Player Matchup

Chronos
Chronos
D4NG3RrD00M
Chronos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Doggydogboy
Sylvanus
Level 103
God Stats
4W - 3L
1,453 SR
Queue Stats
261W - 256L
1,434 Elo+
Solo
Bellona
Bellona
LUOVEN
Bellona
Level 149
God Stats
5W - 3L
1,797 SR
Queue Stats
326W - 329L
1,447 Elo+
Solo
Ratatoskr
Ratatoskr
Ninkavbed
Ratatoskr
Level 123
God Stats
2W - 6L
1,533 SR
Queue Stats
347W - 303L
1,397 Elo+
Solo
Scylla
Scylla
matholouf
Scylla
Level 37
God Stats
2W - 1L
1,498 SR
Queue Stats
29W - 24L
1,431 Elo+
Solo
Team Averages
Level 103
1,556 SR
1,440 Elo+

VS

Team Averages
Level 119
1,499 SR
1,421 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Duraliev
Arachne
Level 148
God Stats
1W - 2L
1,497 SR
Queue Stats
296W - 286L
1,522 Elo+
Solo
Cliodhna
Cliodhna
ZHaunDK
Cliodhna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 121L
1,468 Elo+
Solo
Sylvanus
Sylvanus
kukinakis
Sylvanus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
D4NG3RrD00M
Chronos
17
3 / 1 / 15
9,424
942
13,431
10,108
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Doggydogboy
Sylvanus
15
1 / 4 / 12
8,569
857
6,980
13,811
10,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
LUOVEN
Bellona
14
4 / 3 / 9
8,520
852
6,635
14,746
13,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Ninkavbed
Ratatoskr
17
6 / 4 / 14
9,672
967
12,893
13,338
12,016
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
matholouf
Scylla
16
10 / 1 / 10
9,957
996
14,157
6,970
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 2 / 7
8,434
843
13,027
6,549
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
 
Amaterasu
12
1 / 5 / 6
7,366
737
6,389
15,612
14,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Duraliev
Arachne
14
3 / 7 / 4
8,261
826
7,592
12,893
6,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
ZHaunDK
Cliodhna
16
4 / 6 / 7
8,920
892
11,271
11,568
4,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
kukinakis
Sylvanus
14
1 / 4 / 6
7,562
756
8,253
12,980
7,998
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
24
Kills
11
13
Deaths
24
60
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
7
2.75
L
Amaterasu
 
Amaterasu
1
5
6
0.8
W
Chronos
D4NG3RrD00M
Chronos
3
1
15
10.5
W
Sylvanus
Doggydogboy
Sylvanus
1
4
12
1.75
L
Arachne
Duraliev
Arachne
3
7
4
0.71
W
Bellona
LUOVEN
Bellona
4
3
9
2.83
W
Ratatoskr
Ninkavbed
Ratatoskr
6
4
14
3.25
L
Cliodhna
ZHaunDK
Cliodhna
4
6
7
1.25
L
Sylvanus
kukinakis
Sylvanus
1
4
6
1
W
Scylla
matholouf
Scylla
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
46,532
58,973
Taken
59,602
44,813
Mitigated
36,377
25,278
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,027
501
446
1,322
6,549
2,423
0
3,677
2,687
28,371
0
L
Amaterasu
 
Amaterasu
6,389
1,228
2,005
3,512
15,612
14,229
0
8,174
6,365
0
12,465
W
Chronos
D4NG3RrD00M
Chronos
13,431
4,178
774
1,691
10,108
4,578
1,188
3,593
6,086
29,659
0
W
Sylvanus
Doggydogboy
Sylvanus
6,980
2,383
5,869
4,274
13,811
10,998
406
7,310
6,071
14,976
1,591
L
Arachne
Duraliev
Arachne
7,592
5,125
181
1,964
12,893
6,950
0
7,178
5,263
0
12,718
W
Bellona
LUOVEN
Bellona
6,635
714
1,179
4,458
14,746
13,472
426
3,293
11,107
0
11,308
W
Ratatoskr
Ninkavbed
Ratatoskr
12,893
1,370
1,370
3,314
13,338
12,016
1,389
3,996
8,379
749
21,786
L
Cliodhna
ZHaunDK
Cliodhna
11,271
612
457
879
11,568
4,777
0
5,040
5,833
0
23,598
L
Sylvanus
kukinakis
Sylvanus
8,253
1,034
1,622
3,993
12,980
7,998
0
9,762
2,560
11,399
0
W
Scylla
matholouf
Scylla
14,157
1,068
1,012
1,337
6,970
3,749
861
2,639
4,147
32,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,142
Gold Earned
40,543
170
Minions Killed
115
0
Camps Cleared
0
995,187
Distance Traveled
1,009,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,434
843
40
4
0
206,536
0
L
Amaterasu
7,366
737
15
2
0
209,208
0
W
Chronos
9,424
942
48
5
0
204,530
0
W
Sylvanus
8,569
857
35
4
0
176,444
0
L
Arachne
8,261
826
20
2
0
198,111
0
W
Bellona
8,520
852
6
1
0
185,933
0
W
Ratatoskr
9,672
967
23
2
0
250,761
0
L
Cliodhna
8,920
892
32
3
0
213,753
0
L
Sylvanus
7,562
756
8
1
0
181,425
0
W
Scylla
9,957
996
58
6
0
177,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role