Player Matchup

Sobek
Sobek
Platinum III
 
Sobek
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum I
Fansome
Set
Platinum I
Level 129
God Stats
5W - 10L
1,359 SR
Queue Stats
427W - 418L
1,936 MMR
Solo
Merlin
Merlin
Diamond V
JoshMcNeill1
Merlin
Diamond V
Level 145
God Stats
75W - 54L
1,704 SR
Queue Stats
878W - 872L
2,037 MMR
Solo
Mulan
Mulan
Diamond IV
ZurulloCosmico13
Mulan
Diamond IV
Level 96
God Stats
3W - 0L
1,622 SR
Queue Stats
285W - 254L
2,010 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,537 SR
1,796 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,528 SR
1,818 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum I
 
Chronos
Platinum I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum I
Dhrogoooo
Sol
Platinum I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 107L
2,058 MMR
Solo
Thanatos
Thanatos
Diamond V
Hokoriiii
Thanatos
Diamond V
Level 78
God Stats
12W - 19L
1,566 SR
Queue Stats
132W - 114L
2,072 MMR
Solo
Tyr
Tyr
Platinum III
倚天破苍穹
Tyr
Platinum III
Level 159
God Stats
6W - 5L
1,576 SR
Queue Stats
55W - 42L
1,960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
3,493
699
927
4,155
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
5
0 / 0 / 0
3,064
613
1,531
2,976
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
5
0 / 0 / 0
3,132
626
376
2,883
1,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
7
0 / 1 / 0
3,776
755
237
1,900
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
4,165
833
3,290
4,324
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
JanusSun WukongHe BoAo Kuang

VS

Bans
ThorKaliFreyaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 0
3,246
649
1,959
3,074
1,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
 
Chronos
5
0 / 0 / 0
3,023
605
2,935
1,075
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 0 / 0
4,197
839
1,138
2,742
900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Hokoriiii
Thanatos
1
0 / 0 / 0
2,418
484
0
0
0
6
0 / 1 / 0
3,458
692
1,507
5,203
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
0
0
W
Anhur
 
Anhur
0
0
0
0
L
Bacchus
 
Bacchus
0
0
0
0
L
Chronos
 
Chronos
0
0
0
0
L
1
0
0
1
W
Set
0
0
0
0
L
Thanatos
Hokoriiii
Thanatos
0
0
0
0
W
Merlin
0
1
0
0
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,361
Damage
7,539
16,238
Taken
12,094
8,303
Mitigated
4,726
6,196
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
927
53
0
2,013
4,155
2,499
0
2,441
1,714
9,307
0
W
Anhur
 
Anhur
1,531
1,298
0
1,613
2,976
1,137
0
2,453
523
0
17,490
L
Bacchus
 
Bacchus
1,959
130
383
1,107
3,074
1,610
0
628
2,446
7,404
0
L
Chronos
 
Chronos
2,935
1,007
0
227
1,075
278
0
299
776
20,014
0
L
1,138
521
0
1,767
2,742
900
0
237
2,505
25,636
4,443
W
Set
376
154
0
500
2,883
1,057
0
252
2,631
0
19,682
L
Thanatos
Hokoriiii
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
237
0
0
500
1,900
653
0
815
1,085
22,938
0
W
3,290
404
0
1,570
4,324
2,957
0
0
4,324
153
24,084
L
1,507
204
0
1,816
5,203
1,938
0
90
5,113
0
16,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,630
Gold Earned
16,342
172
Minions Killed
140
0
Camps Cleared
0
475,639
Distance Traveled
402,263
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,493
699
5
1
0
98,512
0
W
Anhur
3,064
613
29
6
0
82,135
0
L
Bacchus
3,246
649
13
3
0
112,334
2
L
Chronos
3,023
605
36
7
0
92,009
0
L
Sol
4,197
839
56
11
0
97,199
2
W
Set
3,132
626
36
7
0
119,095
0
L
Thanatos
2,418
484
0
0
0
0
0
W
Merlin
3,776
755
49
10
0
85,278
0
W
Mulan
4,165
833
53
11
0
90,619
0
L
Tyr
3,458
692
35
7
0
100,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role