Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Gemini1984
Tyr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Mercury
Mercury
Wh1TeCoYoTe
Mercury
Level 128
God Stats
1W - 1L
1,796 SR
Queue Stats
288W - 282L
1,616 Elo+
Solo
Danzaburou
Danzaburou
Zakrota
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 211L
1,437 Elo+
Solo
Team Averages
Level 116
1,559 SR
1,511 Elo+

VS

Team Averages
Level 101
1,409 SR
1,505 Elo+
Hun Batz
Hun Batz
Forest__Monkey
Hun Batz
Level 85
God Stats
3W - 1L
1,524 SR
Queue Stats
106W - 93L
1,539 Elo+
Solo
Ra
Ra
Geoblivion
Ra
Level 126
God Stats
7W - 5L
1,610 SR
Queue Stats
479W - 454L
1,449 Elo+
Solo
Mulan
Mulan
J1mmy449
Mulan
Level 109
God Stats
6W - 8L
1,430 SR
Queue Stats
80W - 76L
1,512 Elo+
Solo
Xing Tian
Xing Tian
PossibleMinion
Xing Tian
Level 42
God Stats
2W - 1L
1,175 SR
Queue Stats
33W - 28L
1,481 Elo+
Solo
Chronos
Chronos
iMew9
Chronos
Level 142
God Stats
4W - 4L
1,307 SR
Queue Stats
242W - 228L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 0 / 0
6,307
573
1,714
4,530
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
 
Kuzenbo
8
0 / 2 / 0
5,247
477
2,878
9,380
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 1 / 0
4,864
442
1,397
7,179
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Wh1TeCoYoTe
Mercury
11
1 / 4 / 1
6,281
571
3,964
10,103
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Zakrota
Danzaburou
10
1 / 1 / 1
5,441
495
4,475
4,584
1,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
2 / 3 / 2
6,258
569
5,078
9,219
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 1
7,211
656
3,620
4,265
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
J1mmy449
Mulan
12
2 / 0 / 0
7,356
669
4,522
4,628
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
PossibleMinion
Xing Tian
10
0 / 0 / 5
6,105
555
2,492
7,602
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
iMew9
Chronos
11
3 / 0 / 1
6,503
591
5,101
3,903
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
0
1
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Hun Batz
2
3
2
1
L
0
1
0
0
W
1
0
1
1.5
W
Mulan
J1mmy449
Mulan
2
0
0
2
W
Xing Tian
PossibleMinion
Xing Tian
0
0
5
2.5
L
Mercury
Wh1TeCoYoTe
Mercury
1
4
1
0.38
L
Danzaburou
Zakrota
Danzaburou
1
1
1
1.5
W
Chronos
iMew9
Chronos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,428
Damage
20,813
35,776
Taken
29,617
17,603
Mitigated
13,869
10,581
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,714
59
760
3,566
4,530
1,585
0
1,621
2,752
46,954
0
L
Kuzenbo
 
Kuzenbo
2,878
1,631
0
2,803
9,380
7,305
0
5,296
4,084
20,264
0
W
Hun Batz
5,078
1,463
0
1,005
9,219
3,874
0
1,113
8,106
0
46,491
L
1,397
170
0
1,354
7,179
3,214
0
0
7,179
0
19,325
W
3,620
686
852
2,512
4,265
1,785
0
1,259
3,006
72,053
0
W
Mulan
J1mmy449
Mulan
4,522
678
0
2,010
4,628
2,193
44
49
4,579
0
50,020
W
Xing Tian
PossibleMinion
Xing Tian
2,492
286
0
2,169
7,602
4,672
0
1,667
5,935
19,005
0
L
Mercury
Wh1TeCoYoTe
Mercury
3,964
2,212
0
335
10,103
3,805
0
1,333
8,770
0
57,410
L
Danzaburou
Zakrota
Danzaburou
4,475
1,985
0
1,763
4,584
1,694
0
2,834
1,750
0
30,383
W
Chronos
iMew9
Chronos
5,101
1,916
0
1,660
3,903
1,345
77
553
3,350
46,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
33,433
300
Minions Killed
416
0
Camps Cleared
0
1,117,618
Distance Traveled
1,115,365
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,307
573
97
9
0
231,552
3
L
Kuzenbo
5,247
477
15
1
0
216,380
1
W
Hun Batz
6,258
569
77
7
0
240,191
3
L
Tyr
4,864
442
38
3
0
212,931
0
W
Ra
7,211
656
127
12
0
224,800
3
W
Mulan
7,356
669
99
9
0
207,389
1
W
Xing Tian
6,105
555
15
1
0
250,285
3
L
Mercury
6,281
571
96
9
0
272,392
0
L
Danzaburou
5,441
495
54
5
0
184,363
3
W
Chronos
6,503
591
98
9
0
192,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role