Player Matchup

Ix Chel
Ix Chel
LordPebble13
Ix Chel
Level 121
God Stats
7W - 0L
1,928 SR
Queue Stats
321W - 320L
1,358 Elo+
Party 1
Artemis
Artemis
MlLKYM00
Artemis
Level 107
God Stats
1W - 1L
1,328 SR
Queue Stats
210W - 192L
1,387 Elo+
Party 1
Bacchus
Bacchus
Squaremore9585
Bacchus
Level 80
God Stats
3W - 0L
1,826 SR
Queue Stats
21W - 29L
1,378 Elo+
Solo
Bakasura
Bakasura
Thvnos
Bakasura
Level 77
God Stats
8W - 3L
1,688 SR
Queue Stats
174W - 165L
1,454 Elo+
Solo
Anhur
Anhur
zizomancer
Anhur
Level 62
God Stats
2W - 0L
1,747 SR
Queue Stats
6W - 7L
1,484 Elo+
Solo
Team Averages
Level 89
1,703 SR
1,412 Elo+

VS

Team Averages
Level 96
1,611 SR
1,444 Elo+
Nu Wa
Nu Wa
ImmerNurAmSaufen
Nu Wa
Level 106
God Stats
5W - 8L
1,425 SR
Queue Stats
563W - 559L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
els-war
Danzaburou
Level 89
God Stats
1W - 2L
1,429 SR
Queue Stats
257W - 250L
1,511 Elo+
Solo
Bacchus
Bacchus
marci_001
Bacchus
Level 78
God Stats
3W - 3L
1,812 SR
Queue Stats
133W - 152L
1,412 Elo+
Party 2
Nox
Nox
pandy703
Nox
Level 157
God Stats
15W - 9L
1,765 SR
Queue Stats
974W - 911L
1,466 Elo+
Solo
Bastet
Bastet
ta_vrai_daronne
Bastet
Level 49
God Stats
3W - 3L
1,623 SR
Queue Stats
51W - 54L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LordPebble13
Ix Chel
14
7 / 1 / 6
8,576
613
10,816
8,788
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
MlLKYM00
Artemis
11
3 / 2 / 8
7,180
513
8,393
8,645
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 12
7,076
505
4,629
11,226
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Thvnos
Bakasura
16
6 / 1 / 7
9,251
661
11,743
15,711
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
12
2 / 2 / 1
7,204
515
3,475
7,048
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,242
517
6,546
6,625
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
els-war
Danzaburou
10
1 / 6 / 0
6,945
496
5,325
12,329
4,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
marci_001
Bacchus
8
0 / 3 / 3
6,364
455
4,014
9,956
7,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 3 / 1
8,658
618
9,452
9,092
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 2
7,976
570
7,778
14,663
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
18
Kills
7
7
Deaths
18
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ix Chel
LordPebble13
Ix Chel
7
1
6
10
W
Artemis
MlLKYM00
Artemis
3
2
8
3.5
W
0
1
12
6
W
Bakasura
Thvnos
Bakasura
6
1
7
9.5
L
Danzaburou
els-war
Danzaburou
1
6
0
0.17
L
Bacchus
marci_001
Bacchus
0
3
3
0.5
L
3
3
1
1.17
L
3
3
2
1.33
W
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,056
Damage
33,115
51,418
Taken
52,665
27,847
Mitigated
23,663
15,220
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,546
2,157
0
500
6,625
1,842
82
564
5,921
41,190
0
W
Ix Chel
LordPebble13
Ix Chel
10,816
598
1,251
2,064
8,788
3,842
0
4,309
4,408
52,620
0
W
Artemis
MlLKYM00
Artemis
8,393
4,171
0
2,225
8,645
3,570
0
3,596
4,985
0
39,191
W
4,629
999
0
2,380
11,226
11,412
0
4,883
6,152
21,776
0
W
Bakasura
Thvnos
Bakasura
11,743
6,921
0
5,224
15,711
6,773
0
3,635
11,937
0
81,696
L
Danzaburou
els-war
Danzaburou
5,325
2,939
0
2,355
12,329
4,618
997
4,849
7,130
0
46,193
L
Bacchus
marci_001
Bacchus
4,014
457
1,171
1,703
9,956
7,790
0
3,635
6,258
13,753
0
L
9,452
489
0
883
9,092
3,884
0
4,316
4,446
72,134
0
L
7,778
2,307
0
3,462
14,663
5,529
0
2,166
11,588
0
68,632
W
Anhur
3,475
918
0
2,076
7,048
2,250
655
2,937
3,807
0
40,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
37,185
383
Minions Killed
390
0
Camps Cleared
0
1,405,840
Distance Traveled
1,388,286
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,242
517
68
5
0
238,047
0
W
Ix Chel
8,576
613
81
6
0
284,651
0
W
Artemis
7,180
513
72
5
0
237,591
0
W
Bacchus
7,076
505
36
3
0
310,537
3
W
Bakasura
9,251
661
135
10
0
340,222
0
L
Danzaburou
6,945
496
74
5
0
269,526
0
L
Bacchus
6,364
455
21
2
0
291,069
1
L
Nox
8,658
618
131
9
0
282,349
0
L
Bastet
7,976
570
96
7
0
307,295
0
W
Anhur
7,204
515
59
4
0
232,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role