Player Matchup

Ishtar
Ishtar
alekco12
Ishtar
Level 42
God Stats
0W - 2L
1,217 SR
Queue Stats
23W - 41L
1,350 Elo+
Solo
Cliodhna
Cliodhna
brandansmith01
Cliodhna
Level 107
God Stats
1W - 1L
1,722 SR
Queue Stats
40W - 19L
1,598 Elo+
Solo
Charybdis
Charybdis
guncel-fisek
Charybdis
Level 157
God Stats
47W - 52L
1,558 SR
Queue Stats
3,303W - 3,410L
1,480 Elo+
Solo
Chang'e
Chang'e
skulpturl
Chang'e
Level 149
God Stats
14W - 5L
1,658 SR
Queue Stats
455W - 476L
1,421 Elo+
Solo
Bellona
Bellona
xilegym38
Bellona
Level 115
God Stats
9W - 8L
1,507 SR
Queue Stats
478W - 469L
1,485 Elo+
Solo
Team Averages
Level 114
1,532 SR
1,467 Elo+

VS

Team Averages
Level 117
1,518 SR
1,451 Elo+
Anubis
Anubis
DerBattousai
Anubis
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 197L
1,415 Elo+
Solo
Terra
Terra
Fl4sh_KilleR24
Terra
Level 22
God Stats
4W - 0L
1,733 SR
Queue Stats
63W - 68L
1,444 Elo+
Solo
Tyr
Tyr
Sutenyor
Tyr
Level 168
God Stats
14W - 12L
1,562 SR
Queue Stats
516W - 499L
1,501 Elo+
Solo
Surtr
Surtr
goupil10c
Surtr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 94L
1,449 Elo+
Solo
Chernobog
Chernobog
punctdani
Chernobog
Level 148
God Stats
16W - 19L
1,296 SR
Queue Stats
911W - 936L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
alekco12
Ishtar
16
5 / 7 / 7
10,010
667
12,981
16,543
7,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
18
5 / 5 / 8
10,911
727
18,534
19,211
13,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
guncel-fisek
Charybdis
20
4 / 3 / 10
11,042
736
20,864
14,753
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
skulpturl
Chang'e
18
1 / 5 / 12
9,581
639
16,422
19,776
12,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
xilegym38
Bellona
18
1 / 1 / 9
9,465
631
12,974
27,675
24,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 2 / 10
12,006
800
26,754
15,651
9,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 1 / 14
10,406
694
8,228
16,728
14,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
4 / 6 / 12
10,018
668
17,134
23,407
25,502
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
goupil10c
Surtr
16
0 / 2 / 18
9,542
636
13,367
21,516
24,689
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
punctdani
Chernobog
19
8 / 5 / 8
11,183
746
21,458
17,225
10,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
82
16
Kills
20
21
Deaths
16
46
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
2
10
6
W
1
1
14
8
W
4
6
12
1.67
L
Ishtar
alekco12
Ishtar
5
7
7
1.21
L
Cliodhna
5
5
8
1.8
W
Surtr
goupil10c
Surtr
0
2
18
4.5
L
Charybdis
guncel-fisek
Charybdis
4
3
10
3
W
Chernobog
punctdani
Chernobog
8
5
8
2.4
L
Chang'e
skulpturl
Chang'e
1
5
12
1.4
L
Bellona
xilegym38
Bellona
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,775
Damage
86,941
97,958
Taken
94,527
64,355
Mitigated
84,844
44,171
Healing
46,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
26,754
548
1,859
7,097
15,651
9,607
0
1,314
13,374
63,306
0
W
8,228
854
10,517
6,668
16,728
14,393
0
2,714
13,240
15,022
0
W
17,134
1,628
1,110
5,584
23,407
25,502
0
5,674
16,583
0
29,442
L
Ishtar
alekco12
Ishtar
12,981
8,422
822
1,642
16,543
7,181
0
5,952
10,527
0
23,013
L
Cliodhna
18,534
1,610
1,442
4,225
19,211
13,416
0
8,933
9,997
707
31,744
W
Surtr
goupil10c
Surtr
13,367
1,871
1,474
7,354
21,516
24,689
62
4,582
15,436
4,636
16,019
L
Charybdis
guncel-fisek
Charybdis
20,864
6,910
904
3,155
14,753
7,076
0
5,721
8,571
0
49,683
W
Chernobog
punctdani
Chernobog
21,458
14,351
2,107
3,036
17,225
10,653
45
2,992
13,511
0
36,588
L
Chang'e
skulpturl
Chang'e
16,422
859
10,989
7,566
19,776
12,020
236
6,101
13,363
36,518
0
L
Bellona
xilegym38
Bellona
12,974
1,699
2,259
11,167
27,675
24,662
0
11,710
15,234
0
20,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,009
Gold Earned
53,155
215
Minions Killed
177
0
Camps Cleared
0
1,411,594
Distance Traveled
1,520,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,006
800
67
4
0
291,878
0
W
Terra
10,406
694
12
1
0
330,541
0
W
Tyr
10,018
668
33
2
0
325,663
0
L
Ishtar
10,010
667
18
1
0
260,322
0
L
Cliodhna
10,911
727
48
3
0
280,066
0
W
Surtr
9,542
636
23
2
0
307,292
0
L
Charybdis
11,042
736
76
5
0
241,412
0
W
Chernobog
11,183
746
42
3
0
265,269
0
L
Chang'e
9,581
639
50
3
0
302,929
0
L
Bellona
9,465
631
23
2
0
326,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role