Player Matchup

Bakasura
Bakasura
Genshi
Bakasura
Level 44
God Stats
8W - 10L
1,523 SR
Queue Stats
28W - 39L
1,364 Elo+
Solo
Apollo
Apollo
Lord Durkio
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 187L
1,465 Elo+
Solo
The Morrigan
The Morrigan
OlMommaBear
The Morrigan
Level 71
God Stats
5W - 7L
1,524 SR
Queue Stats
367W - 382L
1,481 Elo+
Solo
Ix Chel
Ix Chel
Toriko-king28
Ix Chel
Level 54
God Stats
0W - 2L
1,290 SR
Queue Stats
3W - 2L
1,613 Elo+
Solo
Athena
Athena
Watika_
Athena
Level 84
God Stats
24W - 21L
1,546 SR
Queue Stats
448W - 438L
1,433 Elo+
Solo
Team Averages
Level 68
1,477 SR
1,471 Elo+

VS

Team Averages
Level 136
1,590 SR
1,456 Elo+
Merlin
Merlin
DaviMacuzaya
Merlin
Level 174
God Stats
13W - 21L
1,439 SR
Queue Stats
386W - 386L
1,506 Elo+
Solo
Chaac
Chaac
MonSTAEllie
Chaac
Level 103
God Stats
78W - 76L
1,540 SR
Queue Stats
437W - 451L
1,444 Elo+
Solo
Bastet
Bastet
TheBetrayer9001
Bastet
Level 132
God Stats
8W - 2L
1,890 SR
Queue Stats
246W - 93L
1,713 Elo+
Solo
Skadi
Skadi
WYZEGUYxinxHD
Skadi
Level 149
God Stats
29W - 29L
1,582 SR
Queue Stats
604W - 652L
1,452 Elo+
Solo
Charon
Charon
daRealdenmark
Charon
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Genshi
Bakasura
15
3 / 3 / 2
9,995
1,111
10,672
12,989
8,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
15
0 / 2 / 3
8,932
992
4,794
9,637
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
OlMommaBear
The Morrigan
15
2 / 7 / 2
9,785
1,087
6,327
12,632
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
13
0 / 3 / 0
7,998
889
1,266
3,444
1,003
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Watika_
Athena
15
0 / 0 / 4
10,083
1,120
4,844
13,213
16,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

221

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 3 / 5
9,903
1,100
11,476
7,296
4,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 10
10,483
1,165
11,946
7,819
5,344
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 0 / 6
11,039
1,227
14,876
5,981
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 0 / 6
9,273
1,030
4,817
2,651
1,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 8
10,281
1,142
3,878
9,058
11,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
5
Kills
15
15
Deaths
5
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
3
5
1.83
L
Bakasura
Genshi
Bakasura
3
3
2
1.33
L
Apollo
0
2
3
0.75
W
4
1
10
9
L
The Morrigan
OlMommaBear
The Morrigan
2
7
2
0.43
W
6
0
6
9
L
Ix Chel
0
3
0
0
W
1
0
6
4
L
Athena
Watika_
Athena
0
0
4
2
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,903
Damage
46,993
51,915
Taken
32,805
34,002
Mitigated
24,687
3,405
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,476
600
0
986
7,296
4,386
0
1,755
4,683
38,420
0
L
Bakasura
Genshi
Bakasura
10,672
5,281
0
1,205
12,989
8,297
0
5,049
7,940
0
25,438
L
Apollo
4,794
3,340
0
446
9,637
3,438
0
3,278
6,359
0
21,473
W
11,946
1,584
0
1,411
7,819
5,344
0
3,124
4,120
0
25,493
L
The Morrigan
OlMommaBear
The Morrigan
6,327
583
0
139
12,632
4,617
0
3,125
9,507
33,672
0
W
14,876
3,555
0
1,981
5,981
2,511
0
3,075
2,472
0
39,911
L
Ix Chel
1,266
77
500
0
3,444
1,003
0
285
3,159
4,158
0
W
4,817
2,015
155
654
2,651
1,163
0
1,534
1,007
0
20,992
L
Athena
Watika_
Athena
4,844
729
0
1,115
13,213
16,647
0
3,687
9,526
19,854
0
W
3,878
327
0
1,010
9,058
11,283
0
2,921
5,451
17,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
50,979
206
Minions Killed
217
8
Camps Cleared
8
763,761
Distance Traveled
941,584
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,903
1,100
54
6
3
165,394
1
L
Bakasura
9,995
1,111
60
7
4
207,156
0
L
Apollo
8,932
992
37
4
2
161,231
0
W
Chaac
10,483
1,165
32
4
0
181,917
0
L
The Morrigan
9,785
1,087
74
8
2
168,884
0
W
Bastet
11,039
1,227
73
8
2
217,329
0
L
Ix Chel
7,998
889
5
1
0
49,130
0
W
Skadi
9,273
1,030
40
4
1
196,196
0
L
Athena
10,083
1,120
30
3
0
177,360
0
W
Charon
10,281
1,142
18
2
2
180,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role