Player Matchup

Kali
Kali
Juz-Eto
Kali
Level 129
God Stats
8W - 4L
1,582 SR
Queue Stats
158W - 159L
1,482 Elo+
Solo
Bacchus
Bacchus
SebyD
Bacchus
Level 60
God Stats
6W - 1L
1,705 SR
Queue Stats
56W - 55L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Tawhirimatea507
Cthulhu
Level 106
God Stats
7W - 9L
1,534 SR
Queue Stats
304W - 302L
1,461 Elo+
Solo
Agni
Agni
jaavi97
Agni
Level 89
God Stats
23W - 20L
1,600 SR
Queue Stats
362W - 328L
1,554 Elo+
Solo
Cupid
Cupid
kratos-tame146
Cupid
Level 118
God Stats
2W - 2L
1,256 SR
Queue Stats
251W - 260L
1,447 Elo+
Solo
Team Averages
Level 100
1,535 SR
1,491 Elo+

VS

Team Averages
Level 96
1,655 SR
1,451 Elo+
Thanatos
Thanatos
HamdinR47
Thanatos
Level 13
God Stats
1W - 1L
1,720 SR
Queue Stats
18W - 25L
1,416 Elo+
Party 1
Nike
Nike
Kce04
Nike
Level 75
God Stats
2W - 2L
1,870 SR
Queue Stats
50W - 58L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Persivalj
Morgan Le Fay
Level 202
God Stats
18W - 15L
1,703 SR
Queue Stats
491W - 474L
1,470 Elo+
Solo
Charon
Charon
Tek-_Pt
Charon
Level 59
God Stats
2W - 3L
1,557 SR
Queue Stats
84W - 87L
1,456 Elo+
Solo
Neith
Neith
solero22-MLG
Neith
Level 129
God Stats
18W - 30L
1,423 SR
Queue Stats
464W - 451L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Juz-Eto
Kali
11
3 / 0 / 3
6,401
582
3,430
8,225
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
SebyD
Bacchus
10
2 / 0 / 3
6,245
568
6,334
8,643
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 2
6,526
593
6,436
7,096
5,372
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
jaavi97
Agni
13
3 / 0 / 0
7,060
642
4,955
5,934
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 3
5,355
487
6,834
7,838
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HamdinR47
Thanatos
9
0 / 4 / 0
5,180
471
2,749
9,461
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nike
Kce04
Nike
9
0 / 2 / 0
5,299
482
3,802
9,643
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Persivalj
Morgan Le Fay
11
0 / 1 / 0
6,082
553
4,269
6,831
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Tek-_Pt
Charon
8
0 / 1 / 1
5,276
480
3,609
7,377
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
5,053
459
7,492
8,724
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
1
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
HamdinR47
Thanatos
0
4
0
0
W
Kali
Juz-Eto
Kali
3
0
3
4.5
L
Nike
Kce04
Nike
0
2
0
0
L
Morgan Le Fay
Persivalj
Morgan Le Fay
0
1
0
0
W
Bacchus
SebyD
Bacchus
2
0
3
3.5
W
2
0
2
3
L
Charon
Tek-_Pt
Charon
0
1
1
0.5
W
Agni
jaavi97
Agni
3
0
0
3
W
1
1
3
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,989
Damage
21,921
37,736
Taken
42,036
22,320
Mitigated
19,111
16,904
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
HamdinR47
Thanatos
2,749
697
0
3,364
9,461
3,520
0
3,730
5,731
0
30,751
W
Kali
Juz-Eto
Kali
3,430
1,568
0
5,946
8,225
3,233
0
1,304
6,729
0
39,114
L
Nike
Kce04
Nike
3,802
575
0
3,276
9,643
4,724
0
4,150
5,493
0
34,430
L
Morgan Le Fay
Persivalj
Morgan Le Fay
4,269
395
0
825
6,831
2,740
0
3,096
3,735
46,246
0
W
Bacchus
SebyD
Bacchus
6,334
1,245
357
3,058
8,643
8,202
0
1,715
6,928
19,840
0
W
6,436
814
0
1,889
7,096
5,372
0
0
6,530
37,817
513
L
Charon
Tek-_Pt
Charon
3,609
1,140
0
1,420
7,377
4,877
0
2,538
4,839
20,272
0
W
Agni
jaavi97
Agni
4,955
874
0
2,155
5,934
2,177
0
2,937
2,841
60,154
0
W
6,834
3,238
278
3,221
7,838
3,336
0
1,669
6,169
0
36,662
L
7,492
2,104
0
2,300
8,724
3,250
0
3,678
5,026
0
36,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
26,890
307
Minions Killed
273
0
Camps Cleared
0
1,112,894
Distance Traveled
1,015,125
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,180
471
53
5
0
211,057
2
W
Kali
6,401
582
69
6
0
253,075
0
L
Nike
5,299
482
42
4
0
206,212
1
L
Morgan Le Fay
6,082
553
104
9
0
215,250
0
W
Bacchus
6,245
568
11
1
0
224,570
4
W
Cthulhu
6,526
593
54
5
0
212,855
0
L
Charon
5,276
480
24
2
0
176,721
1
W
Agni
7,060
642
109
10
0
228,681
2
W
Cupid
5,355
487
64
6
0
193,713
0
L
Neith
5,053
459
50
5
0
205,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role