Player Matchup

Zhong Kui
Zhong Kui
Hormat
Zhong Kui
Level 123
God Stats
12W - 16L
1,543 SR
Queue Stats
294W - 246L
1,472 Elo+
Solo
Mulan
Mulan
bbbuuka
Mulan
Level 143
God Stats
58W - 43L
1,547 SR
Queue Stats
826W - 852L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
emreboss10
Tsukuyomi
Level 125
God Stats
36W - 30L
1,475 SR
Queue Stats
591W - 607L
1,380 Elo+
Solo
Team Averages
Level 130
1,522 SR
1,430 Elo+

VS

Team Averages
Level 77
1,467 SR
1,288 Elo+
Ra
Ra
R888Gamer
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,042 Elo+
Party 1
Cthulhu
Cthulhu
Rambomen1
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 122L
1,421 Elo+
Party 1
Charybdis
Charybdis
carles_2001
Charybdis
Level 62
God Stats
4W - 7L
1,401 SR
Queue Stats
86W - 87L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hormat
Zhong Kui
18
16 / 0 / 2
14,578
911
21,693
15,408
14,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
bbbuuka
Mulan
16
3 / 1 / 15
12,574
786
14,497
14,283
15,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
emreboss10
Tsukuyomi
14
2 / 2 / 11
12,303
769
11,089
8,975
3,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 1
11,159
697
5,908
15,705
6,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Rambomen1
Cthulhu
13
0 / 9 / 1
10,025
627
9,495
28,117
26,215
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
carles_2001
Charybdis
8
0 / 4 / 0
9,053
566
1,925
9,208
2,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
21
Kills
2
3
Deaths
21
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Hormat
Zhong Kui
16
0
2
17
L
2
8
1
0.31
L
Cthulhu
Rambomen1
Cthulhu
0
9
1
0.06
W
Mulan
bbbuuka
Mulan
3
1
15
10.5
L
Charybdis
carles_2001
Charybdis
0
4
0
0
W
Tsukuyomi
emreboss10
Tsukuyomi
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,279
Damage
17,328
38,666
Taken
53,030
33,786
Mitigated
35,290
14,809
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Hormat
Zhong Kui
21,693
3,750
0
10,125
15,408
14,146
2,027
5,687
9,303
92,885
0
L
5,908
630
1,471
2,234
15,705
6,465
0
5,152
10,553
46,434
0
L
Cthulhu
Rambomen1
Cthulhu
9,495
1,115
190
1,328
28,117
26,215
0
11,432
16,084
36,212
545
W
Mulan
bbbuuka
Mulan
14,497
1,751
0
1,962
14,283
15,793
390
5,674
8,465
0
43,423
L
Charybdis
carles_2001
Charybdis
1,925
999
0
110
9,208
2,610
0
4,895
4,313
0
15,026
W
Tsukuyomi
emreboss10
Tsukuyomi
11,089
2,509
77
2,645
8,975
3,847
120
3,749
4,476
0
41,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
30,237
183
Minions Killed
132
0
Camps Cleared
0
763,106
Distance Traveled
619,486
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,578
911
115
7
0
291,159
0
L
Ra
11,159
697
63
4
0
246,100
0
L
Cthulhu
10,025
627
46
3
0
260,359
1
W
Mulan
12,574
786
26
2
0
265,868
0
L
Charybdis
9,053
566
23
1
0
113,027
0
W
Tsukuyomi
12,303
769
42
3
0
206,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role