Player Matchup

Danzaburou
Danzaburou
Isaacp234
Danzaburou
Level 35
God Stats
3W - 3L
1,219 SR
Queue Stats
27W - 30L
1,318 Elo+
Party 1
Yemoja
Yemoja
Ju Ju 4PF
Yemoja
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,329 Elo+
Party 1
Serqet
Serqet
N30N Juice
Serqet
Level 60
God Stats
7W - 3L
1,632 SR
Queue Stats
224W - 226L
1,342 Elo+
Solo
Shiva
Shiva
Nelxve
Shiva
Level 68
God Stats
2W - 1L
1,903 SR
Queue Stats
104W - 84L
1,482 Elo+
Solo
Merlin
Merlin
X6 JJG
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,428 Elo+
Solo
Team Averages
Level 54
1,551 SR
1,380 Elo+

VS

Team Averages
Level 101
1,507 SR
1,427 Elo+
Bellona
Bellona
DeathbyMcqueen
Bellona
Level 75
God Stats
8W - 4L
1,637 SR
Queue Stats
217W - 215L
1,400 Elo+
Solo
Poseidon
Poseidon
OffPick
Poseidon
Level 143
God Stats
1W - 3L
1,593 SR
Queue Stats
245W - 214L
1,551 Elo+
Party 2
Izanami
Izanami
OniPayton
Izanami
Level 51
God Stats
0W - 2L
1,342 SR
Queue Stats
62W - 51L
1,512 Elo+
Party 2
Ganesha
Ganesha
Totaku8865
Ganesha
Level 99
God Stats
0W - 3L
1,452 SR
Queue Stats
83W - 57L
1,204 Elo+
Solo
Da Ji
Da Ji
soupoftheday9
Da Ji
Level 138
God Stats
5W - 9L
1,512 SR
Queue Stats
303W - 312L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Isaacp234
Danzaburou
7
0 / 0 / 1
4,345
483
3,746
4,027
1,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Ju Ju 4PF
Yemoja
7
1 / 0 / 0
4,864
540
1,575
3,561
1,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
N30N Juice
Serqet
9
2 / 1 / 1
5,314
590
1,771
5,487
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Nelxve
Shiva
10
0 / 0 / 1
6,126
681
2,433
4,090
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
X6 JJG
Merlin
8
0 / 2 / 1
5,015
557
2,563
4,819
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,760
418
761
4,687
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Poseidon
OffPick
Poseidon
9
0 / 1 / 2
5,119
569
2,971
4,028
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
OniPayton
Izanami
8
0 / 1 / 1
4,591
510
3,283
3,675
1,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Totaku8865
Ganesha
8
0 / 1 / 1
4,729
525
621
6,823
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 0
5,671
630
879
6,081
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
3
3
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Danzaburou
Isaacp234
Danzaburou
0
0
1
0.5
W
Yemoja
Ju Ju 4PF
Yemoja
1
0
0
1
W
Serqet
N30N Juice
Serqet
2
1
1
2.5
W
Shiva
Nelxve
Shiva
0
0
1
0.5
L
Poseidon
OffPick
Poseidon
0
1
2
1
L
Izanami
OniPayton
Izanami
0
1
1
0.5
L
Ganesha
Totaku8865
Ganesha
0
1
1
0.5
W
Merlin
X6 JJG
Merlin
0
2
1
0.25
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,088
Damage
8,515
21,984
Taken
25,294
7,757
Mitigated
11,661
6,977
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
761
203
0
1,891
4,687
3,515
0
0
4,687
0
11,513
W
Danzaburou
Isaacp234
Danzaburou
3,746
2,218
0
1,296
4,027
1,114
0
286
3,741
0
22,936
W
Yemoja
Ju Ju 4PF
Yemoja
1,575
625
1,480
1,327
3,561
1,620
0
285
3,276
13,759
0
W
Serqet
N30N Juice
Serqet
1,771
266
0
875
5,487
1,896
511
557
4,902
0
30,516
W
Shiva
Nelxve
Shiva
2,433
688
0
1,214
4,090
1,575
0
14
4,076
0
42,748
L
Poseidon
OffPick
Poseidon
2,971
668
0
830
4,028
1,295
176
2,080
1,923
35,681
0
L
Izanami
OniPayton
Izanami
3,283
2,301
0
1,305
3,675
1,036
165
478
3,041
0
34,010
L
Ganesha
Totaku8865
Ganesha
621
162
0
2,664
6,823
3,586
0
1,041
5,782
13,819
0
W
Merlin
X6 JJG
Merlin
2,563
371
0
785
4,819
1,552
364
2,614
2,205
25,319
0
L
879
58
0
1,192
6,081
2,229
0
511
5,567
0
36,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
23,870
218
Minions Killed
209
0
Camps Cleared
0
834,806
Distance Traveled
772,945
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,760
418
13
1
0
80,321
2
W
Danzaburou
4,345
483
28
3
0
173,518
0
W
Yemoja
4,864
540
14
2
0
144,972
0
W
Serqet
5,314
590
45
5
0
221,400
0
W
Shiva
6,126
681
73
8
0
151,943
0
L
Poseidon
5,119
569
55
6
0
170,565
2
L
Izanami
4,591
510
67
7
0
155,038
3
L
Ganesha
4,729
525
6
1
0
179,343
0
W
Merlin
5,015
557
58
6
0
142,973
0
L
Da Ji
5,671
630
68
8
0
187,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role