Player Matchup

Maui
Maui
Atkinson VII
Maui
Level 158
God Stats
22W - 14L
1,691 SR
Queue Stats
500W - 481L
1,479 Elo+
Party 1
Bastet
Bastet
CPB99
Bastet
Level 134
God Stats
11W - 4L
1,793 SR
Queue Stats
225W - 225L
1,499 Elo+
Party 2
Rama
Rama
JingWeisThighs
Rama
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 74L
1,648 Elo+
Party 2
Ix Chel
Ix Chel
davidreadfiel
Ix Chel
Level 157
God Stats
8W - 11L
1,303 SR
Queue Stats
400W - 381L
1,520 Elo+
Party 1
Bellona
Bellona
gettinbigtips
Bellona
Level 103
God Stats
1W - 1L
1,263 SR
Queue Stats
60W - 34L
1,619 Elo+
Solo
Team Averages
Level 141
1,510 SR
1,553 Elo+

VS

Team Averages
Level 100
1,630 SR
1,552 Elo+
Anhur
Anhur
BOULREGARDjames
Anhur
Level 147
God Stats
5W - 5L
1,625 SR
Queue Stats
257W - 209L
1,553 Elo+
Solo
Thanatos
Thanatos
Da-L1NK
Thanatos
Level 96
God Stats
5W - 5L
1,570 SR
Queue Stats
215W - 191L
1,480 Elo+
Solo
Tyr
Tyr
DiscountSOT
Tyr
Level 86
God Stats
1W - 3L
1,850 SR
Queue Stats
272W - 257L
1,587 Elo+
Solo
Athena
Athena
Limited-Flaws
Athena
Level 108
God Stats
10W - 6L
1,639 SR
Queue Stats
280W - 231L
1,568 Elo+
Solo
Janus
Janus
PapaSmurfx9499
Janus
Level 65
God Stats
11W - 18L
1,466 SR
Queue Stats
115W - 146L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 7
5,912
591
2,559
5,336
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
CPB99
Bastet
10
6 / 1 / 3
6,455
646
6,161
8,408
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 2 / 2
6,040
604
6,107
7,806
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
10
5 / 1 / 2
6,381
638
6,019
5,752
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
11
3 / 0 / 2
6,274
627
8,644
9,987
9,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,576
558
4,399
7,683
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Da-L1NK
Thanatos
8
2 / 7 / 0
5,145
515
2,798
9,492
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 0
5,848
585
8,281
11,534
4,803
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 4 / 1
4,425
443
2,216
8,679
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 0
4,771
477
3,820
6,498
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
4
4
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
1
3
2
0.67
W
Bastet
CPB99
Bastet
6
1
3
7.5
L
Thanatos
Da-L1NK
Thanatos
2
7
0
0.29
L
1
1
0
1
W
2
2
2
1.5
L
0
4
1
0.13
L
0
4
0
0
W
Ix Chel
5
1
2
6
W
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
21,514
37,289
Taken
43,886
19,202
Mitigated
18,733
13,781
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,559
882
0
1,326
5,336
2,744
0
665
4,671
15,331
0
L
4,399
3,105
0
1,677
7,683
2,890
0
494
7,189
0
36,751
W
Bastet
CPB99
Bastet
6,161
2,192
0
2,266
8,408
2,697
0
1,321
7,087
0
43,817
L
Thanatos
Da-L1NK
Thanatos
2,798
590
0
2,551
9,492
3,078
0
1,414
7,998
0
20,494
L
8,281
1,419
0
5,322
11,534
4,803
0
1,042
10,488
0
39,476
W
6,107
5,542
0
3,643
7,806
2,373
1,254
1,052
6,754
0
49,136
L
2,216
988
0
1,651
8,679
5,942
0
2,749
5,790
10,675
0
L
3,820
286
0
824
6,498
2,020
0
2,507
3,801
29,885
0
W
Ix Chel
6,019
1,069
270
2,385
5,752
1,945
404
2,502
3,250
41,707
0
W
Bellona
8,644
3,177
0
3,891
9,987
9,443
0
558
9,429
0
40,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
25,765
294
Minions Killed
224
0
Camps Cleared
0
1,004,144
Distance Traveled
944,137
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,912
591
27
3
0
211,104
4
L
Anhur
5,576
558
55
6
0
169,375
1
W
Bastet
6,455
646
57
6
0
241,935
2
L
Thanatos
5,145
515
33
3
0
194,847
0
L
Tyr
5,848
585
59
6
0
219,127
0
W
Rama
6,040
604
76
8
0
165,949
0
L
Athena
4,425
443
24
2
0
173,002
1
L
Janus
4,771
477
53
5
0
187,786
1
W
Ix Chel
6,381
638
61
6
0
190,605
1
W
Bellona
6,274
627
73
7
0
194,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role