charon
6,233
1,009
0
2,472
7,771
6,585
0
609
7,118
20,371
0
W
Bastet
NatrixHeel
Bastet
8,658
2,644
0
4,429
8,482
3,363
0
554
7,744
0
49,199
L
Thanatos
RazorDrum
Thanatos
4,712
988
0
7,205
12,886
4,436
0
3,145
9,553
0
44,651
L
Artemis
SonofOdin112
Artemis
7,741
3,739
0
3,023
8,827
2,965
0
1,385
7,416
0
45,483
W
Ao Kuang
4,801
762
0
3,497
9,616
6,089
140
4,367
5,009
50,405
0
L
5,155
877
0
1,429
6,341
2,213
0
3,209
3,016
39,955
0
W
Charybdis
Wr0ng_AngeI
Charybdis
6,505
2,650
0
2,637
8,977
2,889
0
919
8,058
0
40,666
W
7,149
662
0
793
2,950
988
0
127
2,781
61,458
0
L
2,721
156
0
4,940
11,034
6,044
0
5,716
5,142
0
43,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,968
Gold Earned
29,262
378
Minions Killed
352
0
Camps Cleared
0
1,187,077
Distance Traveled
1,190,762
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,141
428
18
2
0
223,078
2
W
Charon
6,068
506
22
2
0
242,087
0
W
Bastet
6,806
567
80
7
0
271,326
1
L
Thanatos
5,687
474
74
6
0
250,196
3
L
Artemis
6,424
535
84
7
0
211,427
0
W
Ao Kuang
7,504
625
96
8
0
217,051
1
L
Agni
6,203
517
99
8
0
237,877
0
W
Charybdis
5,628
469
59
5
0
199,223
2
W
Janus
6,962
580
121
10
0
257,390
3
L
Tyr
5,807
484
77
6
0
268,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role