Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BigKeif Jr26
Nox
Level 96
God Stats
11W - 4L
1,548 SR
Queue Stats
506W - 562L
1,536 Elo+
Solo
Artio
Artio
FiberSprite
Artio
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,523 Elo+
Solo
Nike
Nike
LookatTheBubbles
Nike
Level 97
God Stats
6W - 3L
1,917 SR
Queue Stats
174W - 153L
1,499 Elo+
Solo
Team Averages
Level 105
1,593 SR
1,511 Elo+

VS

Team Averages
Level 90
1,552 SR
1,469 Elo+
Osiris
Osiris
Duskcharge
Osiris
Level 73
God Stats
1W - 1L
1,722 SR
Queue Stats
17W - 18L
1,473 Elo+
Solo
Thoth
Thoth
Milthred
Thoth
Level 116
God Stats
5W - 17L
1,356 SR
Queue Stats
772W - 805L
1,465 Elo+
Solo
Tyr
Tyr
PicaDourada
Tyr
Level 88
God Stats
4W - 3L
1,669 SR
Queue Stats
249W - 271L
1,522 Elo+
Solo
Artio
Artio
Shmah
Artio
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 310L
1,418 Elo+
Solo
Bakasura
Bakasura
TastyAvacado
Bakasura
Level 105
God Stats
2W - 7L
1,512 SR
Queue Stats
239W - 253L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 2 / 3
6,560
1,093
5,430
3,322
1,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
 
Charon
10
1 / 2 / 7
6,001
1,000
4,353
6,196
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 3
5,666
944
2,820
2,478
1,095
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 0 / 6
6,203
1,034
3,543
4,839
4,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 6
6,201
1,034
5,912
6,770
5,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Duskcharge
Osiris
12
0 / 1 / 2
5,104
851
3,463
5,575
5,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Milthred
Thoth
5
0 / 1 / 1
4,599
767
167
1,067
395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 1
4,946
824
3,357
5,263
3,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Shmah
Artio
11
1 / 3 / 1
5,289
882
1,045
8,228
5,725
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
TastyAvacado
Bakasura
12
3 / 3 / 1
5,984
997
4,344
7,031
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
9
Kills
4
5
Deaths
9
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
3
2.25
W
Charon
 
Charon
1
2
7
2.25
W
2
0
3
3.5
L
Osiris
Duskcharge
Osiris
0
1
2
1
W
1
0
6
4
W
2
1
6
5
L
Thoth
Milthred
Thoth
0
1
1
0.5
L
0
1
1
0.5
L
Artio
Shmah
Artio
1
3
1
0.5
L
Bakasura
TastyAvacado
Bakasura
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,058
Damage
12,376
23,605
Taken
27,164
16,775
Mitigated
20,748
7,858
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,430
3,687
115
99
3,322
1,115
0
71
3,079
17,633
0
W
Charon
 
Charon
4,353
942
218
730
6,196
4,671
32
150
5,766
10,664
0
W
2,820
811
1,099
1,268
2,478
1,095
0
47
2,393
4,168
0
L
Osiris
Duskcharge
Osiris
3,463
430
303
952
5,575
5,170
0
2,699
2,876
0
10,523
W
3,543
594
1,542
1,092
4,839
4,064
0
345
4,206
4,911
493
W
5,912
941
677
1,018
6,770
5,830
0
419
6,035
0
11,291
L
Thoth
Milthred
Thoth
167
0
0
40
1,067
395
0
364
703
641
0
L
3,357
333
55
1,316
5,263
3,973
0
3,339
1,924
0
6,920
L
Artio
Shmah
Artio
1,045
168
1,031
705
8,228
5,725
0
5,292
2,881
2,126
0
L
Bakasura
TastyAvacado
Bakasura
4,344
2,464
463
1,561
7,031
5,485
0
3,928
3,103
0
5,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
25,922
53
Minions Killed
33
0
Camps Cleared
0
619,919
Distance Traveled
446,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,560
1,093
26
4
0
122,622
0
W
Charon
6,001
1,000
6
1
0
99,821
0
W
Nox
5,666
944
6
1
0
129,407
0
L
Osiris
5,104
851
7
1
0
110,501
0
W
Artio
6,203
1,034
4
1
0
129,772
0
W
Nike
6,201
1,034
11
2
0
138,297
0
L
Thoth
4,599
767
1
0
0
16,827
0
L
Tyr
4,946
824
5
1
0
101,312
0
L
Artio
5,289
882
4
1
0
96,680
0
L
Bakasura
5,984
997
16
3
0
121,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role