Player Matchup

Anubis
Anubis
Axattack27
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 123L
1,514 Elo+
Solo
Serqet
Serqet
ClaraBis
Serqet
Level 57
God Stats
1W - 2L
1,657 SR
Queue Stats
91W - 85L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
Djdwreck
Zhong Kui
Level 105
God Stats
46W - 39L
1,635 SR
Queue Stats
378W - 365L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
Finaless
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 165L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
Souzanice
Nu Wa
Level 101
God Stats
36W - 22L
1,592 SR
Queue Stats
258W - 222L
1,526 Elo+
Solo
Team Averages
Level 87
1,577 SR
1,510 Elo+

VS

Team Averages
Level 126
1,458 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
C-Demo32
Sylvanus
Level 131
God Stats
15W - 11L
1,432 SR
Queue Stats
70W - 59L
1,526 Elo+
Party 1
Zeus
Zeus
INTlNG
Zeus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,549 Elo+
Solo
Eset
Eset
Mr_Ijax
Eset
Level 138
God Stats
7W - 5L
1,188 SR
Queue Stats
26W - 33L
1,348 Elo+
Party 1
Ishtar
Ishtar
kingbosscwc
Ishtar
Level 145
God Stats
6W - 7L
1,668 SR
Queue Stats
50W - 43L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Axattack27
Anubis
12
0 / 6 / 0
7,408
436
3,657
11,288
5,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
ClaraBis
Serqet
16
7 / 4 / 1
9,369
551
8,651
15,868
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Djdwreck
Zhong Kui
15
1 / 3 / 5
8,512
501
12,856
11,558
9,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Finaless
Hou Yi
14
5 / 5 / 3
9,053
533
13,619
16,237
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Souzanice
Nu Wa
15
1 / 3 / 3
9,186
540
9,018
8,672
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 4 / 6
9,969
586
11,438
18,217
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
C-Demo32
Sylvanus
13
1 / 1 / 9
8,334
490
3,956
14,996
12,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
INTlNG
Zeus
17
2 / 2 / 5
10,711
630
8,844
10,359
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
Mr_Ijax
Eset
16
6 / 0 / 5
9,973
587
8,016
9,292
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
14
4 / 7 / 4
8,580
505
9,822
16,450
6,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
14
Kills
21
21
Deaths
14
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
4
6
2.75
L
Anubis
Axattack27
Anubis
0
6
0
0
W
Sylvanus
C-Demo32
Sylvanus
1
1
9
5.5
L
Serqet
ClaraBis
Serqet
7
4
1
1.88
L
Zhong Kui
Djdwreck
Zhong Kui
1
3
5
1.17
L
Hou Yi
Finaless
Hou Yi
5
5
3
1.3
W
Zeus
INTlNG
Zeus
2
2
5
2.25
W
Eset
Mr_Ijax
Eset
6
0
5
8.5
L
Nu Wa
Souzanice
Nu Wa
1
3
3
0.83
W
Ishtar
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,801
Damage
42,076
63,623
Taken
69,314
30,672
Mitigated
35,376
20,597
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,438
5,267
0
1,160
18,217
6,841
130
7,094
9,975
0
67,918
L
Anubis
Axattack27
Anubis
3,657
79
83
3,894
11,288
5,171
0
4,810
6,478
53,070
0
W
Sylvanus
C-Demo32
Sylvanus
3,956
1,140
5,167
4,445
14,996
12,535
135
5,155
8,703
18,757
0
L
Serqet
ClaraBis
Serqet
8,651
1,156
0
5,993
15,868
7,007
0
5,626
10,157
0
56,417
L
Zhong Kui
Djdwreck
Zhong Kui
12,856
1,439
211
3,617
11,558
9,209
0
2,411
9,147
67,945
0
L
Hou Yi
Finaless
Hou Yi
13,619
7,750
0
5,982
16,237
6,567
813
3,144
13,093
0
64,964
W
Zeus
INTlNG
Zeus
8,844
1,316
0
3,195
10,359
6,171
720
2,901
7,066
106,247
0
W
Eset
Mr_Ijax
Eset
8,016
498
835
2,140
9,292
3,708
341
3,654
4,989
80,662
0
L
Nu Wa
Souzanice
Nu Wa
9,018
405
32
785
8,672
2,718
0
4,820
3,852
63,749
0
W
Ishtar
9,822
5,425
0
3,191
16,450
6,121
416
4,487
11,407
0
47,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,528
Gold Earned
47,567
517
Minions Killed
513
0
Camps Cleared
0
1,513,633
Distance Traveled
1,647,395
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,969
586
84
5
0
337,833
0
L
Anubis
7,408
436
89
5
0
212,165
0
W
Sylvanus
8,334
490
21
1
0
303,632
6
L
Serqet
9,369
551
86
5
0
388,311
0
L
Zhong Kui
8,512
501
110
6
0
311,167
6
L
Hou Yi
9,053
533
98
6
0
289,755
0
W
Zeus
10,711
630
183
11
0
313,097
0
W
Eset
9,973
587
141
8
0
376,541
3
L
Nu Wa
9,186
540
134
8
0
312,235
1
W
Ishtar
8,580
505
84
5
0
316,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role