Player Matchup

Nox
Nox
GraveTitanIH
Nox
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 85L
1,478 Elo+
Solo
Xing Tian
Xing Tian
MenstrualGeyser
Xing Tian
Level 126
God Stats
18W - 7L
1,659 SR
Queue Stats
1,863W - 1,886L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
NegaMewtwo
Zhong Kui
Level 109
God Stats
3W - 2L
1,502 SR
Queue Stats
377W - 378L
1,432 Elo+
Solo
Raijin
Raijin
Orryjosephthiel
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,177 Elo+
Solo
Charybdis
Charybdis
XxLCIIxX
Charybdis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 156L
1,519 Elo+
Solo
Team Averages
Level 80
1,532 SR
1,416 Elo+

VS

Team Averages
Level 84
1,546 SR
1,484 Elo+
Agni
Agni
FreakJonn718
Agni
Level 115
God Stats
4W - 3L
1,612 SR
Queue Stats
125W - 153L
1,446 Elo+
Solo
Thanatos
Thanatos
Rokin3805
Thanatos
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 149L
1,468 Elo+
Solo
Nox
Nox
WhiteBoyTheGoat
Nox
Level 128
God Stats
14W - 11L
1,617 SR
Queue Stats
1,032W - 1,030L
1,491 Elo+
Solo
Jormungandr
Jormungandr
YYoukai
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,484 Elo+
Solo
Mercury
Mercury
shadow6409
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
7,798
709
11,146
8,960
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
MenstrualGeyser
Xing Tian
14
1 / 7 / 7
8,511
774
7,155
15,859
14,920
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
NegaMewtwo
Zhong Kui
19
9 / 6 / 1
11,428
1,039
18,353
15,554
14,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 8 / 3
6,778
616
1,729
9,877
3,157
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
XxLCIIxX
Charybdis
16
5 / 6 / 2
8,913
810
8,196
12,164
5,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 21
8,885
808
11,166
7,838
3,370
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Rokin3805
Thanatos
16
6 / 4 / 18
9,310
846
13,597
13,815
7,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 2 / 19
9,946
904
10,380
10,284
4,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
YYoukai
Jormungandr
17
10 / 4 / 19
10,087
917
11,016
12,918
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
shadow6409
Mercury
15
6 / 4 / 14
9,119
829
10,445
12,066
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
123
16
Kills
32
32
Deaths
17
18
Assists
91
Player
Kills
Deaths
Assists
KDA
W
3
3
21
4.5
L
1
5
5
0.7
L
Xing Tian
MenstrualGeyser
Xing Tian
1
7
7
0.64
L
Zhong Kui
NegaMewtwo
Zhong Kui
9
6
1
1.58
L
0
8
3
0.19
W
Thanatos
Rokin3805
Thanatos
6
4
18
3.75
W
7
2
19
8.25
L
Charybdis
XxLCIIxX
Charybdis
5
6
2
1
W
Jormungandr
YYoukai
Jormungandr
10
4
19
4.88
W
Mercury
shadow6409
Mercury
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,579
Damage
56,604
62,414
Taken
56,921
41,448
Mitigated
33,536
9,374
Healing
23,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,166
1,411
1,117
829
7,838
3,370
94
6,315
1,523
27,291
0
L
11,146
218
301
1,352
8,960
3,609
0
4,392
3,999
19,200
0
L
Xing Tian
MenstrualGeyser
Xing Tian
7,155
450
1,089
718
15,859
14,920
0
9,209
6,560
9,377
0
L
Zhong Kui
NegaMewtwo
Zhong Kui
18,353
3,068
79
3,744
15,554
14,244
0
6,898
8,225
40,547
0
L
1,729
473
0
0
9,877
3,157
0
5,317
4,360
3,975
0
W
Thanatos
Rokin3805
Thanatos
13,597
3,000
1,416
7,057
13,815
7,152
117
10,409
3,330
0
18,349
W
10,380
1,369
936
2,603
10,284
4,856
626
6,856
3,218
22,588
0
L
Charybdis
XxLCIIxX
Charybdis
8,196
3,279
559
1,532
12,164
5,518
0
5,477
6,517
0
18,739
W
Jormungandr
YYoukai
Jormungandr
11,016
2,256
1,591
1,648
12,918
12,817
235
8,329
4,573
16,461
0
W
Mercury
shadow6409
Mercury
10,445
5,240
3,054
3,394
12,066
5,341
288
6,140
5,636
0
22,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,428
Gold Earned
47,347
116
Minions Killed
122
0
Camps Cleared
0
816,781
Distance Traveled
1,097,023
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,885
808
36
3
0
183,161
2
L
Nox
7,798
709
22
2
0
188,239
1
L
Xing Tian
8,511
774
6
1
0
181,422
0
L
Zhong Kui
11,428
1,039
61
6
0
168,769
0
L
Raijin
6,778
616
2
0
0
105,155
0
W
Thanatos
9,310
846
14
1
0
214,470
0
W
Nox
9,946
904
30
3
0
229,524
0
L
Charybdis
8,913
810
25
2
0
173,196
0
W
Jormungandr
10,087
917
13
1
0
218,720
0
W
Mercury
9,119
829
29
3
0
251,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role