Player Matchup

Bellona
Bellona
KKDvAK847
Bellona
Level 40
God Stats
4W - 5L
1,173 SR
Queue Stats
98W - 125L
1,356 Elo+
Solo
Rama
Rama
Sir-_M-A
Rama
Level 48
God Stats
8W - 14L
1,043 SR
Queue Stats
27W - 57L
1,264 Elo+
Solo
Charon
Charon
jarekey
Charon
Level 82
God Stats
4W - 8L
1,333 SR
Queue Stats
275W - 280L
1,321 Elo+
Solo
Maui
Maui
tomsonbrowen
Maui
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,505 Elo+
Party 2
Thanatos
Thanatos
暴躁小野兽
Thanatos
Level 62
God Stats
2W - 2L
1,295 SR
Queue Stats
15W - 11L
1,574 Elo+
Party 2
Team Averages
Level 75
1,269 SR
1,404 Elo+

VS

Team Averages
Level 71
1,536 SR
1,438 Elo+
Vulcan
Vulcan
 
Vulcan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Demon-Laplast
Jing Wei
Level 105
God Stats
19W - 28L
1,542 SR
Queue Stats
546W - 528L
1,445 Elo+
Solo
Charon
Charon
GabitoOwO89
Charon
Level 114
God Stats
2W - 3L
1,586 SR
Queue Stats
111W - 89L
1,562 Elo+
Solo
Yemoja
Yemoja
Kazers_
Yemoja
Level 13
God Stats
1W - 3L
1,550 SR
Queue Stats
3W - 12L
1,281 Elo+
Party 1
Thanatos
Thanatos
Z3LM0
Thanatos
Level 65
God Stats
1W - 9L
1,500 SR
Queue Stats
484W - 495L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KKDvAK847
Bellona
16
2 / 0 / 5
11,550
502
5,798
12,752
13,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rama
17
3 / 1 / 10
10,517
457
11,697
15,619
7,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
jarekey
Charon
18
7 / 2 / 5
11,274
490
12,965
14,316
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 10
11,316
492
7,759
17,312
23,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
19
8 / 3 / 6
12,282
534
11,048
21,321
10,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
1
0 / 0 / 0
6,139
267
0
411
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Demon-Laplast
Jing Wei
17
2 / 3 / 2
9,818
427
16,474
20,146
9,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
7
1 / 1 / 0
7,762
337
4,182
7,305
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Kazers_
Yemoja
12
1 / 8 / 1
8,550
372
3,992
20,464
12,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Z3LM0
Thanatos
13
1 / 12 / 2
8,345
363
7,489
20,295
8,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
23
Kills
5
6
Deaths
24
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
L
Jing Wei
Demon-Laplast
Jing Wei
2
3
2
1
L
Charon
1
1
0
1
W
Bellona
KKDvAK847
Bellona
2
0
5
4.5
L
Yemoja
Kazers_
Yemoja
1
8
1
0.19
W
Rama
3
1
10
8
L
Thanatos
Z3LM0
Thanatos
1
12
2
0.17
W
Charon
jarekey
Charon
7
2
5
4.75
W
3
0
10
8
W
Thanatos
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,267
Damage
32,137
81,320
Taken
68,621
62,589
Mitigated
35,566
28,492
Healing
17,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
0
0
0
0
411
117
0
411
0
0
0
L
Jing Wei
Demon-Laplast
Jing Wei
16,474
10,402
87
7,010
20,146
9,038
0
7,970
12,108
0
77,047
L
Charon
4,182
555
0
1,888
7,305
5,215
0
2,102
5,203
18,692
0
W
Bellona
KKDvAK847
Bellona
5,798
1,176
0
4,601
12,752
13,887
2,841
957
11,795
0
76,841
L
Yemoja
Kazers_
Yemoja
3,992
657
1,219
621
20,464
12,827
0
3,939
16,525
28,249
0
W
Rama
11,697
10,199
0
6,640
15,619
7,213
1,779
2,656
12,963
0
67,777
L
Thanatos
Z3LM0
Thanatos
7,489
1,463
0
6,466
20,295
8,369
0
6,403
13,878
0
43,251
W
Charon
jarekey
Charon
12,965
1,022
0
1,675
14,316
7,643
1,571
794
13,522
79,337
0
W
7,759
1,913
0
3,029
17,312
23,238
451
1,561
15,751
37,635
0
W
Thanatos
11,048
3,390
0
12,547
21,321
10,608
1,013
2,236
19,085
0
118,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
40,614
524
Minions Killed
219
0
Camps Cleared
0
2,169,411
Distance Traveled
1,365,404
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,139
267
0
0
0
12,582
0
L
Jing Wei
9,818
427
118
5
0
408,178
2
L
Charon
7,762
337
19
1
0
174,548
0
W
Bellona
11,550
502
126
5
0
375,356
0
L
Yemoja
8,550
372
25
1
0
369,531
1
W
Rama
10,517
457
112
5
0
422,709
3
L
Thanatos
8,345
363
57
2
0
400,565
1
W
Charon
11,274
490
102
4
0
450,282
0
W
Maui
11,316
492
42
2
0
423,013
0
W
Thanatos
12,282
534
142
6
0
498,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role