Player Matchup

Yemoja
Yemoja
Fietro07
Yemoja
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 69L
1,446 Elo+
Solo
Cliodhna
Cliodhna
Hoxss 2020
Cliodhna
Level 43
God Stats
4W - 3L
1,473 SR
Queue Stats
182W - 183L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Just_Xenaa
Morgan Le Fay
Level 106
God Stats
37W - 49L
1,383 SR
Queue Stats
1,110W - 1,162L
1,473 Elo+
Solo
Nox
Nox
LosNost
Nox
Level 66
God Stats
13W - 7L
1,586 SR
Queue Stats
96W - 76L
1,521 Elo+
Solo
King Arthur
King Arthur
SaltyCrisp
King Arthur
Level 50
God Stats
2W - 4L
1,460 SR
Queue Stats
196W - 192L
1,462 Elo+
Solo
Team Averages
Level 60
1,480 SR
1,470 Elo+

VS

Team Averages
Level 97
1,537 SR
1,451 Elo+
Tsukuyomi
Tsukuyomi
KenyaTheCat
Tsukuyomi
Level 45
God Stats
2W - 1L
1,684 SR
Queue Stats
120W - 126L
1,468 Elo+
Solo
Bastet
Bastet
Lord_KillerBob
Bastet
Level 94
God Stats
0W - 1L
1,307 SR
Queue Stats
13W - 22L
1,370 Elo+
Solo
Cliodhna
Cliodhna
milahkaZAIKAkiss
Cliodhna
Level 127
God Stats
4W - 12L
1,570 SR
Queue Stats
526W - 562L
1,464 Elo+
Solo
Ix Chel
Ix Chel
minimaggit21
Ix Chel
Level 89
God Stats
1W - 2L
1,410 SR
Queue Stats
32W - 37L
1,443 Elo+
Solo
Bacchus
Bacchus
tcy1993
Bacchus
Level 129
God Stats
0W - 1L
1,716 SR
Queue Stats
33W - 29L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fietro07
Yemoja
16
1 / 0 / 14
10,615
1,179
5,766
3,990
3,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Hoxss 2020
Cliodhna
16
6 / 0 / 2
10,167
1,130
10,651
7,634
2,813
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Just_Xenaa
Morgan Le Fay
16
3 / 0 / 12
10,350
1,150
8,501
1,702
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
16
4 / 1 / 13
10,788
1,199
14,619
4,070
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SaltyCrisp
King Arthur
16
4 / 2 / 9
9,954
1,106
14,528
13,839
17,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

342

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KenyaTheCat
Tsukuyomi
14
0 / 4 / 1
8,849
983
8,878
16,961
7,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 8 / 3
9,156
1,017
9,050
18,281
7,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 1
9,159
1,018
3,992
11,417
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
minimaggit21
Ix Chel
14
0 / 2 / 1
8,415
935
1,469
3,005
1,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
tcy1993
Bacchus
15
2 / 0 / 1
10,332
1,148
4,292
9,863
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
18
Kills
3
3
Deaths
18
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Fietro07
Yemoja
1
0
14
8
W
Cliodhna
Hoxss 2020
Cliodhna
6
0
2
7
W
Morgan Le Fay
Just_Xenaa
Morgan Le Fay
3
0
12
9
L
Tsukuyomi
KenyaTheCat
Tsukuyomi
0
4
1
0.13
L
0
8
3
0.19
W
Nox
4
1
13
10.5
W
King Arthur
SaltyCrisp
King Arthur
4
2
9
4.25
L
1
4
1
0.38
L
Ix Chel
minimaggit21
Ix Chel
0
2
1
0.25
L
Bacchus
tcy1993
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,065
Damage
27,681
31,235
Taken
59,527
26,296
Mitigated
37,013
4,890
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Fietro07
Yemoja
5,766
945
2,955
1,716
3,990
3,867
0
908
3,082
17,769
0
W
Cliodhna
Hoxss 2020
Cliodhna
10,651
1,357
0
201
7,634
2,813
0
741
6,893
0
26,088
W
Morgan Le Fay
Just_Xenaa
Morgan Le Fay
8,501
80
0
0
1,702
807
0
678
1,024
23,204
0
L
Tsukuyomi
KenyaTheCat
Tsukuyomi
8,878
2,225
0
1,209
16,961
7,726
0
8,250
8,567
0
27,584
L
9,050
2,521
166
1,875
18,281
7,945
0
9,537
8,696
0
26,518
W
Nox
14,619
263
0
18
4,070
1,792
0
552
3,518
37,737
0
W
King Arthur
SaltyCrisp
King Arthur
14,528
1,652
0
0
13,839
17,017
0
2,910
10,929
2,062
20,541
L
3,992
508
0
678
11,417
5,470
0
7,364
4,053
0
17,443
L
Ix Chel
minimaggit21
Ix Chel
1,469
225
106
99
3,005
1,222
0
2,150
855
5,228
0
L
Bacchus
tcy1993
Bacchus
4,292
550
0
1,432
9,863
14,650
0
3,471
5,819
13,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,874
Gold Earned
45,911
186
Minions Killed
133
7
Camps Cleared
4
939,980
Distance Traveled
730,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,615
1,179
39
4
0
176,824
0
W
Cliodhna
10,167
1,130
40
4
4
204,280
0
W
Morgan Le Fay
10,350
1,150
32
4
2
185,738
0
L
Tsukuyomi
8,849
983
39
4
1
203,606
0
L
Bastet
9,156
1,017
35
4
3
151,231
0
W
Nox
10,788
1,199
63
7
1
195,997
0
W
King Arthur
9,954
1,106
12
1
0
177,141
0
L
Cliodhna
9,159
1,018
35
4
0
131,398
0
L
Ix Chel
8,415
935
9
1
0
48,112
0
L
Bacchus
10,332
1,148
15
2
0
196,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role