Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Heavendayo
Ganesha
Level 158
God Stats
1W - 2L
1,505 SR
Queue Stats
186W - 196L
1,512 Elo+
Solo
Achilles
Achilles
SirScubsAlot
Achilles
Level 87
God Stats
3W - 3L
1,779 SR
Queue Stats
37W - 55L
1,505 Elo+
Solo
Izanami
Izanami
TerroristicPig
Izanami
Level 80
God Stats
0W - 2L
1,193 SR
Queue Stats
6W - 3L
1,665 Elo+
Solo
Agni
Agni
ohmygary
Agni
Level 109
God Stats
0W - 4L
1,126 SR
Queue Stats
191W - 215L
1,471 Elo+
Solo
Team Averages
Level 112
1,421 SR
1,531 Elo+

VS

Team Averages
Level 142
1,637 SR
1,488 Elo+
Hades
Hades
 
Hades
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
LUIANRS
Discordia
Level 129
God Stats
5W - 1L
1,926 SR
Queue Stats
174W - 171L
1,377 Elo+
Solo
Merlin
Merlin
QuiGonGoof
Merlin
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 135L
1,578 Elo+
Solo
Neith
Neith
Shadowdemon112
Neith
Level 157
God Stats
3W - 2L
1,544 SR
Queue Stats
370W - 345L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Zaphro
Sylvanus
Level 144
God Stats
2W - 1L
1,715 SR
Queue Stats
243W - 253L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 3 / 5
8,767
797
11,554
8,273
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Heavendayo
Ganesha
16
0 / 4 / 8
8,165
742
9,476
17,529
19,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
SirScubsAlot
Achilles
15
4 / 5 / 2
8,350
759
14,447
19,384
17,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
2 / 4 / 4
8,507
773
8,548
10,369
5,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
5
0 / 0 / 0
5,936
540
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 3 / 8
9,117
829
11,688
14,736
9,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
LUIANRS
Discordia
16
4 / 1 / 10
9,380
853
9,108
8,352
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
QuiGonGoof
Merlin
16
2 / 3 / 9
9,137
831
10,088
10,892
4,804
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 1 / 5
9,185
835
16,484
10,503
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Zaphro
Sylvanus
15
0 / 0 / 12
8,267
752
4,223
8,579
6,556
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
8
Kills
16
16
Deaths
8
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
5
1.5
W
Hades
 
Hades
4
3
8
2.67
L
Ganesha
Heavendayo
Ganesha
0
4
8
1
W
Discordia
LUIANRS
Discordia
4
1
10
9
W
Merlin
QuiGonGoof
Merlin
2
3
9
2.17
W
6
1
5
8.5
L
Achilles
SirScubsAlot
Achilles
4
5
2
1
L
2
4
4
1
W
Sylvanus
Zaphro
Sylvanus
0
0
12
6
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,025
Damage
51,591
55,555
Taken
53,062
45,908
Mitigated
30,089
20,320
Healing
30,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,554
529
7,247
2,748
8,273
3,947
0
4,173
3,844
37,553
0
W
Hades
 
Hades
11,688
1,611
1,996
3,666
14,736
9,164
242
6,811
7,211
20,079
0
L
Ganesha
Heavendayo
Ganesha
9,476
427
757
3,977
17,529
19,752
0
10,896
6,433
13,017
0
W
Discordia
LUIANRS
Discordia
9,108
115
611
2,476
8,352
3,815
80
2,470
5,400
22,720
0
W
Merlin
QuiGonGoof
Merlin
10,088
1,788
391
1,530
10,892
4,804
47
4,112
6,246
21,640
0
W
16,484
5,236
336
1,592
10,503
5,750
609
4,388
5,849
0
27,239
L
Achilles
SirScubsAlot
Achilles
14,447
2,345
462
4,542
19,384
17,127
0
11,851
7,196
193
17,340
L
8,548
2,764
267
320
10,369
5,082
0
7,583
2,651
0
26,512
W
Sylvanus
Zaphro
Sylvanus
4,223
714
12,454
5,471
8,579
6,556
190
2,947
5,367
13,670
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,725
Gold Earned
45,086
140
Minions Killed
128
0
Camps Cleared
0
844,778
Distance Traveled
1,096,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,767
797
63
6
0
210,397
0
W
Hades
9,117
829
17
2
0
207,543
0
L
Ganesha
8,165
742
5
0
0
218,130
0
W
Discordia
9,380
853
23
2
0
250,829
0
W
Merlin
9,137
831
40
4
0
215,777
0
W
Neith
9,185
835
29
3
0
206,118
0
L
Achilles
8,350
759
15
1
0
216,730
0
L
Izanami
8,507
773
57
5
0
199,521
0
W
Sylvanus
8,267
752
19
2
0
215,785
0
L
Agni
5,936
540
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role