Player Matchup

Ganesha
Ganesha
Gold III
CluelessLemon
Ganesha
Gold III
Level 156
God Stats
11W - 10L
1,584 SR
Queue Stats
68W - 65L
1,465 MMR
Party 2
Fenrir
Fenrir
Gold IV
FbDOGZ
Fenrir
Gold IV
Level 157
God Stats
1W - 3L
1,464 SR
Queue Stats
70W - 74L
1,416 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
Jamie_26_
Morgan Le Fay
Gold IV
Level 145
God Stats
7W - 7L
1,299 SR
Queue Stats
77W - 76L
1,412 MMR
Solo
Anubis
Anubis
Silver I
SalihIsTheKing
Anubis
Silver I
Level 98
God Stats
24W - 18L
1,540 SR
Queue Stats
96W - 98L
1,404 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Squaremore9585
Cernunnos
Bronze III
Level 81
God Stats
0W - 1L
1,517 SR
Queue Stats
6W - 11L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,481 SR
1,420 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,528 SR
1,425 MMR
Osiris
Osiris
Gold I
Dachsbun
Osiris
Gold I
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 76L
1,475 MMR
Solo
Danzaburou
Danzaburou
Gold II
FingerBlasta655
Danzaburou
Gold II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 231L
1,479 MMR
Solo
Bacchus
Bacchus
Gold IV
elchulo15
Bacchus
Gold IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 106L
1,385 MMR
Solo
Scylla
Scylla
Gold II
newtronbomb
Scylla
Gold II
Level 104
God Stats
2W - 4L
1,448 SR
Queue Stats
102W - 98L
1,530 MMR
Party 1
Bastet
Bastet
Gold V
samsaguetti
Bastet
Gold V
Level 63
God Stats
2W - 0L
1,690 SR
Queue Stats
49W - 47L
1,259 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 0 / 3
6,321
486
2,271
7,192
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
FbDOGZ
Fenrir
11
2 / 5 / 1
6,491
499
7,535
12,263
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Jamie_26_
Morgan Le Fay
12
2 / 3 / 0
6,956
535
6,674
9,352
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 9 / 0
7,159
551
3,236
11,431
5,084
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Squaremore9585
Cernunnos
10
0 / 2 / 1
6,170
475
2,786
9,547
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniMartichorasSusanoKali

VS

Bans
Ao KuangBakasuraAnhurRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dachsbun
Osiris
13
9 / 1 / 0
8,863
682
10,514
13,421
10,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
FingerBlasta655
Danzaburou
13
2 / 1 / 0
7,640
588
7,721
7,242
2,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
elchulo15
Bacchus
12
1 / 2 / 3
7,013
539
4,154
10,775
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
14
4 / 1 / 3
7,672
590
6,075
5,645
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
13
3 / 0 / 4
7,598
584
8,100
9,696
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
19
19
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
0
3
1.5
W
Osiris
Dachsbun
Osiris
9
1
0
9
L
Fenrir
FbDOGZ
Fenrir
2
5
1
0.5
W
Danzaburou
FingerBlasta655
Danzaburou
2
1
0
2
L
Morgan Le Fay
Jamie_26_
Morgan Le Fay
2
3
0
0.67
L
1
9
0
0.11
L
Cernunnos
Squaremore9585
Cernunnos
0
2
1
0.25
W
Bacchus
elchulo15
Bacchus
1
2
3
1.25
W
Scylla
4
1
3
5.5
W
Bastet
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,502
Damage
36,564
49,785
Taken
46,779
23,089
Mitigated
29,264
10,353
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,271
318
0
2,489
7,192
5,658
0
2,800
4,392
18,445
0
W
Osiris
Dachsbun
Osiris
10,514
4,027
0
5,570
13,421
10,540
512
3,323
10,098
0
61,018
L
Fenrir
FbDOGZ
Fenrir
7,535
2,534
0
2,256
12,263
5,291
0
2,063
10,200
0
47,473
W
Danzaburou
FingerBlasta655
Danzaburou
7,721
3,478
0
3,086
7,242
2,764
814
179
7,063
0
59,514
L
Morgan Le Fay
Jamie_26_
Morgan Le Fay
6,674
366
0
1,071
9,352
3,734
0
4,352
5,000
51,786
0
L
3,236
457
0
2,345
11,431
5,084
0
6
11,241
36,224
0
L
Cernunnos
Squaremore9585
Cernunnos
2,786
907
0
2,192
9,547
3,322
0
1,014
8,533
0
35,200
W
Bacchus
elchulo15
Bacchus
4,154
949
0
2,679
10,775
10,558
0
3,834
6,941
27,199
0
W
Scylla
6,075
486
0
627
5,645
1,916
0
3,168
2,477
60,417
0
W
Bastet
8,100
2,977
0
3,600
9,696
3,486
8
1,764
7,932
0
63,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
38,786
347
Minions Killed
427
0
Camps Cleared
0
1,297,096
Distance Traveled
1,349,442
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,321
486
2
0
0
283,781
4
W
Osiris
8,863
682
91
7
0
233,437
4
L
Fenrir
6,491
499
66
5
0
297,863
0
W
Danzaburou
7,640
588
102
8
0
250,281
1
L
Morgan Le Fay
6,956
535
106
8
0
245,458
0
L
Anubis
7,159
551
71
5
0
215,678
0
L
Cernunnos
6,170
475
102
8
0
254,316
4
W
Bacchus
7,013
539
26
2
0
256,716
2
W
Scylla
7,672
590
112
9
0
279,923
2
W
Bastet
7,598
584
96
7
0
329,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role