Player Matchup

Khepri
Khepri
ABurntOrange325
Khepri
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 66L
1,489 Elo+
Solo
Izanami
Izanami
AjLaKaos
Izanami
Level 152
God Stats
19W - 23L
1,582 SR
Queue Stats
685W - 700L
1,380 Elo+
Solo
Sol
Sol
David2k123
Sol
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
84W - 92L
1,508 Elo+
Party 1
Bastet
Bastet
noris11
Bastet
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 57L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
twister1998
Morgan Le Fay
Level 112
God Stats
1W - 2L
1,227 SR
Queue Stats
4W - 4L
1,251 Elo+
Solo
Team Averages
Level 100
1,462 SR
1,427 Elo+

VS

Team Averages
Level 94
1,469 SR
1,403 Elo+
Baron Samedi
Baron Samedi
GeRmAn8Xdf
Baron Samedi
Level 63
God Stats
17W - 14L
1,543 SR
Queue Stats
84W - 73L
1,445 Elo+
Party 2
Geb
Geb
ThatCrazyDane
Geb
Level 127
God Stats
4W - 7L
1,329 SR
Queue Stats
137W - 138L
1,446 Elo+
Solo
Hachiman
Hachiman
Y0ung-_StxlzZ
Hachiman
Level 67
God Stats
9W - 8L
1,496 SR
Queue Stats
113W - 127L
1,400 Elo+
Party 2
Thanatos
Thanatos
juanngonzalezz
Thanatos
Level 64
God Stats
2W - 3L
1,381 SR
Queue Stats
70W - 77L
1,363 Elo+
Party 2
Charon
Charon
temp-620573
Charon
Level 147
God Stats
6W - 5L
1,595 SR
Queue Stats
34W - 57L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,901
490
995
4,617
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
AjLaKaos
Izanami
10
1 / 2 / 0
5,489
549
3,609
8,513
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 2
6,622
662
5,659
6,627
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
noris11
Bastet
10
3 / 0 / 3
5,618
562
4,379
5,231
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
twister1998
Morgan Le Fay
9
4 / 0 / 1
5,577
558
5,791
4,074
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GeRmAn8Xdf
Baron Samedi
9
0 / 3 / 0
4,745
475
3,184
6,772
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,606
461
2,441
5,628
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Y0ung-_StxlzZ
Hachiman
8
0 / 3 / 0
4,357
436
3,124
6,429
2,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
7
0 / 3 / 0
4,514
451
2,116
6,589
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
9
2 / 1 / 0
5,483
548
4,749
7,275
4,738
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
2
2
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Izanami
AjLaKaos
Izanami
1
2
0
0.5
W
4
0
2
5
L
Baron Samedi
GeRmAn8Xdf
Baron Samedi
0
3
0
0
L
0
2
0
0
L
Hachiman
Y0ung-_StxlzZ
Hachiman
0
3
0
0
L
Thanatos
0
3
0
0
W
Bastet
noris11
Bastet
3
0
3
4.5
L
Charon
2
1
0
2
W
Morgan Le Fay
twister1998
Morgan Le Fay
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,433
Damage
15,614
29,062
Taken
32,693
11,664
Mitigated
15,483
12,609
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
995
26
0
2,241
4,617
3,360
0
1,225
3,392
13,423
0
W
Izanami
AjLaKaos
Izanami
3,609
2,514
0
3,475
8,513
2,976
0
4,301
4,212
0
34,467
W
5,659
2,053
0
3,897
6,627
2,038
400
2,724
3,903
44,644
0
L
Baron Samedi
GeRmAn8Xdf
Baron Samedi
3,184
387
12
1,654
6,772
2,735
0
4,619
2,153
32,393
0
L
2,441
212
0
1,199
5,628
3,643
0
2,832
2,582
16,292
0
L
Hachiman
Y0ung-_StxlzZ
Hachiman
3,124
1,449
0
2,203
6,429
2,246
0
3,464
2,689
0
25,374
L
Thanatos
2,116
659
0
3,380
6,589
2,121
0
1,163
5,426
0
25,162
W
Bastet
noris11
Bastet
4,379
1,591
0
2,430
5,231
1,638
0
934
4,277
0
28,926
L
Charon
4,749
1,044
0
1,822
7,275
4,738
0
0
7,275
31,873
176
W
Morgan Le Fay
twister1998
Morgan Le Fay
5,791
1,039
0
566
4,074
1,652
22
1,022
3,052
34,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,207
Gold Earned
23,705
268
Minions Killed
183
0
Camps Cleared
0
964,121
Distance Traveled
907,556
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,901
490
17
2
0
199,727
2
W
Izanami
5,489
549
56
6
0
165,469
0
W
Sol
6,622
662
77
8
0
190,416
1
L
Baron Samedi
4,745
475
46
5
0
169,757
0
L
Geb
4,606
461
19
2
0
200,149
1
L
Hachiman
4,357
436
36
4
0
190,608
1
L
Thanatos
4,514
451
38
4
0
189,371
0
W
Bastet
5,618
562
45
5
0
221,121
0
L
Charon
5,483
548
44
4
0
157,671
0
W
Morgan Le Fay
5,577
558
73
7
0
187,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role