Player Matchup

Ravana
Ravana
ADCarryRui
Ravana
Level 129
God Stats
38W - 15L
1,709 SR
Queue Stats
258W - 232L
1,537 Elo+
Solo
Sobek
Sobek
Aeone11
Sobek
Level 125
God Stats
8W - 1L
1,937 SR
Queue Stats
78W - 85L
1,481 Elo+
Solo
Ullr
Ullr
JColeGod
Ullr
Level 82
God Stats
2W - 0L
1,736 SR
Queue Stats
10W - 14L
1,422 Elo+
Solo
Ra
Ra
Szatanuu
Ra
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 117L
1,495 Elo+
Solo
Heimdallr
Heimdallr
editorofprn
Heimdallr
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
296W - 297L
1,501 Elo+
Solo
Team Averages
Level 107
1,676 SR
1,487 Elo+

VS

Team Averages
Level 127
1,502 SR
1,482 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DrSip97
Neith
Level 87
God Stats
12W - 9L
1,475 SR
Queue Stats
25W - 29L
1,430 Elo+
Solo
Fenrir
Fenrir
MITCHODT
Fenrir
Level 123
God Stats
8W - 10L
1,506 SR
Queue Stats
198W - 183L
1,483 Elo+
Solo
Hades
Hades
MrEmm
Hades
Level 136
God Stats
2W - 1L
1,693 SR
Queue Stats
102W - 85L
1,499 Elo+
Solo
Ne Zha
Ne Zha
PTMatik
Ne Zha
Level 136
God Stats
3W - 8L
1,333 SR
Queue Stats
517W - 520L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ADCarryRui
Ravana
20
16 / 2 / 3
12,442
691
18,037
6,912
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Aeone11
Sobek
13
2 / 4 / 13
8,528
474
7,166
19,108
19,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
16
2 / 0 / 2
9,425
524
10,208
14,899
8,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 3 / 5
8,654
481
3,704
8,895
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
editorofprn
Heimdallr
15
3 / 2 / 4
8,881
493
8,474
10,891
4,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 3 / 5
10,233
569
10,881
10,567
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
DrSip97
Neith
13
2 / 5 / 2
8,405
467
6,961
13,258
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
MITCHODT
Fenrir
16
3 / 2 / 2
9,212
512
5,166
15,035
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
MrEmm
Hades
17
0 / 3 / 0
10,144
564
8,700
17,813
14,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
PTMatik
Ne Zha
13
3 / 10 / 5
8,226
457
9,366
18,069
6,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
23
Kills
11
11
Deaths
23
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
5
1.83
W
Ravana
ADCarryRui
Ravana
16
2
3
8.75
W
Sobek
Aeone11
Sobek
2
4
13
2.13
L
Neith
DrSip97
Neith
2
5
2
0.6
W
Ullr
2
0
2
3
L
Fenrir
MITCHODT
Fenrir
3
2
2
2
L
Hades
MrEmm
Hades
0
3
0
0
L
Ne Zha
PTMatik
Ne Zha
3
10
5
0.55
W
0
3
5
0.83
W
Heimdallr
editorofprn
Heimdallr
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,589
Damage
41,074
60,705
Taken
74,742
39,755
Mitigated
35,772
12,723
Healing
21,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,881
1,390
0
1,715
10,567
3,418
0
2,649
7,918
84,159
0
W
Ravana
ADCarryRui
Ravana
18,037
5,736
0
1,268
6,912
3,490
0
1,434
5,380
0
126,631
W
Sobek
Aeone11
Sobek
7,166
399
0
3,755
19,108
19,523
0
4,538
14,382
19,387
0
L
Neith
DrSip97
Neith
6,961
3,295
0
4,478
13,258
3,956
1,095
1,666
11,568
0
53,596
W
Ullr
10,208
3,021
0
2,022
14,899
8,678
0
9,788
5,051
790
71,939
L
Fenrir
MITCHODT
Fenrir
5,166
604
0
3,319
15,035
7,015
0
2,386
12,446
0
71,671
L
Hades
MrEmm
Hades
8,700
467
0
9,854
17,813
14,468
0
767
17,010
96,202
0
L
Ne Zha
PTMatik
Ne Zha
9,366
2,935
0
1,876
18,069
6,915
0
4,296
13,773
0
47,043
W
3,704
432
1,116
1,354
8,895
3,425
0
3,343
5,340
66,959
0
W
Heimdallr
editorofprn
Heimdallr
8,474
2,904
0
3,208
10,891
4,639
164
35
10,856
0
70,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,930
Gold Earned
46,220
545
Minions Killed
559
0
Camps Cleared
0
1,768,715
Distance Traveled
1,752,750
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,233
569
153
9
0
337,703
4
W
Ravana
12,442
691
160
9
0
441,431
2
W
Sobek
8,528
474
15
1
0
382,626
5
L
Neith
8,405
467
79
4
0
352,347
0
W
Ullr
9,425
524
110
6
0
321,236
0
L
Fenrir
9,212
512
100
6
0
385,858
0
L
Hades
10,144
564
174
10
0
330,387
0
L
Ne Zha
8,226
457
53
3
0
346,455
0
W
Ra
8,654
481
140
8
0
329,853
0
W
Heimdallr
8,881
493
120
7
0
293,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role