Player Matchup

Khepri
Khepri
 
Khepri
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TWeeKnDESTR0Y
Thanatos
Level 126
God Stats
8W - 13L
1,492 SR
Queue Stats
969W - 958L
1,500 Elo+
Solo
Raijin
Raijin
infidelix_88
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Terra
Terra
rabbid_drake
Terra
Level 121
God Stats
4W - 7L
1,297 SR
Queue Stats
577W - 587L
1,482 Elo+
Solo
Team Averages
Level 98
1,458 SR
1,496 Elo+

VS

Team Averages
Level 101
1,514 SR
1,450 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Bhivs
Odin
Level 128
God Stats
1W - 2L
1,558 SR
Queue Stats
125W - 132L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
Ichompedu95
Jing Wei
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
257W - 264L
1,402 Elo+
Solo
Chernobog
Chernobog
Vio La Sauce
Chernobog
Level 122
God Stats
2W - 5L
1,376 SR
Queue Stats
507W - 531L
1,444 Elo+
Solo
Shiva
Shiva
youdntve
Shiva
Level 51
God Stats
3W - 4L
1,634 SR
Queue Stats
105W - 111L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 0 / 10
8,869
985
3,732
11,939
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon
 
Charon
15
3 / 0 / 8
8,601
956
8,535
3,838
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
TWeeKnDESTR0Y
Thanatos
14
4 / 1 / 7
8,067
896
10,944
8,812
6,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
15
3 / 1 / 5
8,239
915
8,862
6,272
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 11
7,770
863
4,074
13,550
16,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 4 / 2
6,698
744
4,351
12,430
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
Bhivs
Odin
14
1 / 2 / 2
6,644
738
5,935
9,949
7,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Ichompedu95
Jing Wei
14
1 / 4 / 1
6,596
733
5,679
8,793
3,674
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chernobog
Vio La Sauce
Chernobog
1
0 / 0 / 0
2,248
250
0
0
0
Shiva
youdntve
Shiva
14
1 / 2 / 3
6,773
753
3,863
8,263
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
12
Kills
4
5
Deaths
12
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
10
7
W
Charon
 
Charon
3
0
8
7
L
Sylvanus
 
Sylvanus
1
4
2
0.5
L
Odin
Bhivs
Odin
1
2
2
1
L
Jing Wei
Ichompedu95
Jing Wei
1
4
1
0.38
W
Thanatos
TWeeKnDESTR0Y
Thanatos
4
1
7
7.5
L
Chernobog
Vio La Sauce
Chernobog
0
0
0
0
W
Raijin
3
1
5
5.5
W
0
3
11
1.83
L
Shiva
youdntve
Shiva
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,147
Damage
19,828
44,411
Taken
39,435
41,726
Mitigated
27,522
21,338
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,732
271
1,310
3,064
11,939
12,047
558
1,705
10,073
9,482
0
W
Charon
 
Charon
8,535
799
1,757
1,122
3,838
2,984
1,652
249
3,529
25,676
0
L
Sylvanus
 
Sylvanus
4,351
1,216
1,425
2,504
12,430
9,564
0
7,390
4,704
10,417
0
L
Odin
Bhivs
Odin
5,935
575
471
1,326
9,949
7,666
0
6,458
3,309
0
11,186
L
Jing Wei
Ichompedu95
Jing Wei
5,679
3,675
137
1,023
8,793
3,674
0
6,182
2,491
0
17,834
W
Thanatos
TWeeKnDESTR0Y
Thanatos
10,944
1,158
1,440
4,507
8,812
6,233
75
601
7,973
0
16,811
L
Chernobog
Vio La Sauce
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
8,862
815
0
586
6,272
3,554
1,575
1,112
4,881
22,841
0
W
4,074
1,228
4,649
2,903
13,550
16,908
601
945
12,166
6,334
0
L
Shiva
youdntve
Shiva
3,863
539
1,175
1,620
8,263
6,618
0
4,573
3,613
0
10,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,546
Gold Earned
28,959
116
Minions Killed
61
0
Camps Cleared
0
931,237
Distance Traveled
596,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,869
985
11
1
0
192,939
0
W
Charon
8,601
956
41
5
0
183,721
0
L
Sylvanus
6,698
744
13
1
0
123,031
0
L
Odin
6,644
738
12
1
0
129,438
0
L
Jing Wei
6,596
733
25
3
0
161,291
0
W
Thanatos
8,067
896
8
1
0
201,999
0
L
Chernobog
2,248
250
0
0
0
0
0
W
Raijin
8,239
915
48
5
0
169,272
0
W
Terra
7,770
863
8
1
0
183,306
0
L
Shiva
6,773
753
11
1
0
182,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role