Player Matchup

Sol
Sol
BilligaBosse
Sol
Level 67
God Stats
5W - 1L
1,978 SR
Queue Stats
77W - 66L
1,609 Elo+
Party 2
Serqet
Serqet
Reactivate
Serqet
Level 122
God Stats
10W - 18L
1,437 SR
Queue Stats
217W - 287L
1,401 Elo+
Party 2
Ymir
Ymir
Zorro432
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Horus
Horus
cskoglund123
Horus
Level 98
God Stats
9W - 5L
1,715 SR
Queue Stats
31W - 44L
1,416 Elo+
Party 2
Anhur
Anhur
eliάs
Anhur
Level 28
God Stats
7W - 2L
1,948 SR
Queue Stats
85W - 62L
1,527 Elo+
Party 2
Team Averages
Level 65
1,716 SR
1,491 Elo+

VS

Team Averages
Level 66
1,568 SR
1,514 Elo+
Zeus
Zeus
HoukenBeMineName
Zeus
Level 88
God Stats
15W - 5L
1,795 SR
Queue Stats
62W - 57L
1,520 Elo+
Party 3
Medusa
Medusa
LuxuryFlex
Medusa
Level 81
God Stats
2W - 2L
1,625 SR
Queue Stats
10W - 13L
1,454 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Madden-e5s
Tsukuyomi
Level 105
God Stats
3W - 4L
1,410 SR
Queue Stats
202W - 198L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
MoriartyPoison
Sun Wukong
Level 27
God Stats
35W - 47L
1,509 SR
Queue Stats
36W - 50L
1,443 Elo+
Party 3
Achilles
Achilles
four8zulu
Achilles
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 7L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 6
11,980
666
17,848
17,173
7,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
Reactivate
Serqet
16
10 / 2 / 4
10,541
586
8,704
14,330
6,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
5 / 3 / 5
10,347
575
9,299
16,719
15,161
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 12
9,162
509
7,447
16,920
15,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
eliάs
Anhur
16
6 / 4 / 6
10,588
588
15,968
15,383
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 6
8,031
446
8,461
12,054
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
LuxuryFlex
Medusa
11
2 / 9 / 3
7,332
407
6,980
16,187
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Madden-e5s
Tsukuyomi
15
4 / 5 / 7
9,034
502
13,341
14,798
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
MoriartyPoison
Sun Wukong
13
1 / 2 / 9
8,573
476
6,432
15,881
15,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
four8zulu
Achilles
15
3 / 6 / 3
8,830
491
11,884
20,509
15,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
29
Kills
14
14
Deaths
29
33
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
4
7
6
1
L
Medusa
LuxuryFlex
Medusa
2
9
3
0.39
L
Tsukuyomi
Madden-e5s
Tsukuyomi
4
5
7
1.5
L
Sun Wukong
MoriartyPoison
Sun Wukong
1
2
9
2.75
W
Serqet
Reactivate
Serqet
10
2
4
6
W
Ymir
5
3
5
2.5
W
2
4
12
2
W
Anhur
eliάs
Anhur
6
4
6
2.25
L
Achilles
four8zulu
Achilles
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,266
Damage
47,098
80,525
Taken
79,429
52,442
Mitigated
44,216
29,363
Healing
15,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,848
6,016
0
12,957
17,173
7,581
707
2,235
14,938
131,133
0
L
8,461
909
0
1,120
12,054
2,734
75
1,915
10,007
38,425
0
L
Medusa
LuxuryFlex
Medusa
6,980
3,735
59
2,629
16,187
4,793
0
5,620
10,297
0
34,910
L
Tsukuyomi
Madden-e5s
Tsukuyomi
13,341
2,710
0
4,301
14,798
5,927
0
4,762
9,984
0
61,190
L
Sun Wukong
MoriartyPoison
Sun Wukong
6,432
1,050
143
5,343
15,881
15,285
0
6,941
8,715
0
35,783
W
Serqet
Reactivate
Serqet
8,704
3,456
0
500
14,330
6,809
0
1,331
12,999
0
80,246
W
Ymir
9,299
3,082
0
2,396
16,719
15,161
0
416
16,303
62,936
420
W
7,447
3,352
1,334
6,213
16,920
15,870
65
2,923
13,997
0
23,362
W
Anhur
eliάs
Anhur
15,968
9,380
0
5,963
15,383
7,021
549
3,680
11,703
0
88,662
L
Achilles
four8zulu
Achilles
11,884
3,824
0
1,630
20,509
15,477
75
7,643
12,252
0
59,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,618
Gold Earned
41,800
571
Minions Killed
331
0
Camps Cleared
0
1,758,633
Distance Traveled
1,668,850
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,980
666
189
11
0
357,039
3
L
Zeus
8,031
446
73
4
0
348,582
2
L
Medusa
7,332
407
38
2
0
313,481
0
L
Tsukuyomi
9,034
502
87
5
0
379,133
2
L
Sun Wukong
8,573
476
57
3
0
315,271
0
W
Serqet
10,541
586
103
6
0
426,147
0
W
Ymir
10,347
575
117
7
0
293,989
2
W
Horus
9,162
509
21
1
0
370,236
1
W
Anhur
10,588
588
141
8
0
311,222
2
L
Achilles
8,830
491
76
4
0
312,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role