Player Matchup

Sobek
Sobek
RYrds69
Sobek
Level 65
God Stats
14W - 25L
1,408 SR
Queue Stats
103W - 101L
1,530 Elo+
Solo
Hun Batz
Hun Batz
Withegabro
Hun Batz
Level 24
God Stats
5W - 8L
1,346 SR
Queue Stats
38W - 77L
1,208 Elo+
Party 1
Janus
Janus
manuel112004
Janus
Level 59
God Stats
10W - 9L
1,679 SR
Queue Stats
43W - 79L
1,234 Elo+
Party 1
Team Averages
Level 49
1,478 SR
1,324 Elo+

VS

Team Averages
Level 89
1,521 SR
1,436 Elo+
Izanami
Izanami
abbys123
Izanami
Level 109
God Stats
5W - 4L
1,683 SR
Queue Stats
33W - 26L
1,537 Elo+
Solo
Achilles
Achilles
geoaze
Achilles
Level 93
God Stats
33W - 30L
1,425 SR
Queue Stats
241W - 241L
1,432 Elo+
Solo
Ah Puch
Ah Puch
jandriyo466
Ah Puch
Level 65
God Stats
233W - 249L
1,455 SR
Queue Stats
432W - 532L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
RYrds69
Sobek
11
0 / 1 / 1
7,296
663
3,976
11,578
12,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Withegabro
Hun Batz
10
1 / 1 / 0
7,596
691
3,579
7,341
3,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
7,477
680
5,455
5,597
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
abbys123
Izanami
12
0 / 0 / 4
8,035
730
6,718
4,108
1,628
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
geoaze
Achilles
11
4 / 1 / 1
8,379
762
4,223
8,501
6,269
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
jandriyo466
Ah Puch
11
1 / 0 / 3
7,783
708
10,357
3,695
1,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
RYrds69
Sobek
0
1
1
0.5
L
Hun Batz
Withegabro
Hun Batz
1
1
0
1
W
Izanami
abbys123
Izanami
0
0
4
2
W
Achilles
geoaze
Achilles
4
1
1
4.5
W
Ah Puch
jandriyo466
Ah Puch
1
0
3
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,010
Damage
21,298
24,516
Taken
16,304
17,661
Mitigated
9,272
3,665
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
RYrds69
Sobek
3,976
334
0
2,829
11,578
12,079
0
5,616
5,962
12,817
470
L
Hun Batz
Withegabro
Hun Batz
3,579
653
0
586
7,341
3,141
0
2,788
4,485
0
20,587
W
Izanami
abbys123
Izanami
6,718
5,525
0
776
4,108
1,628
120
2,143
1,965
0
50,613
W
Achilles
geoaze
Achilles
4,223
586
108
2,458
8,501
6,269
102
4,293
4,208
0
7,276
W
Ah Puch
jandriyo466
Ah Puch
10,357
395
326
1,644
3,695
1,375
0
2,794
901
32,437
0
L
5,455
396
0
250
5,597
2,441
0
2,261
3,332
38,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,369
Gold Earned
24,197
138
Minions Killed
125
0
Camps Cleared
0
605,590
Distance Traveled
612,585
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,296
663
24
2
0
208,714
0
L
Hun Batz
7,596
691
46
4
0
214,311
0
W
Izanami
8,035
730
92
8
0
188,351
0
W
Achilles
8,379
762
3
0
0
216,480
7
W
Ah Puch
7,783
708
30
3
0
207,754
2
L
Janus
7,477
680
68
6
0
182,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role