Player Matchup

Anhur
Anhur
Esoks-
Anhur
Level 159
God Stats
3W - 2L
1,309 SR
Queue Stats
83W - 85L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
MaXiMuS-BZH
Jormungandr
Level 138
God Stats
131W - 108L
1,563 SR
Queue Stats
244W - 237L
1,512 Elo+
Party 1
Thor
Thor
Tsoyushi
Thor
Level 160
God Stats
12W - 8L
1,429 SR
Queue Stats
275W - 330L
1,488 Elo+
Party 1
Persephone
Persephone
VolvaKaPaPeur
Persephone
Level 88
God Stats
77W - 67L
1,547 SR
Queue Stats
512W - 550L
1,426 Elo+
Party 1
Bacchus
Bacchus
niglo55
Bacchus
Level 97
God Stats
38W - 45L
1,588 SR
Queue Stats
70W - 112L
1,384 Elo+
Party 1
Team Averages
Level 128
1,487 SR
1,453 Elo+

VS

Team Averages
Level 99
1,527 SR
1,474 Elo+
Rama
Rama
KingOfTheGiants
Rama
Level 136
God Stats
15W - 16L
1,478 SR
Queue Stats
249W - 263L
1,577 Elo+
Solo
Yu Huang
Yu Huang
MrSevander
Yu Huang
Level 123
God Stats
1W - 3L
1,474 SR
Queue Stats
163W - 153L
1,529 Elo+
Party 2
Eset
Eset
Thealsa
Eset
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,305 Elo+
Solo
Sylvanus
Sylvanus
aziatus
Sylvanus
Level 68
God Stats
6W - 4L
1,656 SR
Queue Stats
80W - 91L
1,484 Elo+
Party 2
Loki
Loki
xLilLean
Loki
Level 67
God Stats
11W - 10L
1,528 SR
Queue Stats
284W - 280L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Esoks-
Anhur
16
2 / 0 / 0
9,694
570
7,942
9,031
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
MaXiMuS-BZH
Jormungandr
16
1 / 1 / 6
10,017
589
8,659
16,292
11,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
14
3 / 2 / 5
8,770
516
10,222
14,114
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
VolvaKaPaPeur
Persephone
14
3 / 2 / 2
8,948
526
7,000
8,373
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
niglo55
Bacchus
13
2 / 0 / 1
8,242
485
5,170
9,968
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,229
484
6,088
12,790
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
MrSevander
Yu Huang
14
1 / 2 / 2
7,937
467
9,546
8,685
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Thealsa
Eset
12
2 / 4 / 1
7,685
452
10,484
10,924
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
aziatus
Sylvanus
13
0 / 2 / 3
7,551
444
4,413
11,075
10,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
13
2 / 1 / 0
7,629
449
4,934
12,186
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
5
5
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
Esoks-
Anhur
2
0
0
2
L
0
2
1
0.25
W
Jormungandr
MaXiMuS-BZH
Jormungandr
1
1
6
4
L
Yu Huang
MrSevander
Yu Huang
1
2
2
1
L
Eset
Thealsa
Eset
2
4
1
0.63
W
Thor
3
2
5
2.75
W
Persephone
VolvaKaPaPeur
Persephone
3
2
2
2
L
Sylvanus
aziatus
Sylvanus
0
2
3
0.75
W
Bacchus
niglo55
Bacchus
2
0
1
2.5
L
Loki
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,993
Damage
35,465
57,778
Taken
55,660
34,601
Mitigated
27,820
20,462
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Esoks-
Anhur
7,942
2,788
0
6,547
9,031
3,631
375
463
8,568
0
87,530
L
6,088
4,711
0
6,256
12,790
4,290
657
647
12,143
0
77,422
W
Jormungandr
MaXiMuS-BZH
Jormungandr
8,659
2,617
0
4,190
16,292
11,657
0
8,975
7,239
87,944
0
L
Yu Huang
MrSevander
Yu Huang
9,546
896
0
632
8,685
4,228
0
4,257
4,266
76,619
0
L
Eset
Thealsa
Eset
10,484
411
0
2,195
10,924
4,274
0
6,417
4,457
50,359
0
W
Thor
10,222
2,101
0
7,062
14,114
5,769
0
3,252
10,770
0
66,961
W
Persephone
VolvaKaPaPeur
Persephone
7,000
296
0
1,533
8,373
3,133
550
6,290
1,858
62,132
0
L
Sylvanus
aziatus
Sylvanus
4,413
1,005
3,215
2,389
11,075
10,714
0
6,592
4,185
20,284
0
W
Bacchus
niglo55
Bacchus
5,170
631
0
1,130
9,968
10,411
238
4,888
4,714
29,993
0
L
Loki
4,934
470
0
6,241
12,186
4,314
0
2,322
9,718
0
53,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
39,031
534
Minions Killed
481
0
Camps Cleared
0
1,681,094
Distance Traveled
1,571,554
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,694
570
153
9
0
306,590
2
L
Rama
8,229
484
130
8
0
303,628
1
W
Jormungandr
10,017
589
146
9
0
363,169
8
L
Yu Huang
7,937
467
148
9
0
328,051
2
L
Eset
7,685
452
88
5
0
299,229
0
W
Thor
8,770
516
73
4
0
358,705
7
W
Persephone
8,948
526
128
8
0
319,706
6
L
Sylvanus
7,551
444
33
2
0
322,152
8
W
Bacchus
8,242
485
34
2
0
332,924
5
L
Loki
7,629
449
82
5
0
318,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role