Player Matchup

Morgan Le Fay
Morgan Le Fay
Avispadark
Morgan Le Fay
Level 118
God Stats
5W - 4L
1,524 SR
Queue Stats
727W - 781L
1,424 Elo+
Solo
Danzaburou
Danzaburou
BolbiVeleho
Danzaburou
Level 58
God Stats
25W - 33L
1,486 SR
Queue Stats
122W - 141L
1,421 Elo+
Solo
Sol
Sol
BullgozerSouls
Sol
Level 61
God Stats
16W - 17L
1,395 SR
Queue Stats
66W - 76L
1,435 Elo+
Solo
Hachiman
Hachiman
MWj150
Hachiman
Level 38
God Stats
3W - 2L
1,702 SR
Queue Stats
15W - 31L
1,379 Elo+
Solo
Achilles
Achilles
puuhapetzku
Achilles
Level 112
God Stats
3W - 7L
1,495 SR
Queue Stats
10W - 13L
1,288 Elo+
Solo
Team Averages
Level 77
1,520 SR
1,389 Elo+

VS

Team Averages
Level 62
1,530 SR
1,460 Elo+
Sol
Sol
Cinnnamonn
Sol
Level 18
God Stats
25W - 20L
1,544 SR
Queue Stats
41W - 53L
1,451 Elo+
Party 1
Ishtar
Ishtar
FinPredator
Ishtar
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,452 Elo+
Party 1
Chaac
Chaac
Froxxen-
Chaac
Level 69
God Stats
6W - 5L
1,494 SR
Queue Stats
53W - 60L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
Nijimura
Kukulkan
Level 42
God Stats
5W - 1L
1,521 SR
Queue Stats
15W - 12L
1,506 Elo+
Solo
Zeus
Zeus
kislo789
Zeus
Level 127
God Stats
94W - 65L
1,591 SR
Queue Stats
175W - 165L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Avispadark
Morgan Le Fay
10
0 / 1 / 1
5,521
1,104
2,233
2,570
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BolbiVeleho
Danzaburou
11
2 / 1 / 2
6,583
1,317
3,650
7,086
3,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 3
5,907
1,181
2,560
6,473
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
MWj150
Hachiman
11
0 / 2 / 3
5,819
1,164
2,825
5,185
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
puuhapetzku
Achilles
11
2 / 3 / 2
6,446
1,289
5,068
8,969
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

316

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,250
1,250
3,561
2,181
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ishtar
11
2 / 2 / 3
6,439
1,288
2,903
5,077
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Froxxen-
Chaac
11
2 / 2 / 4
6,603
1,321
5,655
7,029
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Nijimura
Kukulkan
12
1 / 0 / 6
6,338
1,268
8,699
2,057
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
12
3 / 0 / 3
7,281
1,456
7,190
2,009
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
4
Kills
8
8
Deaths
4
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Avispadark
Morgan Le Fay
0
1
1
0.5
L
Danzaburou
BolbiVeleho
Danzaburou
2
1
2
3
L
0
1
3
1.5
W
0
0
6
3
W
Ishtar
2
2
3
1.75
W
Chaac
Froxxen-
Chaac
2
2
4
2
L
Hachiman
MWj150
Hachiman
0
2
3
0.75
W
Kukulkan
Nijimura
Kukulkan
1
0
6
4
W
Zeus
3
0
3
4.5
L
Achilles
puuhapetzku
Achilles
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,336
Damage
28,008
30,283
Taken
18,353
18,276
Mitigated
8,547
2,610
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Avispadark
Morgan Le Fay
2,233
226
0
249
2,570
1,085
0
1,403
1,167
5,915
0
L
Danzaburou
BolbiVeleho
Danzaburou
3,650
1,035
0
597
7,086
3,045
0
4,955
2,131
0
16,506
L
2,560
965
0
665
6,473
2,788
0
4,633
1,840
11,633
1,904
W
3,561
1,143
0
1,217
2,181
791
0
64
2,117
12,243
0
W
Ishtar
2,903
1,759
0
1,137
5,077
1,767
0
1,053
3,820
0
7,422
W
Chaac
Froxxen-
Chaac
5,655
381
0
876
7,029
4,370
0
1,945
4,769
0
15,237
L
Hachiman
MWj150
Hachiman
2,825
1,611
0
0
5,185
2,286
0
3,875
1,310
0
7,303
W
Kukulkan
Nijimura
Kukulkan
8,699
397
0
0
2,057
836
0
544
1,382
14,179
0
W
Zeus
7,190
30
0
0
2,009
783
0
1,145
864
29,356
0
L
Achilles
puuhapetzku
Achilles
5,068
93
0
1,099
8,969
9,072
0
4,647
4,238
0
8,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,276
Gold Earned
32,911
89
Minions Killed
126
3
Camps Cleared
6
476,315
Distance Traveled
534,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,521
1,104
10
2
0
44,160
0
L
Danzaburou
6,583
1,317
29
6
0
116,510
0
L
Sol
5,907
1,181
25
5
2
107,997
0
W
Sol
6,250
1,250
17
3
3
101,906
0
W
Ishtar
6,439
1,288
17
3
0
95,597
0
W
Chaac
6,603
1,321
22
4
1
107,564
0
L
Hachiman
5,819
1,164
17
3
0
93,468
0
W
Kukulkan
6,338
1,268
14
3
1
114,015
0
W
Zeus
7,281
1,456
56
11
1
115,003
0
L
Achilles
6,446
1,289
8
2
1
114,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role