Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AbejaHombre
Janus
Level 98
God Stats
9W - 20L
1,343 SR
Queue Stats
363W - 378L
1,433 Elo+
Solo
Guan Yu
Guan Yu
Muerbi
Guan Yu
Level 123
God Stats
4W - 2L
1,440 SR
Queue Stats
161W - 165L
1,489 Elo+
Solo
Skadi
Skadi
konfidentsiaal
Skadi
Level 45
God Stats
5W - 6L
1,296 SR
Queue Stats
63W - 69L
1,362 Elo+
Solo
Team Averages
Level 90
1,416 SR
1,457 Elo+

VS

Team Averages
Level 55
1,362 SR
1,322 Elo+
Nemesis
Nemesis
Aellixy
Nemesis
Level 46
God Stats
0W - 1L
1,195 SR
Queue Stats
18W - 31L
1,251 Elo+
Party 1
Hades
Hades
Katiuszkaa666
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,124 Elo+
Party 1
Hou Yi
Hou Yi
Linklein
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,334 Elo+
Solo
Arachne
Arachne
TheToskoman97
Arachne
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 16L
1,417 Elo+
Solo
Janus
Janus
pedroqui33
Janus
Level 108
God Stats
4W - 10L
1,113 SR
Queue Stats
134W - 142L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
4 / 2 / 4
6,971
634
4,782
10,479
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
 
Charon
9
3 / 1 / 8
6,557
596
6,314
10,547
7,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
6,134
558
3,305
4,337
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Muerbi
Guan Yu
10
3 / 4 / 2
6,095
554
4,514
11,985
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 1 / 3
6,370
579
5,467
3,812
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aellixy
Nemesis
10
3 / 4 / 3
6,162
560
7,399
9,338
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 4
5,051
459
2,631
9,887
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Linklein
Hou Yi
8
0 / 2 / 2
4,604
419
2,234
5,613
1,981
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
9
2 / 2 / 2
5,698
518
2,159
8,739
2,949
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
3 / 2 / 1
6,432
585
3,856
5,795
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
8
9
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
2
4
3
W
Charon
 
Charon
3
1
8
7
W
2
1
2
3
L
Nemesis
Aellixy
Nemesis
3
4
3
1.13
L
0
6
4
0.33
L
Hou Yi
Linklein
Hou Yi
0
2
2
0.5
W
Guan Yu
Muerbi
Guan Yu
3
4
2
1
L
Arachne
2
2
2
1.5
W
4
1
3
5.5
L
Janus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
18,279
41,160
Taken
39,372
21,779
Mitigated
18,351
9,274
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,782
2,933
0
2,726
10,479
4,826
62
560
9,803
0
48,792
W
Charon
 
Charon
6,314
958
0
3,149
10,547
7,936
135
2,405
7,862
28,448
0
W
3,305
58
0
696
4,337
1,140
0
1,955
2,194
38,621
0
L
Nemesis
Aellixy
Nemesis
7,399
3,320
0
2,651
9,338
3,806
168
425
8,913
0
29,459
L
2,631
730
265
1,122
9,887
7,402
0
2,842
7,045
10,296
0
L
Hou Yi
Linklein
Hou Yi
2,234
1,387
0
596
5,613
1,981
0
2,404
3,173
0
18,959
W
Guan Yu
Muerbi
Guan Yu
4,514
810
251
1,869
11,985
6,675
0
577
10,796
0
32,466
L
Arachne
2,159
1,459
0
606
8,739
2,949
0
1,683
7,056
0
21,426
W
5,467
3,091
0
583
3,812
1,202
414
603
3,153
0
35,680
L
Janus
3,856
98
0
935
5,795
2,213
0
2,245
3,550
45,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,127
Gold Earned
27,947
279
Minions Killed
217
0
Camps Cleared
0
1,036,173
Distance Traveled
1,060,044
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,971
634
69
6
0
217,236
0
W
Charon
6,557
596
30
3
0
201,493
0
W
Janus
6,134
558
75
7
0
203,424
0
L
Nemesis
6,162
560
42
4
0
231,858
0
L
Hades
5,051
459
18
2
0
182,725
0
L
Hou Yi
4,604
419
28
3
0
177,497
0
W
Guan Yu
6,095
554
50
5
0
228,230
0
L
Arachne
5,698
518
38
3
0
233,536
0
W
Skadi
6,370
579
55
5
0
185,790
1
L
Janus
6,432
585
91
8
0
234,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role