Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MysterySnail519
Cernunnos
Level 179
God Stats
5W - 4L
1,623 SR
Queue Stats
525W - 497L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
an angry sloth1
Morgan Le Fay
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 104L
1,472 Elo+
Solo
Bellona
Bellona
esprit exe
Bellona
Level 78
God Stats
8W - 7L
1,387 SR
Queue Stats
338W - 324L
1,427 Elo+
Solo
Khepri
Khepri
hellkiller1213
Khepri
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 49L
1,553 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,481 Elo+

VS

Team Averages
Level 69
1,532 SR
1,568 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EroooBoi
Bacchus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,680 Elo+
Party 2
Freya
Freya
MyLogicalMind
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,445 Elo+
Party 2
Da Ji
Da Ji
Primordialas
Da Ji
Level 155
God Stats
9W - 6L
1,659 SR
Queue Stats
300W - 292L
1,535 Elo+
Solo
Izanami
Izanami
rapmonsterfan1
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 0 / 5
6,388
1,278
5,242
4,680
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
MysterySnail519
Cernunnos
11
1 / 0 / 5
6,250
1,250
4,244
1,001
538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
an angry sloth1
Morgan Le Fay
11
4 / 0 / 1
7,001
1,400
4,642
1,394
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
esprit exe
Bellona
11
0 / 1 / 4
5,461
1,092
2,984
4,587
4,071
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
0 / 0 / 6
6,237
1,247
1,105
914
1,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

395

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 0 / 0
5,097
1,019
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
EroooBoi
Bacchus
10
0 / 1 / 1
6,125
1,225
2,299
6,203
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,604
1,121
2,315
6,452
2,803
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 0 / 0
5,843
1,169
1,988
2,079
838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
5,847
1,169
2,786
5,991
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
6
Kills
1
1
Deaths
6
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
5
3.5
L
Hera
 
Hera
0
0
0
0
L
Bacchus
EroooBoi
Bacchus
0
1
1
0.5
L
0
3
0
0
W
Cernunnos
MysterySnail519
Cernunnos
1
0
5
3.5
L
1
0
0
1
W
Morgan Le Fay
an angry sloth1
Morgan Le Fay
4
0
1
4.5
W
Bellona
esprit exe
Bellona
0
1
4
2
W
0
0
6
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,217
Damage
9,388
12,576
Taken
20,725
10,433
Mitigated
12,525
3,101
Healing
1,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,242
524
0
1,669
4,680
4,165
0
2,368
2,312
0
9,843
L
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
EroooBoi
Bacchus
2,299
252
0
564
6,203
6,563
0
2,234
3,969
5,136
0
L
2,315
751
0
536
6,452
2,803
0
2,004
4,448
10,209
0
W
Cernunnos
MysterySnail519
Cernunnos
4,244
1,974
0
201
1,001
538
0
178
823
0
20,626
L
1,988
230
0
0
2,079
838
0
192
1,887
0
9,476
W
Morgan Le Fay
an angry sloth1
Morgan Le Fay
4,642
357
0
52
1,394
629
0
1,012
382
14,625
0
W
Bellona
esprit exe
Bellona
2,984
777
0
40
4,587
4,071
0
932
2,660
0
6,578
W
1,105
67
861
278
914
1,030
0
245
669
6,074
0
L
2,786
1,368
0
391
5,991
2,321
0
1,317
4,674
0
20,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
28,516
90
Minions Killed
86
5
Camps Cleared
4
496,115
Distance Traveled
385,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,388
1,278
7
1
1
114,069
0
L
Hera
5,097
1,019
0
0
0
0
0
L
Bacchus
6,125
1,225
7
1
0
123,530
0
L
Freya
5,604
1,121
26
5
0
86,810
0
W
Cernunnos
6,250
1,250
32
6
2
93,428
0
L
Da Ji
5,843
1,169
11
2
2
82,726
0
W
Morgan Le Fay
7,001
1,400
34
7
1
98,956
0
W
Bellona
5,461
1,092
7
1
0
85,382
0
W
Khepri
6,237
1,247
10
2
1
104,280
0
L
Izanami
5,847
1,169
42
8
2
92,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role