Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
ColoresMS
Thor
Gold IV
Level 157
God Stats
5W - 3L
1,812 SR
Queue Stats
163W - 151L
1,446 MMR
Solo
Xbalanque
Xbalanque
Bronze III
WayAJ
Xbalanque
Bronze III
Level 126
God Stats
2W - 2L
1,771 SR
Queue Stats
31W - 31L
1,415 MMR
Solo
Nike
Nike
Bronze III
Ziragth
Nike
Bronze III
Level 88
God Stats
2W - 1L
1,878 SR
Queue Stats
10W - 15L
1,400 MMR
Solo
Ix Chel
Ix Chel
Gold IV
twinkjam
Ix Chel
Gold IV
Level 116
God Stats
8W - 5L
1,685 SR
Queue Stats
124W - 136L
1,387 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,729 SR
1,430 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,590 SR
1,408 MMR
Sun Wukong
Sun Wukong
Gold IV
BilbosEichel
Sun Wukong
Gold IV
Level 150
God Stats
19W - 14L
1,629 SR
Queue Stats
422W - 423L
1,528 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
DukeNeaffy
Tsukuyomi
Gold IV
Level 185
God Stats
5W - 6L
1,493 SR
Queue Stats
500W - 516L
1,389 MMR
Party 2
Scylla
Scylla
Silver IV
ProperFA
Scylla
Silver IV
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
207W - 220L
1,410 MMR
Solo
Geb
Geb
Gold V
SuperiorGay_
Geb
Gold V
Level 51
God Stats
6W - 1L
1,500 SR
Queue Stats
45W - 47L
1,319 MMR
Party 2
Skadi
Skadi
Silver I
iSheogorath448
Skadi
Silver I
Level 156
God Stats
6W - 1L
1,830 SR
Queue Stats
145W - 142L
1,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 0 / 1
5,385
539
2,582
5,822
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
9
0 / 2 / 1
5,020
502
1,918
6,921
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
WayAJ
Xbalanque
9
0 / 3 / 0
4,884
488
3,935
6,383
2,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Ziragth
Nike
10
0 / 1 / 0
5,909
591
6,669
10,342
8,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ix Chel
twinkjam
Ix Chel
11
2 / 0 / 0
6,249
625
1,092
2,815
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MartichorasBakasuraMulanJormungandr

VS

Bans
KuzenboKaliLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BilbosEichel
Sun Wukong
12
1 / 0 / 0
6,543
654
5,979
9,859
6,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
DukeNeaffy
Tsukuyomi
10
3 / 0 / 2
6,016
602
3,251
7,030
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
ProperFA
Scylla
11
0 / 1 / 1
5,803
580
2,180
3,256
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 3
5,540
554
2,444
8,563
4,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 1
6,007
601
4,404
5,066
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
6
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
1
0.5
W
Sun Wukong
BilbosEichel
Sun Wukong
1
0
0
1
L
Thor
0
2
1
0.25
W
Tsukuyomi
DukeNeaffy
Tsukuyomi
3
0
2
4
W
Scylla
ProperFA
Scylla
0
1
1
0.5
W
1
1
3
2.5
L
Xbalanque
WayAJ
Xbalanque
0
3
0
0
L
Nike
Ziragth
Nike
0
1
0
0
W
1
0
1
1.5
L
Ix Chel
twinkjam
Ix Chel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,196
Damage
18,258
32,283
Taken
33,774
17,940
Mitigated
17,321
8,019
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,582
79
0
1,863
5,822
4,107
0
679
5,143
20,402
0
W
Sun Wukong
BilbosEichel
Sun Wukong
5,979
2,418
0
5,193
9,859
6,841
0
439
9,420
0
56,975
L
Thor
1,918
372
0
618
6,921
2,330
0
1,933
4,988
0
29,816
W
Tsukuyomi
DukeNeaffy
Tsukuyomi
3,251
1,133
0
3,252
7,030
2,731
19
939
6,081
0
41,372
W
Scylla
ProperFA
Scylla
2,180
201
0
375
3,256
980
0
702
2,476
44,082
0
W
2,444
295
1,026
1,244
8,563
4,763
0
1,419
7,070
16,542
0
L
Xbalanque
WayAJ
Xbalanque
3,935
1,440
0
2,026
6,383
2,059
0
610
5,773
0
31,027
L
Nike
Ziragth
Nike
6,669
1,108
0
2,120
10,342
8,538
0
663
9,679
1,328
50,215
W
4,404
1,407
0
975
5,066
2,006
0
515
4,551
0
48,186
L
Ix Chel
twinkjam
Ix Chel
1,092
84
207
1,185
2,815
906
0
830
1,985
47,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,447
Gold Earned
29,909
322
Minions Killed
361
0
Camps Cleared
0
1,019,540
Distance Traveled
1,080,504
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,385
539
23
2
0
213,692
0
W
Sun Wukong
6,543
654
100
10
0
200,669
1
L
Thor
5,020
502
56
6
0
202,055
0
W
Tsukuyomi
6,016
602
66
7
0
263,797
0
W
Scylla
5,803
580
94
9
0
202,197
2
W
Geb
5,540
554
22
2
0
221,205
0
L
Xbalanque
4,884
488
59
6
0
213,175
1
L
Nike
5,909
591
87
9
0
178,759
3
W
Skadi
6,007
601
79
8
0
192,636
4
L
Ix Chel
6,249
625
97
10
0
211,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role