Player Matchup

Jormungandr
Jormungandr
Ascendancyyy
Jormungandr
Level 171
God Stats
2W - 4L
1,395 SR
Queue Stats
534W - 470L
1,533 Elo+
Solo
Cthulhu
Cthulhu
DeepSeaGabe
Cthulhu
Level 150
God Stats
3W - 1L
1,478 SR
Queue Stats
151W - 143L
1,517 Elo+
Party 1
Hachiman
Hachiman
KeithOhSteezy
Hachiman
Level 148
God Stats
1W - 2L
1,307 SR
Queue Stats
54W - 56L
1,491 Elo+
Solo
Susano
Susano
Starryisacutie
Susano
Level 145
God Stats
53W - 42L
1,633 SR
Queue Stats
735W - 802L
1,536 Elo+
Party 1
Tiamat
Tiamat
TemptingBark846
Tiamat
Level 118
God Stats
13W - 9L
1,651 SR
Queue Stats
300W - 273L
1,570 Elo+
Party 1
Team Averages
Level 146
1,493 SR
1,529 Elo+

VS

Team Averages
Level 127
1,566 SR
1,605 Elo+
Horus
Horus
CompyXP
Horus
Level 191
God Stats
6W - 4L
1,989 SR
Queue Stats
404W - 366L
1,619 Elo+
Party 2
He Bo
He Bo
FHER1611
He Bo
Level 179
God Stats
1W - 6L
1,226 SR
Queue Stats
102W - 103L
1,558 Elo+
Solo
Hachiman
Hachiman
UncleCrackerrOC
Hachiman
Level 63
God Stats
4W - 8L
1,427 SR
Queue Stats
17W - 20L
1,751 Elo+
Solo
Charon
Charon
itsLatent
Charon
Level 172
God Stats
11W - 7L
1,690 SR
Queue Stats
220W - 192L
1,601 Elo+
Party 2
Ix Chel
Ix Chel
saby4545
Ix Chel
Level 31
God Stats
5W - 8L
1,500 SR
Queue Stats
256W - 315L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ascendancyyy
Jormungandr
14
0 / 2 / 11
9,368
446
12,835
25,741
33,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
DeepSeaGabe
Cthulhu
16
5 / 3 / 6
10,051
479
16,031
24,789
23,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
KeithOhSteezy
Hachiman
16
8 / 0 / 4
10,297
490
19,750
13,232
6,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 0 / 2
9,718
463
10,286
14,567
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 0 / 6
10,026
477
13,154
12,511
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CompyXP
Horus
11
0 / 3 / 1
8,266
394
8,804
21,407
25,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
FHER1611
He Bo
15
0 / 5 / 2
9,322
444
9,750
16,172
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
12
1 / 6 / 0
7,766
370
10,169
19,998
7,771
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
itsLatent
Charon
16
2 / 3 / 2
11,055
526
17,840
26,793
30,272
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
saby4545
Ix Chel
16
2 / 2 / 0
9,980
475
8,504
13,042
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
5
5
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ascendancyyy
Jormungandr
0
2
11
2.75
L
Horus
CompyXP
Horus
0
3
1
0.17
W
Cthulhu
DeepSeaGabe
Cthulhu
5
3
6
2.67
L
He Bo
FHER1611
He Bo
0
5
2
0.2
W
Hachiman
KeithOhSteezy
Hachiman
8
0
4
10
W
6
0
2
7
W
0
0
6
3
L
Hachiman
1
6
0
0.17
L
Charon
itsLatent
Charon
2
3
2
1
L
Ix Chel
saby4545
Ix Chel
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,056
Damage
55,067
90,840
Taken
97,412
77,337
Mitigated
76,793
25,677
Healing
27,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ascendancyyy
Jormungandr
12,835
2,826
0
2,677
25,741
33,079
60
10,391
15,234
45,506
0
L
Horus
CompyXP
Horus
8,804
2,946
1,522
5,050
21,407
25,941
23
7,916
13,260
0
22,622
W
Cthulhu
DeepSeaGabe
Cthulhu
16,031
751
1,685
5,541
24,789
23,596
0
11,952
12,621
58,511
352
L
He Bo
FHER1611
He Bo
9,750
436
0
1,358
16,172
7,093
0
8,501
7,671
82,100
0
W
Hachiman
KeithOhSteezy
Hachiman
19,750
10,945
0
6,016
13,232
6,527
1,029
4,869
8,187
0
87,284
W
10,286
3,217
0
7,937
14,567
6,271
221
3,426
11,141
0
78,428
W
13,154
1,276
0
1,821
12,511
7,864
70
4,996
7,319
96,256
0
L
Hachiman
10,169
7,104
0
4,263
19,998
7,771
0
7,165
12,833
0
46,622
L
Charon
itsLatent
Charon
17,840
3,359
720
5,480
26,793
30,272
80
13,401
12,972
72,129
2,112
L
Ix Chel
saby4545
Ix Chel
8,504
484
1,408
7,338
13,042
5,716
0
4,305
8,737
89,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,460
Gold Earned
46,389
504
Minions Killed
480
0
Camps Cleared
0
2,033,005
Distance Traveled
2,095,373
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,368
446
54
3
0
419,578
0
L
Horus
8,266
394
11
1
0
424,327
0
W
Cthulhu
10,051
479
92
4
0
381,412
0
L
He Bo
9,322
444
131
6
0
425,836
4
W
Hachiman
10,297
490
111
5
0
410,320
8
W
Susano
9,718
463
94
4
0
404,198
0
W
Tiamat
10,026
477
153
7
0
417,497
0
L
Hachiman
7,766
370
70
3
0
401,095
3
L
Charon
11,055
526
130
6
0
367,000
0
L
Ix Chel
9,980
475
138
7
0
477,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role