Player Matchup

Anubis
Anubis
 
Anubis
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AquaticEnvious
Charybdis
Level 88
God Stats
1W - 2L
1,463 SR
Queue Stats
62W - 70L
1,440 Elo+
Party 3
Susano
Susano
SenseiWanTon
Susano
Level 88
God Stats
0W - 1L
1,765 SR
Queue Stats
14W - 16L
1,566 Elo+
Party 3
Vulcan
Vulcan
Triforce4Sanity
Vulcan
Level 159
God Stats
0W - 1L
1,587 SR
Queue Stats
14W - 18L
1,400 Elo+
Party 2
Ymir
Ymir
Varon2770
Ymir
Level 149
God Stats
0W - 1L
1,185 SR
Queue Stats
17W - 13L
1,564 Elo+
Party 2
Team Averages
Level 132
1,500 SR
1,494 Elo+

VS

Team Averages
Level 166
1,565 SR
1,520 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
HardGalaX
Scylla
Level 158
God Stats
1W - 0L
1,357 SR
Queue Stats
72W - 104L
1,445 Elo+
Solo
Charon
Charon
VexDCLXVI
Charon
Level 154
God Stats
6W - 2L
1,707 SR
Queue Stats
200W - 142L
1,540 Elo+
Party 1
Rama
Rama
hespanic
Rama
Level 216
God Stats
2W - 1L
1,860 SR
Queue Stats
50W - 30L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
möuse
Sun Wukong
Level 144
God Stats
9W - 2L
1,400 SR
Queue Stats
139W - 124L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 6 / 2
7,387
739
7,383
11,351
5,708
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
AquaticEnvious
Charybdis
13
0 / 6 / 3
7,166
717
3,649
12,728
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
13
1 / 5 / 4
7,372
737
7,453
10,635
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 3
7,239
724
6,666
7,631
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
15
4 / 7 / 1
8,234
823
5,931
15,716
8,928
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 0 / 8
8,816
882
9,858
8,330
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
HardGalaX
Scylla
15
6 / 1 / 9
8,388
839
7,788
4,638
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
VexDCLXVI
Charon
15
4 / 1 / 14
8,616
862
9,108
11,989
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
16
5 / 2 / 12
8,601
860
10,784
9,618
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
möuse
Sun Wukong
16
8 / 2 / 10
8,902
890
12,541
11,601
11,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
6
Kills
28
28
Deaths
6
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
2
0.33
W
Fenrir
 
Fenrir
5
0
8
9
L
Charybdis
AquaticEnvious
Charybdis
0
6
3
0.25
W
Scylla
HardGalaX
Scylla
6
1
9
10.5
L
Susano
1
5
4
0.6
L
0
4
3
0.38
L
Ymir
4
7
1
0.64
W
Charon
VexDCLXVI
Charon
4
1
14
11
W
Rama
5
2
12
5.5
W
Sun Wukong
möuse
Sun Wukong
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,082
Damage
50,079
58,061
Taken
46,176
28,392
Mitigated
32,690
6,369
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,383
139
0
1,791
11,351
5,708
0
3,711
7,374
16,967
0
W
Fenrir
 
Fenrir
9,858
3,152
0
1,453
8,330
4,104
820
3,595
4,735
0
40,355
L
Charybdis
AquaticEnvious
Charybdis
3,649
1,183
0
2,739
12,728
5,462
0
2,954
9,649
0
24,775
W
Scylla
HardGalaX
Scylla
7,788
393
0
830
4,638
1,614
1,421
2,291
2,347
25,434
0
L
Susano
7,453
1,347
0
0
10,635
4,608
0
1,668
8,770
0
17,857
L
6,666
1,264
0
685
7,631
3,686
0
2,380
4,986
24,569
0
L
Ymir
5,931
593
0
1,154
15,716
8,928
0
4,810
10,759
14,916
0
W
Charon
VexDCLXVI
Charon
9,108
1,006
0
1,265
11,989
11,671
1,211
6,184
5,721
19,213
443
W
Rama
10,784
7,517
0
3,430
9,618
4,240
122
3,694
5,836
0
30,627
W
Sun Wukong
möuse
Sun Wukong
12,541
1,739
0
992
11,601
11,061
212
4,193
7,408
0
26,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
43,323
160
Minions Killed
242
0
Camps Cleared
0
1,009,831
Distance Traveled
1,166,229
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,387
739
19
2
0
204,014
0
W
Fenrir
8,816
882
78
8
0
285,953
0
L
Charybdis
7,166
717
45
5
0
175,181
0
W
Scylla
8,388
839
48
5
0
218,343
3
L
Susano
7,372
737
25
3
0
223,467
0
L
Vulcan
7,239
724
47
5
0
226,114
2
L
Ymir
8,234
823
24
2
0
181,055
0
W
Charon
8,616
862
31
3
0
235,048
0
W
Rama
8,601
860
46
5
0
186,811
0
W
Sun Wukong
8,902
890
39
4
0
240,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role