Player Matchup

Set
Set
Gold IV
 
Set
Gold IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ASneakyAtheist
Sun Wukong
Gold III
Level 187
God Stats
23W - 11L
1,689 SR
Queue Stats
78W - 68L
1,813 MMR
Solo
Agni
Agni
Platinum V
GiveNoBlood
Agni
Platinum V
Level 144
God Stats
41W - 28L
1,767 SR
Queue Stats
516W - 505L
1,725 MMR
Solo
Sobek
Sobek
Gold III
Mumkeyman09
Sobek
Gold III
Level 107
God Stats
13W - 8L
1,681 SR
Queue Stats
19W - 15L
1,738 MMR
Solo
Anhur
Anhur
Platinum I
OMG Alonzoo
Anhur
Platinum I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 82L
1,873 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,627 SR
1,730 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,595 SR
1,884 MMR
Merlin
Merlin
Diamond III
Ballstoyo
Merlin
Diamond III
Level 160
God Stats
3W - 16L
1,340 SR
Queue Stats
354W - 342L
2,216 MMR
Solo
Hou Yi
Hou Yi
Platinum II
ITSAR0CK
Hou Yi
Platinum II
Level 125
God Stats
2W - 1L
1,739 SR
Queue Stats
291W - 269L
1,831 MMR
Solo
Awilix
Awilix
Gold I
SPY Gangsta
Awilix
Gold I
Level 133
God Stats
10W - 9L
1,488 SR
Queue Stats
140W - 143L
1,719 MMR
Solo
Cthulhu
Cthulhu
Diamond V
l Shut em Down
Cthulhu
Diamond V
Level 245
God Stats
5W - 13L
1,508 SR
Queue Stats
452W - 440L
1,952 MMR
Solo
Khepri
Khepri
Platinum IV
wardsez
Khepri
Platinum IV
Level 59
God Stats
5W - 1L
1,898 SR
Queue Stats
201W - 202L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
6 / 1 / 1
7,356
736
5,094
7,915
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
ASneakyAtheist
Sun Wukong
12
3 / 1 / 3
7,404
740
6,973
8,255
4,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
6,641
664
1,825
4,100
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 4
6,112
611
3,001
7,523
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
6,460
646
4,201
4,993
1,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
BakasuraAo KuangRavanaBastet

VS

Bans
KaliMartichorasJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ballstoyo
Merlin
11
2 / 2 / 1
5,991
599
3,910
5,055
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hou Yi
ITSAR0CK
Hou Yi
3
0 / 1 / 0
3,727
373
911
2,256
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
10
3 / 4 / 1
5,925
593
3,960
10,204
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,132
513
4,557
8,456
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
wardsez
Khepri
8
0 / 2 / 1
4,590
459
1,108
5,693
2,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
1
1
6.5
W
Sun Wukong
ASneakyAtheist
Sun Wukong
3
1
3
4.5
L
Merlin
Ballstoyo
Merlin
2
2
1
1.25
W
1
1
2
2
L
Hou Yi
ITSAR0CK
Hou Yi
0
1
0
0
W
0
1
4
2
W
2
1
1
2.5
L
Awilix
3
4
1
0.88
L
0
3
1
0.17
L
Khepri
wardsez
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,094
Damage
14,446
32,786
Taken
31,664
17,082
Mitigated
12,910
9,541
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,094
3,029
0
928
7,915
3,139
501
1,854
5,833
0
58,374
W
Sun Wukong
ASneakyAtheist
Sun Wukong
6,973
1,302
0
2,458
8,255
4,943
100
3,597
3,961
0
49,231
L
Merlin
Ballstoyo
Merlin
3,910
442
0
1,120
5,055
1,734
0
1,519
3,396
36,158
0
W
1,825
70
0
630
4,100
1,293
542
908
3,120
48,453
0
L
Hou Yi
ITSAR0CK
Hou Yi
911
826
0
869
2,256
531
0
403
1,853
0
7,600
W
3,001
459
0
3,313
7,523
5,941
0
1,678
5,723
19,348
0
W
4,201
2,863
0
2,212
4,993
1,766
1,153
556
4,437
0
45,413
L
Awilix
3,960
1,369
0
909
10,204
3,468
0
2,340
7,864
0
30,937
L
4,557
244
0
2,417
8,456
4,679
0
30
8,426
34,706
0
L
Khepri
wardsez
Khepri
1,108
46
333
1,104
5,693
2,498
0
564
5,129
10,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
25,365
399
Minions Killed
210
0
Camps Cleared
0
979,050
Distance Traveled
827,459
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,356
736
90
9
0
233,290
0
W
Sun Wukong
7,404
740
95
10
0
194,651
0
L
Merlin
5,991
599
79
8
0
167,045
1
W
Agni
6,641
664
106
11
0
212,329
0
L
Hou Yi
3,727
373
13
1
0
49,028
0
W
Sobek
6,112
611
24
2
0
194,648
2
W
Anhur
6,460
646
84
8
0
144,132
1
L
Awilix
5,925
593
52
5
0
221,212
0
L
Cthulhu
5,132
513
56
6
0
200,486
0
L
Khepri
4,590
459
10
1
0
189,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role