Player Matchup

Bastet
Bastet
 
Bastet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GodsLion TVC
Ra
Level 81
God Stats
26W - 35L
1,407 SR
Queue Stats
225W - 228L
1,433 Elo+
Party 1
Ares
Ares
Jharet
Ares
Level 61
God Stats
18W - 11L
1,700 SR
Queue Stats
288W - 270L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
UneasyKitten3
Ratatoskr
Level 44
God Stats
1W - 8L
1,132 SR
Queue Stats
135W - 133L
1,321 Elo+
Party 1
Hachiman
Hachiman
sahgey
Hachiman
Level 82
God Stats
4W - 6L
1,428 SR
Queue Stats
232W - 246L
1,429 Elo+
Solo
Team Averages
Level 67
1,434 SR
1,437 Elo+

VS

Team Averages
Level 91
1,456 SR
1,383 Elo+
Fafnir
Fafnir
FiggBucker
Fafnir
Level 104
God Stats
6W - 4L
1,614 SR
Queue Stats
647W - 680L
1,452 Elo+
Solo
Jing Wei
Jing Wei
Lukiepoo2006
Jing Wei
Level 44
God Stats
7W - 9L
1,370 SR
Queue Stats
113W - 141L
1,261 Elo+
Solo
Anhur
Anhur
TaeHaDuh55
Anhur
Level 93
God Stats
32W - 40L
1,449 SR
Queue Stats
369W - 349L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
WakefulGinger
Gilgamesh
Level 75
God Stats
65W - 61L
1,330 SR
Queue Stats
767W - 752L
1,350 Elo+
Solo
Sol
Sol
shacal69
Sol
Level 139
God Stats
40W - 42L
1,516 SR
Queue Stats
625W - 639L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 1 / 5
9,204
614
10,170
11,789
5,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 0 / 6
7,835
522
6,796
6,148
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Jharet
Ares
12
1 / 0 / 5
7,751
517
4,286
12,280
11,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
UneasyKitten3
Ratatoskr
12
4 / 0 / 3
7,363
491
6,463
10,106
3,700
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hachiman
sahgey
Hachiman
12
1 / 1 / 0
7,235
482
6,840
8,457
3,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FiggBucker
Fafnir
9
0 / 3 / 1
6,846
456
2,313
9,585
10,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Lukiepoo2006
Jing Wei
12
0 / 1 / 0
7,313
488
3,880
9,224
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anhur
12
1 / 5 / 0
7,302
487
5,435
12,388
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
WakefulGinger
Gilgamesh
10
0 / 6 / 0
6,406
427
5,623
15,636
9,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 1
6,820
455
5,049
6,605
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
1
2
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
5
9.5
L
Fafnir
FiggBucker
Fafnir
0
3
1
0.17
W
4
0
6
7
W
Ares
Jharet
Ares
1
0
5
3.5
L
Jing Wei
Lukiepoo2006
Jing Wei
0
1
0
0
L
Anhur
1
5
0
0.2
W
Ratatoskr
UneasyKitten3
Ratatoskr
4
0
3
5.5
L
Gilgamesh
WakefulGinger
Gilgamesh
0
6
0
0
W
Hachiman
sahgey
Hachiman
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,555
Damage
22,300
48,780
Taken
53,438
26,180
Mitigated
28,579
17,223
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,170
3,095
0
6,099
11,789
5,830
943
1,139
10,518
0
61,294
L
Fafnir
FiggBucker
Fafnir
2,313
509
0
1,621
9,585
10,118
274
2,869
6,716
22,562
0
W
6,796
414
864
3,002
6,148
2,272
855
3,479
2,669
50,401
0
W
Ares
Jharet
Ares
4,286
187
0
2,698
12,280
11,104
188
1,804
10,428
21,596
0
L
Jing Wei
Lukiepoo2006
Jing Wei
3,880
2,212
0
1,541
9,224
3,361
1,015
1,314
7,910
0
45,885
L
Anhur
5,435
2,367
0
2,707
12,388
3,301
837
1,689
10,699
0
43,668
W
Ratatoskr
UneasyKitten3
Ratatoskr
6,463
1,589
0
590
10,106
3,700
1,082
985
9,121
0
47,495
L
Gilgamesh
WakefulGinger
Gilgamesh
5,623
1,989
0
2,894
15,636
9,564
0
2,835
12,738
0
37,813
W
Hachiman
sahgey
Hachiman
6,840
4,804
0
3,970
8,457
3,274
280
120
8,337
0
48,802
L
5,049
748
0
2,157
6,605
2,235
599
2,589
4,016
45,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,388
Gold Earned
34,687
316
Minions Killed
319
0
Camps Cleared
0
1,588,403
Distance Traveled
1,325,588
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,204
614
88
6
0
306,671
1
L
Fafnir
6,846
456
28
2
0
242,748
1
W
Ra
7,835
522
79
5
0
346,931
0
W
Ares
7,751
517
20
1
0
312,408
7
L
Jing Wei
7,313
488
91
6
0
309,134
0
L
Anhur
7,302
487
66
4
0
241,544
4
W
Ratatoskr
7,363
491
64
4
0
358,694
0
L
Gilgamesh
6,406
427
50
3
0
302,649
0
W
Hachiman
7,235
482
65
4
0
263,699
4
L
Sol
6,820
455
84
6
0
229,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role