Player Matchup

Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DarthCrest1923
Bacchus
Level 64
God Stats
39W - 40L
1,535 SR
Queue Stats
189W - 213L
1,476 Elo+
Solo
Jing Wei
Jing Wei
FarohGangYT
Jing Wei
Level 89
God Stats
4W - 4L
1,482 SR
Queue Stats
251W - 248L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpookyKat7914
Morgan Le Fay
Level 88
God Stats
20W - 21L
1,530 SR
Queue Stats
319W - 336L
1,456 Elo+
Solo
Charon
Charon
rwchucky1999
Charon
Level 64
God Stats
8W - 3L
1,440 SR
Queue Stats
87W - 79L
1,421 Elo+
Solo
Team Averages
Level 79
1,497 SR
1,460 Elo+

VS

Team Averages
Level 83
1,394 SR
1,354 Elo+
Sol
Sol
Mini_Commie
Sol
Level 28
God Stats
1W - 0L
1,333 SR
Queue Stats
26W - 36L
1,310 Elo+
Party 1
Vamana
Vamana
OokamiKun
Vamana
Level 59
God Stats
1W - 0L
1,171 SR
Queue Stats
5W - 4L
1,368 Elo+
Solo
Ganesha
Ganesha
THE_ONLY_KVNG
Ganesha
Level 17
God Stats
12W - 5L
1,430 SR
Queue Stats
31W - 30L
1,233 Elo+
Party 1
Apollo
Apollo
angelitus
Apollo
Level 204
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 87L
1,470 Elo+
Solo
Awilix
Awilix
datboi_Mista
Awilix
Level 105
God Stats
8W - 4L
1,536 SR
Queue Stats
124W - 140L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
7 / 3 / 1
8,364
597
12,693
10,488
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 2
7,399
529
3,900
10,666
12,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
FarohGangYT
Jing Wei
13
1 / 5 / 1
7,376
527
4,557
13,639
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SpookyKat7914
Morgan Le Fay
11
1 / 4 / 1
6,787
485
7,369
9,089
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
11
2 / 1 / 7
7,788
556
5,251
11,875
8,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,375
527
4,858
10,035
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
OokamiKun
Vamana
14
1 / 3 / 1
8,415
601
6,274
11,841
8,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
10
1 / 5 / 4
6,678
477
2,248
11,910
8,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
angelitus
Apollo
11
2 / 3 / 3
6,996
500
4,753
11,736
5,343
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
15
7 / 2 / 3
8,871
634
10,649
13,122
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
13
Kills
14
15
Deaths
15
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
7
3
1
2.5
L
2
2
2
1.5
L
Jing Wei
FarohGangYT
Jing Wei
1
5
1
0.3
W
3
2
2
2
W
Vamana
OokamiKun
Vamana
1
3
1
0.5
L
Morgan Le Fay
SpookyKat7914
Morgan Le Fay
1
4
1
0.38
W
Ganesha
1
5
4
0.6
W
Apollo
angelitus
Apollo
2
3
3
1.17
W
Awilix
7
2
3
4.25
L
Charon
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,770
Damage
28,782
55,757
Taken
58,644
34,800
Mitigated
30,516
16,755
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,693
4,483
0
3,128
10,488
4,349
37
1,901
8,587
68,835
0
L
3,900
697
0
2,895
10,666
12,961
0
0
10,666
31,074
0
L
Jing Wei
FarohGangYT
Jing Wei
4,557
3,190
0
4,477
13,639
5,306
182
1,870
11,769
0
48,307
W
4,858
1,064
0
4,095
10,035
3,867
908
5,492
4,543
37,684
5,387
W
Vamana
OokamiKun
Vamana
6,274
3,345
0
2,004
11,841
8,046
528
3,863
7,978
0
65,070
L
Morgan Le Fay
SpookyKat7914
Morgan Le Fay
7,369
758
0
1,434
9,089
3,898
384
2,696
6,393
47,183
0
W
Ganesha
2,248
359
1,407
1,091
11,910
8,178
0
8,826
3,084
14,337
0
W
Apollo
angelitus
Apollo
4,753
2,698
0
3,142
11,736
5,343
667
7,150
4,586
0
49,379
W
Awilix
10,649
4,801
0
750
13,122
5,082
50
4,438
8,684
0
76,181
L
Charon
5,251
752
1,484
3,337
11,875
8,286
112
1,807
10,004
25,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
38,335
334
Minions Killed
391
0
Camps Cleared
0
1,287,463
Distance Traveled
1,353,350
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,364
597
88
6
0
240,239
5
L
Bacchus
7,399
529
44
3
0
254,363
1
L
Jing Wei
7,376
527
91
7
0
255,185
2
W
Sol
7,375
527
71
5
0
238,350
0
W
Vamana
8,415
601
116
8
0
259,823
0
L
Morgan Le Fay
6,787
485
75
5
0
246,843
3
W
Ganesha
6,678
477
6
0
0
260,973
0
W
Apollo
6,996
500
91
7
0
257,349
2
W
Awilix
8,871
634
107
8
0
336,855
0
L
Charon
7,788
556
36
3
0
290,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role