Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Donegoboy
Izanami
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,458 Elo+
Party 2
Lancelot
Lancelot
HellHunter1
Lancelot
Level 106
God Stats
4W - 4L
1,512 SR
Queue Stats
30W - 35L
1,385 Elo+
Party 2
Team Averages
Level 109
1,504 SR
1,448 Elo+

VS

Team Averages
Level 90
1,531 SR
1,513 Elo+
Nemesis
Nemesis
SrPreaZ
Nemesis
Level 122
God Stats
4W - 3L
1,448 SR
Queue Stats
215W - 228L
1,576 Elo+
Party 1
Janus
Janus
aarongvr
Janus
Level 28
God Stats
7W - 6L
1,554 SR
Queue Stats
142W - 140L
1,460 Elo+
Party 1
Jing Wei
Jing Wei
raulvotoa19
Jing Wei
Level 119
God Stats
2W - 3L
1,591 SR
Queue Stats
198W - 203L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
9 / 4 / 3
11,856
912
13,288
13,279
4,762
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Donegoboy
Izanami
13
2 / 7 / 9
10,688
822
12,708
12,997
5,485
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
HellHunter1
Lancelot
11
2 / 8 / 3
9,360
720
7,681
14,673
6,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SrPreaZ
Nemesis
16
8 / 4 / 7
13,013
1,001
13,512
15,301
7,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
aarongvr
Janus
12
2 / 6 / 7
9,878
760
7,226
10,018
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
raulvotoa19
Jing Wei
16
9 / 3 / 9
12,915
993
14,827
15,689
5,668
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
13
Kills
19
19
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
9
4
3
2.63
L
Izanami
Donegoboy
Izanami
2
7
9
0.93
L
Lancelot
HellHunter1
Lancelot
2
8
3
0.44
W
Nemesis
SrPreaZ
Nemesis
8
4
7
2.88
W
Janus
aarongvr
Janus
2
6
7
0.92
W
Jing Wei
raulvotoa19
Jing Wei
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,677
Damage
35,565
40,949
Taken
41,008
17,104
Mitigated
16,783
2,441
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,288
364
0
1,420
13,279
4,762
366
935
12,344
45,217
0
L
Izanami
Donegoboy
Izanami
12,708
7,639
0
197
12,997
5,485
1,551
2,493
10,448
0
38,414
L
Lancelot
HellHunter1
Lancelot
7,681
1,331
0
824
14,673
6,857
0
3,950
10,723
125
15,292
W
Nemesis
SrPreaZ
Nemesis
13,512
7,812
0
3,549
15,301
7,667
995
5,218
9,920
0
39,668
W
Janus
aarongvr
Janus
7,226
699
0
0
10,018
3,448
167
2,756
7,262
27,854
0
W
Jing Wei
raulvotoa19
Jing Wei
14,827
13,027
0
3,264
15,689
5,668
2,064
5,974
9,703
0
57,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
35,806
114
Minions Killed
144
0
Camps Cleared
0
665,645
Distance Traveled
722,704
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,856
912
53
4
0
222,165
1
L
Izanami
10,688
822
55
4
0
201,177
0
L
Lancelot
9,360
720
6
0
0
242,303
0
W
Nemesis
13,013
1,001
37
3
0
271,001
3
W
Janus
9,878
760
32
2
0
192,981
0
W
Jing Wei
12,915
993
75
6
0
258,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role